Episode 743 - Lore vs reality

Jun 9, 2025

This is a weird one to encapsulate, but it was based on an idea I had while re-watching Star Trek the Next Generation and I had to explore it with my fellow Quackcasters, Banes and Tantz. I believe it's generally better to enjoy something in the order it was created rather than the chronological order of the story because you'll understand it so much better in terms of why things are as they are, the creative and aesthetic choices and cultural impact.

Topics and Show Notes

Re-watching all of Star Trek the Next Generation in order taught me so much about how and why the show and characters developed: NOT from a lore and story perspective but from a practical, technical perspective. I'm watching for the stories but I also notice different filming techniques, lighting choices, sets, props, costumes, how and why the actors perform and act in certain ways, line deliveries, and a million other things: basically the reality of the thing and it's interesting to think how that conflicts with fan lore, or “this is why they went this way with the character” vs “the character did that because…” And it's especially powerful if you can connect it to the culture and current events of the time in which it was created.

Now in the world more often than ever people look at creative projects in a kind of cultural vacuum, totally isolated from any cultural context except their own current culture at the time they view the thing, which is bad enough but people's passion of reboots and prequels compounds this. Whether it's Marvel, Dr Who, Star Trek, Star Wars or whatever you'll see this happen with any popular creative IP: the established meaning of these things will be changed constantly due to retconns and a sort of fan lore takes over as a way to make sense of it all. I think it's important to understand the real reason why things are as they are…
For example Lando Calrisian wears a cape in The Empire Strikes Back because the costume people dress Billy Dee Williams that way to show he was the ruler of the Cloud City, to give him authority and majesty, while the prequel film, Hans Solo, retconns it into him wearing capes because he's a silly pansexusal fop, totally changing and misunderstanding all aspects of the character.

That said though it is also very important that later generations are able to develop their own cultural connections with established IPs in their own way and there's nothing wrong with that. In fact if they can't then those IPs will die, their continued interest and passion is what keeps those things alive and current! It's just important not to lose sight of why things really developed as they did and enjoy things for what they are rather than for what they are AFTER retconns.

Hahaha, I hope this makes some sense? What are the most annoying bits of fan lore you've come across? Personally I can't stand the Warhammer 40k lore now, it just gets worse and worse as time goes on.


This week Gunwallace was inspired to craft a musical theme to Bad Mix - Quite, chill, creeping, slowly sliding, finding, searching… this one will keep you on edge. It has a very unnerving tilt to it!


Topics and shownotes

Links

Featured comic:
Dream Eaters - https://www.theduckwebcomics.com/news/2025/jun/02/featured-comic-dream-eaters/

Featured music:
Bad Mix - https://www.theduckwebcomics.com/Bad_Mix/ - by GabeRoch, rated M.

Special thanks to:
Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/


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Episode 739 - Deferring to Experts

May 12, 2025

1 like, 0 comments

When you're working on a project with other people, a comic collaboration for example, it's usually best to decide on different roles for everyone according to what they're best at (writer, artist, layout design, pencils, inks, colour, backgrounds lettering etc), and let them handle it. You don't micromanage and make decisions for them. Basically they're the “experts” on those things now so you wait and see what they do.

Episode 737 - Why take over the world?

Apr 28, 2025

1 like, 0 comments

People in stories, especially bad guys in stories usually want to take over the world, but why? What's really to gain? Even in reality it's a complex question. That's what we're talking about here.

Episode 734 - When love turns to hate

Apr 7, 2025

1 like, 0 comments

When love turns to hate… It's a common trope in fiction: partners split up and their once loving relationship turns to one of bitter acrimony! We see hate turning to love frequently too, that's another common trope, I saw both when I watched Willow again last night. Mad Martigan and Sorsha went from hate to love to hate to love again, and Sorsha and her mum Queen Bavmorda went from love to hate. It's a staple in fiction because it's a staple in reality.

Episode 723 - Changing tech and design

Jan 20, 2025

1 like, 0 comments

We're talking about how technology and design changes so much over the years and how that can change things with plot in story and it can also help pinpoint the date of something sometimes better than other things like fashion. The biggest one we talked about were phones, which have changed so much over the last few decades. Universally connected smartphones mean huge story changes- characters can all look up whatever they need at any time, communicate with people instantly, entertain themselves, take photos and videos etc. That can massively affect plots!

Episode 714 - Future Weapons

Nov 18, 2024

3 likes, 0 comments

Last week we had an overview of weapons throughout history and how it's a constant game of balance and oneupmanship. Now we're looking at future weapons and Scifi stuff! There's a lot of potential and a lot of interesting ideas you can use in comics and stories. We talk about a few of these and some of our faves, as well as our own inventions.

Episode 712 - Guncast

Nov 4, 2024

2 likes, 0 comments

This week we're talking the development of weapons, tactics and armour over the millennia. This is a fun little overview of everything from ancient stone weapons, to bronze, to iron, steel, guns, tanks, and jet-fighters and all the interesting stuff in between. Comic stories often involve literal conflict whether set in the past, the present, future, or fantasy and Scifi, so overviews are always good.

Episode 710 - Ducks in in the wind

Oct 21, 2024

3 likes, 2 comments

The fleeting greatness ducks of in the wind! This is a weird one based on a notion I had: Life and experience isn't typically based on long moments, rather it's all based on very short, lightning quick highlights: a song that lasts 3 minutes is massively striking and important and its impact can reverberate down through the decades, despite only lasting such a short amount of time. Things like comics can take days, weeks or years to make and yet each page is consumed in no more than seconds! But even so, it can have a huge effect.


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