Episode 283 - Writing Dialogue pt1

Aug 8, 2016

Dialogue is a key part of any comic, it pushes the story along, keys the reader in on things that would be otherwise ambiguous, hints and foreshadows at future happenings, creates humour… well, it's just a big part of comics, that's all! And that's what we're chatting about here in this Quackcast! The topic stems from a forum thread I posted a while ago asking people about their approach to creating dialogue and how people go about it; is it heavily scripted in advance or is it one of the last things you come up with? People had some very interesting responses! Gunwallace's musical theme was Magical Misfits. The sound is magical, classical, threatening, yet full of adventure! Love those creeping cellos, the violin and clarinet sound like a humorous dialogue between the wittier members of the party.

Episode 278 - Maturity and the whisper game

Jul 4, 2016

4 likes, 4 comments

Quackcast 278 is a strange bird! We have TWO things in it! TWO! Not one… but TWO. First we play the whisper game, inspired by Ms Pitface. So what we did was one of us said something into the camera with the sound down and then everyone else had to guess what we said. Out of all of us Banes was he best. I got ONE right, but as a general rule I was the worst at it. Pit and Tantz were ok… The fun of it was the silly guesses though. It's a great parlour game for your drawing room. The second part is where we talk about MATURITY. Banes has finally become a man and he shows it by dominating us all. The guy's a beast! Seriously though, there are some interesting lessons about being “mature”… it's not all about that quote “When I was a child, I spoke as a child, I understood as a child, I thought as a child; but when I became a man, I put away childish things”.. no, this is more about how you deal with other people, not how you present yourself and what you do with your free time. Plenty of adults don't play with “childish things” but they're less mature than most toddlers. It's an interesting subject! Gunwallace's theme for Bruno Harm is an appropriate Rockford files style intro for a guy who thinks he’s Peter Gunn. Added comedy lines featuring Banes and me!

Episode 275 - Layouts, what to do and what not

Jun 13, 2016

4 likes, 4 comments

The topic this week was ALL Banes' idea! We talk about page layout: techniques to make a good, readable layout, and stuff to avoid. We have Tantz Aerine (greetings), Banes, and myself, Ozoneocean, chatting about how best to do page layouts, at least from our own limited perspectives. None of us are pros in this regard, but we've been doing comics for many years now and we've all developed some pretty decent ideas about how best to do it, in our own ways. Banes is mostly influenced by American style comics, which have more interesting layouts. Tantz and I were manly influenced by European comics, which tend to have a more conservative by very constantly readable style of “box” layout. On Pinky TA and Bottomless Waitress the majority of my pages are in a fairly standard box format, but every now and again I experiment with crazy shapes, overlapping panels, no panels at all, and even “infinite canvas” pages that work with the scroll function. Speaking of which we briefly mention Scott McCloud and the comic Heart of Keol, which uses vertically scrolling large pages. The music this week by Gunwallace was Wastelanders Anonymous, an epic classic rock tune with a lovely repeating upward base rhythm, soaring guitars and authoritative keyboard.

Episode 274 - development of main characters

Jun 6, 2016

3 likes, 0 comments

Our Quackcast topic was a discussion about how our main characters evolved and changed over time, both in terms of characterisation but also artistically. stylistically and their own looks. Then we chatted about ways to help that along and accelerate it: How do you get to KNOW your character better? How do you help them grow? We toyed with some exercises but eventually came up with a cool one- Swapping a comic page/scene with someone else and redrawing it with your character in there instead of the original main character, and also have your character handling their new situation in the the way that best suits them, the way THEY would handle it. Link bellow… The music this week by Gunwallace was a theme to DELIA- it's a cold, thoughtful tune with a note of unease below, like an icily perfect woman.

Episode 271 - Pitface’s tales of ribaldry

May 15, 2016

6 likes, 0 comments

What makes the “meat” of a story? What makes you fall in love with it, keep coming back for more watches or reads or whatever? I contend it has nothing to do with conflict or culminations or climaxes, those are merely generic structural plottings that are pretty much the same format no matter what story you read- you know they're coming and you know what form they'll take and once they're over it's not really that significant anymore; “re-playability” is low, they're just too tied in with the story structure to have much life away from it in your mind. What keeps me coming back to a story and fall in love with it are the Characters, exploring the world in which they exist, and the development that occurs during the story. Gunwallace provides us a theme to CTV Revamped, the new version of Charby the Vampirate! Good and creepy techno for Charbs!

Episode 236 - The Songcast/Drunkcast

Sep 14, 2015

4 likes, 0 comments

Pitface, Banes, Tantz Aerine and Ozoneocean reunited for a repeat of the legendary Drunkcast of Quackcast 137! Almost exactly 100 Quackcasts later we hit the booze again, but this time we had a goal to pursue with our drunken ramblings: music. We decided to talk about what themes inspire our comics, inspire us and represent our comic characters… and we came up with a LOT, too bloody much for me to link to dammit! We've also included all the links to the Quackcasts where themes for our comics appeared, AND Gunwallace has done the theme to Putrid Meat so it means ALL our comics have themes now!!! So enjoy our silly drunken chatting, this is who Drunk Duck Quackcasts are SUPPOSED to be!

Episode 198 - Fallopian Crusader to the rescue!

Dec 22, 2014

6 likes, 5 comments

Merry XXX-mas! For Quackcast 198 Banes and I interview our second ever adult comic creator, the venerable Fallopiancrusader, on the anniversary of his comic being hosted on DD no less! His comic, "Rimjob" is as hard-core as they come. It's a spoof of the story in the videogame Skyrim: Khthonis, an orc woman is set for execution along with some other prisoners, the way she escapes though is quite a lot different to the events of the game! Fallopiancrusader is an amazingly talented and experienced artist, as you can see from the amazing realism and artistry of his artwork on Rimjob, in fact it's very difficult to find more artistic porn. A graphic designer by trade and skilled at many styles, one of Fallopiancrusader's reasons for creating Rimjob was simply to experiment with a new style! I think you'll agree that he succeeded admirably. If you haven't read Rimjob yet it'll be a rare treat for you. Rimjob is a NSFW adults only 18+ comic so if you're not singed up with the site and you're not 18+ you won't be able to view it. If that's the case though I've included links to two images Fallopiancrusader made for the DD awards so you can see his artistry at depicting his character Khthonis. Also: enjoy the brilliant Bladerunner style theme Gunwallace made for Holon!

Episode 193 - Representing inner turmoil in comics

Nov 17, 2014

4 likes, 4 comments

The idea for this Quackcast came from a newspost by HippieVan. She had just read a comic version of Frankenstein and was disappointed at the simplistic way that the character's inner turmoil was rendered. She wondered about the different ways that "inner turmoil" is portrayed in comics. The lovely and highly intellectual duo of Tantz Aerine and Pitface join Banes and I to discuss farts... and after that we tackle the subject of portraying inner turmoil in comics. Each person brought some rather interesting examples to the table, and we all talked about the many different ways such internal emotional and intellectual changes can be visually depicted on the page for the reader without being stupidly obvious about it.


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