Episode 383 - Slow burn

Jul 16, 2018

The idea for this Quackcast came from a rant by the irascible PitFace. She was talking about how there's a trend in modern SciFi and horror movies to bash you over the head with constant action and it doesn't allow you time to relax and take in the story, you're just bounced from one relentless scene to the next. In the biggest classics of the genre like Alien, Ghost in the Shell (animated 90's version) or Blade Runner they DO allow the viewer slow moments of reflection and it helps to make the action feel more intense by contrast as well as allowing the viewer time to assimilate and understand all the ideas and themes they've been presented with so far.

Topics and Show Notes

This applies to comics of course! We call it a “decompressed” storyline. Banes asserts that's a negative term but I see it as neutral, “slow burn” is another term (The more compressed a story is the faster the action happens). If you take things too far and extend out your “slow moments” then you'll just make your audience bored as they wait around for something to happen, so be careful of that! Don't drown them in action, but don't bore them to tears either.

One of my favourite things about slow moments in films and comics is that it allows you to look down side-paths and to get to know the characters and their world a bit better, which helps with immersion (suspension of disbelief). In a lot of TV and movie DVD commentaries you'll hear directors talk about how they cut out this or that scene because it didn't help “advance the plot” while you as a viewer internally scream because you realise that it would have filled out the story so much better and help you understand the characters more.

Basically, a story should NOT always be beholden to the plot as the main driving force. Characters are what people generally fall in love with, this is especially important with long form webcomics! Don't be afraid of having slow moments.

Gunwallace gave us a lovely theme to Stop Watchers. It’s tiiiime to go! No time to great ready, just head straight for the door, you’ve dilly-dallied around enough already. It’s down to the crunch now. Get going. Now, now, now, now NOW!!!

Topics and shownotes

Featured comic:
Children Of The Gods - https://www.theduckwebcomics.com/news/2018/jul/10/featured-comic-children-of-the-gods/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - http://www.theduckwebcomics.com/user/Banes/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean

Featured music:
Stop Watchers - https://www.theduckwebcomics.com/Stop_Watchers/, by StopWatchers, rated E.

Episode 382 - Suspension of disbelief

Jul 9, 2018

4 likes, 0 comments

This week we talk about maintaining suspension of disbelief: the way you have to convince people of the world your story is set in and keep them there. Everything you do is done for that, to convince them your characters make sense and the world works. There's a very mistaken idea that this ONLY applies to fantasy or SciFi. No, it applies to ALL fiction and even non-fiction in the case of stories and jokes from your friends, biographies and autobiographies. You have to maintain a suspension of disbelief in all these things in order to fully enjoy and be a part of the story.

Episode 373 - Stupid millennials, greedy baby-boomers and lazy Gen Xers!

May 7, 2018

4 likes, 5 comments

Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!

Episode Quackcast 367 - reply notifications And titles!

Mar 26, 2018

2 likes, 0 comments

In this Quackcast we discuss a couple of things. First we chat about the prototype comment reply notification system that Alexey our programmer has just now come up with and people like Albino Ginger helped to pay for! And we talk about ways to make it more user-friendly, like having the first line of a comment show up on the comment notification pages… We'd LOVE more feedback on that! So please consider testing out the system and giving us your take on it. Then we chatted about the art of the TITLE! Why do things have the titles they do? What are some good or bad titles? Why did you choose YOUR title? Star Wars is an example of a good title for a movie: it told people exactly what to expect in a time when there weren't many other films like it, this is why it was never called “A New Hope” or “Episode 4” the way we mistakenly call it today, because no one in 1977 would have gone to see it ;) Happy birthday!!!!!!! Mr Banes! Banes Had his birthday DURING the Quackcast! Woot! Please show some love for this amazing guy ^_^ This week Gunwallace has given us the theme to Holy Bible the Albino Ginger Version: Wonder into the giant cathedral of our lord, the revered and sacred Albino Ginger, watch the dust motes dance in the multicoloured sunbeams, tinted into rainbow shades by stained glass windows depicting the mighty feats of the Albino Ginger god as he was creating our world… This is techno trance church music for a new age!

Episode 361 - Primordial Creations

Feb 12, 2018

5 likes, 2 comments

Today we talk about where our characters began, not their origin stories or why we started writing them but rather what they used to look like! Pitface was inspired to create a thread based on this idea by Emma Clare's newspost series of origin stories. So we just HAD to have Emma Clare along with us to discus this too! Pit, Tantz, and Emma discuss their bishie origins and talk about maybe doing a bishie DD calendar… We HAVE to make them do that! Emma Clare of course does our Friday newsposts as well as the comic Puppets and Strings and is the artist on Constellation Chronicles. What did your character look like when you first started? This week Gunwallace has given us the theme Wolf Moon - A slow, rich acoustic beginning lulls you calmly, then we roar into a rough, electric feast, a veritable tidal wave of sound washes over you and carries you out to sea.

Episode 360 - How did you start in webcomics?

Feb 4, 2018

2 likes, 0 comments

In this Quackcast I thought we'd chat about Emma Clare's great and thoughtful topic of webcomic origin stories: Basically, what was happening to make you start your webcomic on DD, all that stuff in your life back when you first began posting… Emma's newsposts are a great read and they made us all think back to how we began. Pit, Tantz and I have a long talk about our comicing origins. What were YOU doing when you started webcomics? What made you begin? This week Gunwallace has given us the theme to NanoCritters. It's a minimalist white expanse, dotted with mysterious little marks of sound. What do they mean, what do they represent, is it code? Read NanoCritters to find out! Also included in the Quackcast are extracts from a lovely Starwars themed rap that Tantz's Greek students performed in English.

Episode 343 - sexy Drawings

Oct 9, 2017

4 likes, 4 comments

How do YOU feel when drawing or writing about something sexy? That was the question put to the erotically charged ladies and guys of DD, who answered in a full frontal, frank and unashamed manner! It's a harrrrd question to answer but we were wiiiide open about it. ;) Does writing sexy stories and doing sexy art make you feel erotically charged, leave you feeling cold, or a little pervy? I contend that if you're doing it right then it should turn you on just as much as you intend to turn on the viewer! Pit, Tantz and Banes agreed with me… but many DDers did not and we read out their comments on the subject. *A few new comments were posted after we'd already done the Quackcast so we couldn't get to them. This week Gunwallce has given us the theme to 9th Life: A warm symphony of interlacing guitars, weaving their riffs ecstatically in and out and around each other into a self supporting tower of pure cool.

Episode 339 - Communicate With Clothes

Sep 11, 2017

4 likes, 4 comments

Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state of mind, occupation, status, personality, era, class and a host of other things. Have a listen to our Quackcast to learn more! Gunwallace's theme this week was for RUNRUN - a symphony of urgent electronica. This track wants to get you moving in a linear fashion, faster and faster, rhythmic and regular like the pace of a runner. Run into a bright, white high tech future with RUNRUN!


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