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This is a weird one to encapsulate, but it was based on an idea I had while re-watching Star Trek the Next Generation and I had to explore it with my fellow Quackcasters, Banes and ...

Quackcast 743 - Lore vs reality
Ozoneocean at 12:00AM, June 10, 2025Heating Up Conflict
Emma_Clare at 12:00AM, June 7, 2025
Conflict is the spice of storytelling! Whether it’s a comic, movie, or show, those moments of raw emotion often stick with us the longest. You know the ones—when characters clash, emotions boil over, and things get real. A fiery argument can leave your readers on the edge of ...
Random Quail comics
Gunwallace at 12:00AM, May 22, 2025
The ‘Quail’s Random' list of comics on The Duck front page is a holdover from the early days of Drunk Duck. There have been occasional noises made about removing it, but when push comes to shove people have spoken up for the random list. Personally, I like it. It ...
Quackcast 732 - Meet the Parodians
Ozoneocean at 12:00AM, March 25, 2025 LISTEN on our player!
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Parody and satire are a certain kind of humour. They're VERY easy to do because you just base them off real, already existing things, then you twist it a bit to add humour and ...
Dungeons & Dragons as therapy
Gunwallace at 12:00AM, March 20, 2025
There was a recent article in the Guardian about how playing Dungeons and Dragons had helped siblings bond and cope with the death of their father. It got me thinking about the role that role-playing has played (now there's a phrase) in my own life.
For me role-playing began ...
Quackcast 729 - The Feather report
Ozoneocean at 12:00AM, March 4, 2025 LISTEN on our player!
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The 3rd in our technical art-making series, we're talking hair, feathers, and fur today. How do you draw those highly complicated, textured things? Well the complicated, difficult way is to draw every single strand ...
Quackcast 728 - Skinship
Ozoneocean at 12:00AM, Feb. 25, 2025 LISTEN on our player!
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Today we're going into another aspect of creating artwork for webcomics! This time it's painting skin, a topic that Tantz suggested. How do you render skin? It's a super common thing in ...