A story can be strengthened by coordinating the first and final images in some way.
It's not a hard and fast rule; it's not a rule at all. But it can be worth trying out in your writing!
The movie Halloween (there it is! I had to start ...

QUACKCAST 288 - Evoking too much Emotion
Ozoneocean at 12:00AM, Sept. 13, 2016 LISTEN!
Art by Ozoneocean
Drunkduck's beloved HippieVan was influenced by last week's Quackcast on Evoking emotion to come up with a newspost about NOT invoking emotion when you don't mean to: keeping things funny, even IF heavy stuff happens to be going on, which can be tricky ...
Backgrounds, part 2: Familiar Locations
HippieVan at 12:00AM, Aug. 26, 2016
Last week, I wrote about my attempts to put more effort into drawing backgrounds. A few people in the comments brought up the settings that they draw repeatedly for their comics.
Planning
My main character is a wanderer, so there aren’t a ton of repeat locations in my comic ...
QUACKCAST 284 - Writing Dialogue pt2
Ozoneocean at 12:00AM, Aug. 16, 2016 LISTEN!
Art by Ozoneocean
Well this is the SECOND part of our Quackcast on Dialogue! As with last week, this Quackcast is based on a thread in the DD forums discussing different approaches to creating Dialogue in webcomics. This time we have an additional guest though: the mighty Pitface joins ...
"What is Essential is Invisible to the Eye"
kawaiidaigakusei at 12:00AM, Aug. 15, 2016
Antoine de Saint-Exupéry's The Little Prince (2015)
When I was very young, my mom had placed a series of book collections on the headboard of my bed before I learned how to read or developed any interest in books. Among the titles, nestled between C.S. Lewis' Narnia series ...
QUACKCAST 283 - Writing Dialogue pt1
Ozoneocean at 12:00AM, Aug. 9, 2016 LISTEN!
Art by Ozoneocean
Dialogue is a key part of any comic, it pushes the story along, keys the reader in on things that would be otherwise ambiguous, hints and foreshadows at future happenings, creates humour… well, it's just a big part of comics, that's all! And that ...