Aug 10, 2020
DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong and end up looking dumb because of it: Not just superficial looks-wise but stylistically too in terms of the kinds of shots they do, lighting and story structure. I thought that'd make an interesting topic for a cast! Why do people often mess up retro stuff? We're not talking about historical accuracy here, that's slightly different, what we're talking about is setting something in an era and getting the “feel” of that era right. It pays off hugely when it works, but when it doesn't it comes off as superficial, disappointing and ignorant.
Topics and Show Notes
This happened a LOT recently with stuff set in the 80s because 80s fashions came back and people thought it'd be fun to capitalize on the nostalgia. Some do it right and some do it wrong. The important thing to remember when going for a retro feel is NOT to treat an entire decade as a “thing”. Decades are made up of many different fashions across many different countries! During the 1980s for example the styles at the start of the decade were much more like the late 70s and at the end they were similar to the early 90s, and in places further away from the fashion capitals older fashions lasted for longer. The 1980s weren't a decade of pink hoodies with loud patterns, shoulder-pads, big hair, denim jackets, and “momjeans”, it was a lot more varied than that and not all those things were done at the same time. Jeans are a good example: They changed shape a LOT during the 1980s, from flares at the start, straight legs, boot-legs, skinny jeans, stonewash jeans, tapered jeans with slim waists baggy legs and slim ankles, and baggy 501s. All of those cropped up at different times in the decade.
Aside from compressing entire decades just down to one “look” the other issue people run into is projecting modern styles onto the past: Mullet hairstyles in the 1980s are nothing like what they are now for example: you didn't typically shave the sides of your head or have a crewcut with long hair at the back for a mullet. Mullets existed previously, even in the 1970s, but only started to become an 80s thing in the mid 80s. Hair would be slightly longer at the back. if you wanted to highlight that you'd use gel or hairspray or something to slick down the sides of your hair to make them flat. Towards the end of the 80s mullets grew longer at the back and shorter at the front, but shaving the sides wasn't popular. Tattoos, baldness, body piercings, and facial hair were not as common in the decade either, all of them had heavy symbolism and said something about the person who had them, while today they're mainly just aesthetic choices of the individual. Tattoos meant a person was tough or had a rough life or profession. Beards were hyper masculine. Baldness meant you were tough or had an alternative lifestyle. Multiple piercings was much the same.
That said, you don't always have to go for authenticity, as long as you understand what you're doing and know how to have fun with it. Kung Fury is a good example of this. It sardonically uses an 80s retro feel while winking at the audience with its tongue in planted in its cheek. Napoleon Dynamite has a weird indeterminate 1980s feel to it while NOT actually being set in the 1980s.
Do you know any examples of retro done wrong?
This week Gunwallace has given us the theme to Gumshoe - Groove on into this black and white world of cool. Lazy coiling blue smoke floats out and leads the way down to this underground world of jazz and sophisticated glitz. Let the bass walk you through, take a twirl with the glittering piano keys, high-five those highhats, and take your place at the bar in the coffee lounge. Make your’s black, no sugar. You’re staying up all night for this one!
Topics and shownotes
Forum thread about bad retro attempts - https://www.theduckwebcomics.com/forum/topic/178445/
Fave retro comic on DD, Satan Ninja 19X https://www.theduckwebcomics.com/Satan_Ninja_198X/
Hel's Ferrywomen - https://www.theduckwebcomics.com/news/2020/aug/04/featured-comic-hels-ferrywomen/
Gumshoe - https://www.theduckwebcomics.com/Gumshoe/, by Pencilz, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Pitface - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
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Jul 20, 2020
This week the brilliant Damehelsing (aka Agiebun), comes on to tell us the details of the DD anthology! Last week Boundbun gave us a general overview but now we're having a look at exactly HOW it's going to be done and how YOU can contribute to it. We'll have details and discussion on the DD Discord server as well as in our Twitter and on the forums. Currently there are 5 themes that we're deciding between: Urban fantasy, Noir, Community, Horror and Halloween. We'll have to decide which of those we like best to tie together the whole thing!
