Episode 430 - Good beginnings!

Jun 10, 2019

At the beginning of a story how do you grab and KEEP your readers? This comes from the Friday newspost by Emma Clare. Her advice was pretty brilliant. From my own perspective it's generally characters that grab me first before anything else. Great art and a fantastic cover can hook your eyes, but without a great story or interesting characters there's zero to keep you there.

Topics and Show Notes

Info dumps explaining the entire premise can scare people away but so can dumping the reader in a complex world and complex situation without explaining anything… One technique is to ease people into the world by starting them off with a familiar and identifiable situation and then building up from there, maybe having the weirdness and complexity being new to the protagonist as well? This is how we start off in The Hobbit (the book, not the crappy films), Magician by Raymond E Feist, and The Hitchhiker's Guide to the Galaxy.

This week Gunwallace has given us the theme to Quasi and Psudo - Waves of contemplative strings, like huge feathered fans slowly wafting in air, thick with importance and potential at the imperial court. The musical atmosphere is rich and heavy… A cheeky clarinet takes up the theme of the deep bass cello, performing a twirling pirouette, before sinking away and ceding to the cello once more. Spikes of harp strings glint like gold reflected from the richly decorated furnishings…

Topics and shownotes

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Featured comic:
QUASI and PSUDO - https://www.theduckwebcomics.com/news/2019/jun/04/featured-comic-quasi-and-psudo/

Featured music:
QUASI and PSUDO - https://www.theduckwebcomics.com/QUASI_and_PSUDO/, by 1rd2th3st, rated E.

LINKS
Emma's newspost on Beginnings! - https://www.theduckwebcomics.com/news/2019/jun/07/starting-your-story/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

Episode 429 - Bad ends, not bad fans

Jun 2, 2019

3 likes, 6 comments

This Quackcast was inspired by the fan reaction to Game of Thrones, a series that I haven't watched but Tantz and Banes have! Specifically it's about poorly written endings and gas-lighting fans rather than admitting to faults.

Episode 424 - Selling your creative dish

Apr 29, 2019

3 likes, 4 comments

On one side we have creators of content and on the other we have the consumers. The consumers number in their billions and they're voraciously hungry for constant stimulation! Pretty much all creators are consumers too… So why don't they want the beautifully made, clever, spicy, artisanal dish you're selling? Why do they prefer the nice, bland, familiar mass-market high in fat, sugar and salt fast-food of the mainstream instead?

Episode 423 - Fave weapons in fiction?

Apr 22, 2019

4 likes, 0 comments

What's your favourite weapon in fiction? Mine are ridiculously giant swords, huge anti-tank rifles, and mecha. There are a lot of complex reasons for weapon choices in fiction, a Kalashnikov assault rifles for example signals certain things about the person carrying it: They're usually a bad guy for a start. This originated during the cold war, with certain types of bad guys using AKs. First it was Soviet Bloc soldiers, then it was Viet Con and rebels from South East Asia, then it became the “terrorist” weapon. The sub machine gun is the weapon of the bad guy. Terrorists used to use Uzis (before they turned to AKs), bank robbers used to use Mac 10s, now it's the HK MP5. Good guys carry an M-16 or AR-15 rifle. In historical fiction traditionally the bad guys carries curved swords while the good guys had straight swords, this came from crusades. Minor characters carry spears and heroes carry swords. Women, weaker characters and rebels carry bows. Giant swords and guns are often given to smaller characters in anime (usually female), as an obvious contrast with their small size. It's meant to emphasis the fact they're sort of a “mighty mouse”.

Episode 419 - The Rating Game

Mar 25, 2019

4 likes, 5 comments

It's the rating game! Yeah! This Quackcast was inspired by Emma Clare's newspost on Friday about rating levels. On Drunk Duck we have 4 rating levels so they're nice and simple: “E” for everyone, “T+” for teens, “M” for mature, and “A” for Adult! We talk about why ratings exist and how to use them.

Episode 417 - Can we be better?

Mar 11, 2019

3 likes, 0 comments

What is Social Marketing? Basically its word-of-mouth and viral marketing smashed together and weaponised: Marketing companies hijack hot-button social issues and hitch their client's brand to them in clever campaigns (“We can be better”, etc). The purpose isn't really to make a brand seem progressive, modern or new, rather it's another way of getting it trending on social media that's guaranteed to work, unlike the legion of hit or miss but mostly failed “Viral” campaigns. Whether people say negative or positive things about this issue is irrelevant to the marketer, as long as people are talking about the brand is all that matters. Free advertising is the goal, but it has a social cost.

Episode 413 - Breaking structure

Feb 11, 2019

3 likes, 0 comments

It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.

Episode 408 - The imitation game

Jan 6, 2019

2 likes, 2 comments

Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?


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