Episode 276 - Time management, Deadlines and Organisation

Jun 20, 2016

For Quackcast 276 we had a discussion about the topics of time management, organisation and deadlines- all things essential to the practitioners of webcomics, and even more-so to people involved in webcomic collaborations! This is tricky stuff to handle, you have to balance your webcomicing with your other life activities as well as audience expectation for updates! And as you go on it gets harder and harder to stick with self imposed deadlines, so how do you combat that? Well one way is to make a Patreon account so people will put money towards you updating, That can make an excellent incentive to stick to a deadline, when there's money involved! Collaborations can be easy or hard to keep alive, as long as everyone is equally eager to take part and everyone wants it to succeed then you're good, if not then your group project needs a good leader: not someone who WANTS to be a leader, rather someone who's dedicated to getting the project DONE and needs to be the leader to make that happened, sort of like my role at Drunk Duck. They need to be willing and able to coordinate people and tell them what to do, handle their strengths and weaknesses right to get the work done. The last part to remember is contingencies for when things go wrong! What are your safeguards? i.e. buffers, finishing early so you've got extra time to work on the project if it needs it, have backup people lined up to do work for you, filler art at the ready, guest strips, maybe even simplified techniques or just posting line art instead. How do YOU stick to deadlines (if you do), how do you handle time management and organisation with your comics and collaborators? Gunwallace's theme music this week was Z74's Star Knights. It's An operatic swarm of hornets on a massed bombing run over enemy territory.

loading...

Topics and Show Notes

Topics and shownotes

Featured comic:
Torn Vines - http://www.theduckwebcomics.com/Torn_Vines/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - http://www.theduckwebcomics.com/Without_Moonlight/

Featured music:
Z74's Star Knights - http://www.theduckwebcomics.com/Star_Knights/, by Z74, rated E.

Episode 275 - Layouts, what to do and what not

Jun 13, 2016

4 likes, 4 comments

The topic this week was ALL Banes' idea! We talk about page layout: techniques to make a good, readable layout, and stuff to avoid. We have Tantz Aerine (greetings), Banes, and myself, Ozoneocean, chatting about how best to do page layouts, at least from our own limited perspectives. None of us are pros in this regard, but we've been doing comics for many years now and we've all developed some pretty decent ideas about how best to do it, in our own ways. Banes is mostly influenced by American style comics, which have more interesting layouts. Tantz and I were manly influenced by European comics, which tend to have a more conservative by very constantly readable style of “box” layout. On Pinky TA and Bottomless Waitress the majority of my pages are in a fairly standard box format, but every now and again I experiment with crazy shapes, overlapping panels, no panels at all, and even “infinite canvas” pages that work with the scroll function. Speaking of which we briefly mention Scott McCloud and the comic Heart of Keol, which uses vertically scrolling large pages. The music this week by Gunwallace was Wastelanders Anonymous, an epic classic rock tune with a lovely repeating upward base rhythm, soaring guitars and authoritative keyboard.

Episode 274 - development of main characters

Jun 6, 2016

3 likes, 0 comments

Our Quackcast topic was a discussion about how our main characters evolved and changed over time, both in terms of characterisation but also artistically. stylistically and their own looks. Then we chatted about ways to help that along and accelerate it: How do you get to KNOW your character better? How do you help them grow? We toyed with some exercises but eventually came up with a cool one- Swapping a comic page/scene with someone else and redrawing it with your character in there instead of the original main character, and also have your character handling their new situation in the the way that best suits them, the way THEY would handle it. Link bellow… The music this week by Gunwallace was a theme to DELIA- it's a cold, thoughtful tune with a note of unease below, like an icily perfect woman.

