May 11, 2020
Fools are an iconic character trope and I wanted to explore them. They're a lot more varied and interesting than is readily apparent. There's a LOT more too a fool than what something like TV tropes suggests, unless you get into the subtypes… And that's what we explored in this free-form discussion. I introduced the idea in the Patreon only video where Tantz, Banes, Pt and I try and get a handle on the idea for the first time, so that's a good behind the scenes insight into what goes on!
Topics and Show Notes
We worked out that there are many different kinds of fools. The classic idea of "The Fool" comes from King Leer where the fool speaks truth to power, like the little boy who tells the emperor that he's naked, or a lucky, untouchable character that succeeds regardless and gets automatic protection from those around them; reminiscent of the time when mentally disabled people were seen as being "touched by god".
They can be sidekicks like Barney on the Flintstones, or main characters like The Tick, or Maxwell Smart. They can be lovable rogues like Flashman or the famous Scaramouche character. They can be innocents like Andy from Parks and Rec, or they can have an altogether different purpose like Jerry in Parks and Rec: he's a sort of a court-Jester style fool but his role is to show the darker sides of the otherwise good characters as they make fun of him.
Who is your favourite fool? And do you make use of a fool in your work?
The musical feature this week that Gunwallace has given us is theme to Cragwater: Magical, bucolic fairy music. Lush green idyllic meadows on high mountains overlooking sunlit valleys, washed in golden brilliance, walled by faint purple mountains that fade into the distant hazy sky. A brook glitters at the centre as it bubbles and flows between the rocks and grass. This music evokes high places, greenery, and sunlight.
Topics and shownotes
TV Tropes on The Fool - https://tvtropes.org/pmwiki/pmwiki.php/Main/TheFool
SteveAndMelvin - https://www.theduckwebcomics.com/news/2020/may/05/featured-comic-steveandmelvin/
Cragwater - https://www.theduckwebcomics.com/Cragwater/, by TallFroyo , rated T
Special thanks to:
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!
Apr 26, 2020
How does where you grew up influence your comicing? This idea interested me, so I posted about it on the DD forums and asked other people. I didn't really know about it myself: how did my childhood environment influence my later comicing? The conclusion I came to was that since my childhood experience was so alien to the worlds depicted in the media I enjoyed so much most of my comicing and creation was based on imagination out of necessity: Historical fantasy set in mountainous, cold, hazy Europe, vs my own experience of a new country without much history, with sunny weather, clear skies and a beachy lifestyle in Australia.
Apr 20, 2020
Certain tropes or stylistic ways of telling a story can get really, really popular and trendy very quickly and it seems like they're everywhere! Suddenly many story are all told with the same sort of stylistic flourishes. The first few times it's done that way it's clever and meaningful but after that people just use the same thing without understanding it properly and consequently usually do a really crappy job!
Apr 5, 2020
In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.
Mar 23, 2020
Today we're having a chat about fantasy fiction! Mainly books and the fantasy writing that inspired us and that we love! Faves like Tolkien, Fritz Leiber and Piers Anthony! Just to define, we're talking swords, elves, armour, dragons etc, in a “medieval” context, generally European. As a subset there's native, Arabian, Asian, Mayan etc, also high fantasy, low fantasy, sword and sorcery, historical fantasy and even mythology…. And then techno fantasy, contemporary fantasy, steampunk, fantasy cyberpunk and so on… but we mainly stick to the mainstream stuff and only just touch on the weird little variations for now.
Mar 15, 2020
For this cast I'd thought we'd go through with our promise of last week and talk about things that have made us have a reaction as a creator. This expands on “The Cartoons that Date us” from last week. So today we're talking the creative media that gave you a reaction: Books, movies, comics, TV shows… Not what specifically inspired the comics you do now, but what drove you to create and why.
Mar 9, 2020
We're talking about the cartoons that made us! This was inspired by kawaiidaigakusei's newspost from last week about Daria. Daria was a really cool cartoon from the late 90s. It was influential to her, to me as well, and I thought it would be a great idea for a Quackcast to talk about the other cartoons that were influential to us at certain points in our lives.
Mar 1, 2020
The nature of online communities and making connections with people you meet in them is quite different from what happens with “social media”. The connections are deeper and longer lasting while social media is more about communication, staying in contact, and finding out what's popular at the time rather than sharing creations and forming strong bonds.