Episode 625 - Designing Women
Mar 6, 2023
Character design is a fun process but not without its challenges. Do you design the character or their story first? I've followed both of those approaches, they have pluses and minuses. On one hand when you create the character first that can make it a real passion project, you make a cool character and then create a story for them to live in and be themselves. But that can also lead to Mary Sues, wish fulfillment and self inserts, which makes for a weak story. Creating characters to fit a story can sometimes lead to using a lot of stereotypes and ending up with fairly generic and bland characters, which can make for a dull story. So it's best to use a bit of balance and judgment.
Topics and Show Notes
In this Quackcast we all talk about how we developed some of our own characters, particularly how Banes and I came up with the characters for Bottomless Waitress. Nicky was an interesting example. Banes' outline for her was a rugged, queer woman truck driver, short haired, average height, average build etc, but when it came for me to draw her I had my own vision for an extremely tall muscular, person; she wore bootleg jeans, a tight white tank-top and cowboy boots, a tattoo on one shoulder, pretty eyes with a strong Italian nose, hair dark shaved short at the back of her head with a long blond fringe at the front. I was thinking of Gina Gershon in Bound and Lori Petty in Tank Girl. It was a fun comic to design for!
Lucky Patrons at the $5+ level get to see us talk about character boob design for the Patreon video XD
How do you go about designing your characters?
This week Gunwallace has given us the theme to Sunday Punch! Gunwallace says: I know I've done a theme for Tag Forester before, but since it got featured I made one for the current story (Originally Tag got a theme in Quackcast 464). There’s a mystery to be solved… There is always a mystery to be solved when you’re Tag Forester, detective. He’s out there on the mean streets, alone, looking for trouble to prevent trouble, taking his life in his hands and taking the world by the balls.
Topics and shownotes
Sunday Punch - https://www.theduckwebcomics.com/news/2023/feb/28/featured-comic-sunday-punch/
Sunday Punch - https://www.theduckwebcomics.com/Sunday_Punch/ - by Rickrudge, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
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Episode 605 - Myth of Freedom
Oct 17, 2022
“Freedom” is the catch cry in so much historical fiction but it's usually an anachronistic piece of nationalist fantasy. You fought for your lord, for pay, your honour, your small region, etc, not for “Scotland” (i.e. Bravehert). Even today it's generally propaganda: e.g. The Invasion of Iraq being called “Operation Iraqi Freedom” and Russia's invasion of Ukraine being all about “freeing” the Russian speaking areas from “oppression”. We alter historical stories to fit with contemporary ideas about ourselves and to give us some form of foundation for our prejudices, motivations and identity. Good examples are the Arthurian legends, Gladiator, Braveheart, The Patriot, Robin Hood, The stories about Christopher Columbus, The 300, and The Woman King.
Episode 604 - Stylised reality
Oct 10, 2022
When creating fiction we always have to stylise experience in many and various ways in order to communicate with the viewer in a way that's meaningful to them because it's usually impossible to simply show them the exact reality of something and expect that same meaning to carry through.
Episode 603 - Players, Cads, and "fun" boys
Oct 3, 2022
We are talking about the trope of the Cad, AKA the Player. F***boys are their little scrappydoo kid-brothers, we call them “fun” boys for obvious reasons… It's a fun trope which is often exaggerated for comedic effect but actually comes from a very real thing! There are a lot of famous pop-culture versions though like Barney Stinson, Pepe Le Pew, James Bond, and The Continental.
Episode 601 - /rant
Sep 19, 2022
If something affects or disturbs you so much that you want to respond to it through a story that you write, that can be a pretty powerful form of inspiration! But it depends on how you handle it. For example, Stephan King's acclaimed novel Misery was inspired by nasty interactions he had with fans after he published a fantasy novel. This story was very well received and even turned into a popular movie. And then there are other ways to handle it…
Episode 599 - Badaptations
Sep 5, 2022
Source material is something that we can love and respect, but it's just as often disregarded, degenerated, and denigrated, especially these days where it seems like everything you see is an adaptation or even an adaptation OF an adaptation or worse. I think it's important to go back to the sources so you can see what was truly great about the original to begin with. It can help you see what was lost in the adaptations and to discover new and important meanings and ideas that you never would have guessed at.
Episode 594 - Grow up! Or don't...
Jul 31, 2022
The Manchild can be a fun character or they can be pathetic. They're a staple of comedies because they're an adult that gets to act immature and childish, without the restraint and responsibilities imposed by adulthood. This can make a great contrast; “The adult man acting like an immature child”, John C Riley and Will Farrel have always done that extremely well, as did Chris Farley back in the 90s. It can be be portrayed as pathetic and sad when the person can't seem to be able grow up or take on any responsibilities. They're often characterised by people with “childish” interests, like the cast of the Big Bang Theory, or with a childlike love of something like sports like Kevin in Kevin can F Himself.
Episode 588 - Revisiting Old Ideas
Jun 20, 2022
Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.