Episode 273 - Promoting Side Characters

May 30, 2016

4 likes, 6 comments

After last week's massive DD meetup (Next one is on the 18th, BE THERE!), we're back to the core group… me and my side characters, hahaha! Banes, Pitface, and Tantz Aerine join me to discuss the topic of promoting from within the ranks. I did a newspost about this last Thursday (linked bellow), the thrust of which was that when you need new main characters it's so much better and more fun to mine them from earlier in your stories rather than introducing them whole and new minted. This doesn't have to be an unplanned thing though- you can do like Banes or Amelius and have it all designed in advance. What they do is lightly introduce main characters AS side characters initially, knowing they'll be promoted to main status later on, either way it works the same- they fit better in the world of the story, the have more “history” and the audience finds them easier to accept, as we discuss in the Quackcast. Still though, when things aren't so planed, it can be so rewarding when creations grow and find their own voices. This week's theme by Gunwallace is for XTIN , it's weirdly Indian and mournful in a beautiful way that is PERFECT for Xitin!

Episode 272 - DD electric people, community meetup

May 22, 2016

5 likes, 5 comments

State your business! Venerable Drunkducker Ayesinback suggested we have an open electronic meetup of DD people, so that's exactly what we did! We all met up in a long Skype session that lasted 10 hours- various DDers dropped in and out over that time and we chatted away about everything and nothing on videochat, meanwhile I tried on a never ending series of antique and novelty hats, one after another… It was really lovely to see old and new DDers all together, to see their faces and hear their voices. A big thankyou to everyone who took part! It was a big success! We will try it again and again in the coming months. The proposed date is the 3rd Saturday of every month, so the next one will be the 18th of June. The session starts at 11am New York time and runs for 10 hours until 9 pm New York time, so you can drop in any time during that! You can get Skype for free here: www.skype.com. It works on all computers, phones and tablets. It can even work just in your web browser alone! You just sign up and install it. Then make sure you add “ozoneocean” as a friend. Gunwallace's track this week was for Darklings. It's nice and long one with a good progressive rhythm. Some of the genius things we discussed: The measure of distance is time. Inbreeding leads to contagious genetic deformity. Direct democracy VS Harkovast. We beet the sugar! Pineapple and artichoke, why eat them?

Episode 271 - Pitface’s tales of ribaldry

May 15, 2016

6 likes, 0 comments

What makes the “meat” of a story? What makes you fall in love with it, keep coming back for more watches or reads or whatever? I contend it has nothing to do with conflict or culminations or climaxes, those are merely generic structural plottings that are pretty much the same format no matter what story you read- you know they're coming and you know what form they'll take and once they're over it's not really that significant anymore; “re-playability” is low, they're just too tied in with the story structure to have much life away from it in your mind. What keeps me coming back to a story and fall in love with it are the Characters, exploring the world in which they exist, and the development that occurs during the story. Gunwallace provides us a theme to CTV Revamped, the new version of Charby the Vampirate! Good and creepy techno for Charbs!

Episode 270 - Historical Accuracy Vs Story Needs part 2

May 9, 2016

3 likes, 0 comments

We return to the topic of historical accuracy versus the needs the the story. This was Bravo's idea and we wanted to have him along but alas it was not to be! Tantz Aerine, Pitface, Banes and I discuss the topic, reading from a few of the many contributions in the form thread that Bravo started. Special congratulations to Pitface who's just graduated with honours with her BA in classics! -So you she really does KNOW what she's talking about… as does Tantz too of course. Banes and I are just along for the ride. Gunwallace gave us a really pretty tune for the comic Torn Vines, a real action music, such a driving rhythm to it!

Episode 269 - Historical Accuracy VS Story Needs

May 2, 2016

6 likes, 4 comments

Never let historical accuracy get in the way of a good story… at least that's what Bravo proposes. We stole his thought provoking forum post subject for the topic of this Quackcast. This is how Bravo goes on to explain it: “So how do feel about that? Should exact adherence to the historical record be allowed to wreck your wonderful fiction? If so how much dramatic license is too much? What are your favorite examples of how they got it wrong and how they got it right? And what if just a touch more research would have revealed that the historical story was better than what the fiction writers concocted? How tragic is that? And what about the usage of known historical mythology/hoax as in the Da Vinci code?” The frisson between story requirements and known historical record is pretty interesting. In Hollywood the former wins out EVERY single time and usually it doesn't result in a better story anyway, but as we discuss in the Quackcast there are OTHER reasons than simple bad writing choices for not sticking to the real story and trying to hammer everything into the Hero's Journey template.


Forgot Password
©2011 WOWIO, Inc. All Rights Reserved Google+