May 18, 2020
My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well” What I meant was that diverting from straight reality in fiction makes it easier to conceptualise, simplify and explain complicated ideas to a general audience for a whole number of reasons. There was some disagreement between Tantz and I because I expressed myself poorly so she'd thought that I was saying it was much easier to write SciFi and fantasy (Genre fiction), and it was easier to write about big ideas, while straight fiction wasn't good for that- Which is fair enough! My initial statement is so badly worded that's a valid interpretation! Fortunately Banes and Pit were on hand to smooth things out and explain things properly. Pit mediated between us and Banes conceptualised my concept FAR, far better than I did! Unfortunately you don't get much of that disagreement on the Quackcast. You DO get a bit of it on the PATREON only video however ^_^
Mar 15, 2020
For this cast I'd thought we'd go through with our promise of last week and talk about things that have made us have a reaction as a creator. This expands on “The Cartoons that Date us” from last week. So today we're talking the creative media that gave you a reaction: Books, movies, comics, TV shows… Not what specifically inspired the comics you do now, but what drove you to create and why.
Apr 22, 2019
What's your favourite weapon in fiction? Mine are ridiculously giant swords, huge anti-tank rifles, and mecha. There are a lot of complex reasons for weapon choices in fiction, a Kalashnikov assault rifles for example signals certain things about the person carrying it: They're usually a bad guy for a start. This originated during the cold war, with certain types of bad guys using AKs. First it was Soviet Bloc soldiers, then it was Viet Con and rebels from South East Asia, then it became the “terrorist” weapon. The sub machine gun is the weapon of the bad guy. Terrorists used to use Uzis (before they turned to AKs), bank robbers used to use Mac 10s, now it's the HK MP5. Good guys carry an M-16 or AR-15 rifle. In historical fiction traditionally the bad guys carries curved swords while the good guys had straight swords, this came from crusades. Minor characters carry spears and heroes carry swords. Women, weaker characters and rebels carry bows. Giant swords and guns are often given to smaller characters in anime (usually female), as an obvious contrast with their small size. It's meant to emphasis the fact they're sort of a “mighty mouse”.
Dec 10, 2018
We mined Tantz's Saturday newspost for our discussion topic: Strong characters and how to write GOOD ones! What is a strong character? Well it has nothing to do with physical ability, power, command, or anything so obvious and trite. Strong characters are well rounded and well realised, they're often active and opposed to reactive, they make things happen, the story hinges on them. Failed attempts at “strong” characters or obvious and often result in Mary Sues, whether male or female. People hand them traits that they THINK will make the character strong: make them a general, make them a great fighter, make them royalty etc. The problem comes when none of that is ever logically backed up in the story. You can't just title a character something or have other characters talk about how great they are without having them demonstrate a reason for it, or else all you have is a pathetic paper tiger and a really shizzy failed part of your story.
Oct 8, 2018
Fighting ladies, female bad-ass characters… There are a lot more of them around now, but once upon a time they were pretty thin on the ground. I love a good badarse lady, my own comic character Pinky TA exemplifies that character type. There's something about a tough lady who can kick butt with the best of them that's especially compelling. They evolved from something a little more exploitative, ladies fighting in bikinis basically, then we had ladies that were just the female version of a male character (Batwoman, Supergirl etc), which is something we're starting to see a little more of unfortunately, but on the good side of things we ARE actually getting fighting ladies who're their OWN women: Original characters. In this Quackcast we talk about some of our faves and some of the earlier incarnations of the character type, from Robert E Howard's Red Sonya and Valeria, to Catherine L Moore's Jirel of Joiry, to Wonder woman, then later characters like Red Sonja (from the comics), She-Hulk, Sarah Conner, Ripley, Buffy, Xena, Aeon Flux… What are some of YOUR faves? Mine are Tank Girl, Lara Croft, Motoko Kusanagi, Garnet and many more :) This week Gunwallace has given us the theme to Dolphin Bros: Jump, jump, jump up and down to this mad dolphin party scene. It’s all over the place but all it wants you to do is MOVE!
Aug 19, 2018
In this Quackcast we chat about what interests we have outside of webcomics and we want to know what YOU do as well. What are your hobbies and interests? Our interests and hobbies really inform what we do as comic creators in all sorts of ways, it can be fascinating to learn about what drives a person and what led them to be where they are now. For Banes it was music, keyboards, drums, magic and ventriloquism. For Tantz it's writing and a fascination with surgery. For Pit it's archaeology, heavy metal, and art. For me it's making, art, costume and sewing. What about you?