Episode 628 - Cover me!

Mar 27, 2023

We're talking about the importance of a good cover in this cast. Another technical comicscast! I love making coves, they're one of my fave things because I get to stretch my artistic muscles and get a little more flashy and creative with my art and graphic design. They can also be pretty dread things to work on when you've used up all your creative powers on your actual comic and have nothing left over…

Topics and Show Notes

The art of creating covers is extremely important! It's the initial thing that attracts people to your work along with the title. I'm huge fan of all covers, it's one of the things that got me into art in the first place: books, albums, movies, games, posters etc, cover-art can be so cool! There are many different kinds of cover art, but number one fave is art that illustrates an exciting, evocative scene from the story it's promoting, something that makes you want to find out more about what's happening behind the scene you're looking at. Good covers not only attract your attention and get you to look at or buy something but they can be a part of the ACTUAL thing, just as much as the story itself, especially for book covers and album covers- covers ADD to the work, they're part of the experience.

Another great cover type is a sort of medley of story content as well as having a bit of story narrative on there. Josh Kirby was known for doing that with his Terry Pratchett covers, he'd have everything on there, all sorts of Easter-eggs for the reader to spot. The art was weird and bubbly but fun and it captured the flavour of Pratchett's writing so well. Indiana Jones and Star Wars movie posters are typical of this in a way too- their primary focus is the “pin-up” image of the main characters, but they also have little bits and pieces form the story there to reward you if you look for them.

Pin-up covers are when the main focus is a person or persons, usually the main protagonist in a story but not necessarily, especially with album covers. These can be hit or miss. They're very popular because they're so easy to make but can be really bland and chicle if done badly, or people just get carried away with the “sex sells” adage and don't go beyond that (I make all these mistakes!). A good pin-up doesn't just have a figure but it also expresses something unique and interesting about the story itself, this could be as simple as showcasing a really unique and interesting looking character that makes people want to find out more about them.

What I like to call the “graphic design focused” covers can be a mixed bag too. These can have really cool design elements that make you want to know more- with clever use of symbol or text. Or they can be just massively bland and tedious like those that use a generic symbol in a boring way or simply have a giant title and author name and nothing else. These are lazy and stupid. Lazier and stupider though are the designers who make covers using cropped copyright free art- typically they crop a portion from a classical painting that has nothing to do with the work they're promoting, and stick generic title and author credits on it. or they do the same thing with a licensed stock photo.

Photographic covers in general can be problematic, not because photography is bad but because it seems easy so people often create bad cover images with photos (especially author photos). They don't realise that you have to be just as artistic and creative with photographic images as you do with other kinds of artwork.
The bottom line with cover art is that regardless of the approach you take, the more unique it is to your work the better! The more generic and meaningless the cover the more crap it will be (though there are always exceptions… Penguin classics anyone?). Given that criteria, it's advisable not to use AI art!
What are your fave types of cover?


This week Gunwallace has given us the theme to Kingdom of Cats - An early morning start, sun streaming golden at a low angle, on the road, moving away, moving towards, making a start.

Topics and shownotes

Links

Featured comic:
Danse Macabre Danse Amour - https://www.theduckwebcomics.com/news/2023/mar/21/featured-comic-danse-macabre-danse-amour/

Featured music:
Kingdom of Cats - https://www.theduckwebcomics.com/Kingdom_of_Cats/ - by Rachel87, rated E.

* Theme music taken from Gunwallace's theme to Thrud Goddess of Thunder - https://www.theduckwebcomics.com/THRUD_Goddess_Of_Thunder/


Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

VIDEO exclusive!
Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks!
- https://www.patreon.com/DrunkDuck
Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts!

Join us on Discord - https://discordapp.com/invite/7NpJ8GS

Episode 627 - Character consistency and speech bubbles!

Mar 20, 2023

4 likes, 2 comments

Today its another technical comics making focused cast, suggested by Tantz Aerine! We cover our notions about how to maintain character consistency and consistency in general, plus a bit on speech bubbles and the text in them. I was SOOPER tired towards the end though so I wasn't all there mentally but the guys carried it through admirably.

Episode 583 - Why is it bad?

May 16, 2022

2 likes, 0 comments

Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 507 - Say my name again!

Nov 30, 2020

4 likes, 1 comment

Coming up with character names isn't easy. It can actually be really, really hard! Tantz did a couple helpful Newsposts about it and we decided to spin that into a fun Quackcast about naming and names! The names behind stuff often has interesting stories, the Quackcast itself is no exception. When Wowio told us we had to do a podcast back in the day we tossed around a few names and the one they came up with was “Quackcast”, because of the whole “duck” theme we have going here. I protested because there was a highly regarded skeptical medical podcast with that name already run by Dr Mark Crislip, but I didn't have any real say and so the name stuck! When I DID have the power to change it, it was already way too entrenched.

Episode 313 - Technical techniques

Mar 6, 2017

4 likes, 4 comments

Carrying on from last week's Quackcast discussion on tips and tricks for drawing and artwork, we jump again into the topic and THIS time we have Tantz Aerine on board to lend her perspective and tell us about even MORE little techniques to use to draw better. It's an interesting, technical cast and bellow I've kisted some examples from our own work of what we talk about. Details discussed in this episode: Establishing shots, Facial lines, Scars, Wounds, Snow, Rain, Smoke, Fire, Explosions, Gold, Fur, and Eyes. Gunwallace has given us the music to the Fading World this time, it's an oriental procession into a snowy, twilit, exotic world, unbalanced, and dangerous.

Episode 181 - Colour your world! part 2

Aug 14, 2014

4 likes, 6 comments

This is part 2 and the final of our look at advanced colouring techniques. This week we had even more heavy hitters with fantastic ability and skill weighing in on the topic of colouring. These guys can teach us a LOT! We like to do these technical Quackcast subjects to hopefully help people improve their comicing skills and it's great to have people sharing the wisdom of what they've learned while they've been making comics themselves and spreading it around to the rest of us!

Episode 180 - Colour your world! part 1

Aug 14, 2014

5 likes, 0 comments

For this week's Quackcast I asked people what colour techniques they use and BOY was I surprised by the high calibre of the responses! We had some heavy hitter contributions, people with colour skill beyond what I can conceive of, and I'm no slouch myself when it comes to colouring. We had such good contributions and the subject is so complex that that we decided to split it over two parts so we can properly discuss this very technical concept: COLOUR! Colouring is an important and advanced skill when it comes to comic art. At the most basic level you can restrict yourself to a simple palette with no shading or tones, if you want to be more advanced though there is no limit to how complex you can get. Hopefully the advice presented here can help you with your artwork!

Episode 177 - Charby the Vampirate forever!

Jul 28, 2014

3 likes, 3 comments

Guess who we had on THIS week? It was Amelius and Evil Emperor Nick! The husband and wife powerhouse behind some very popular comics on DD including Charby The Vampirate and Cwen's Quest. We haven't had them on since Quackcast 10 and 11 which have unfortunately been totally wiped from the interwebs... But that doesn't matter so much since you can hear them both afresh now and they have some goo stuff to say, including talking about the newly revamped version of Charby on charbythevampirate.com that's only up to 50 or so pages as well as the new related project Here there be monsters. We apologise for some slight technical difficulties, but Amy and Nick were good sports anyway and it was a an enjoyable interview!


Forgot Password
©2011 WOWIO, Inc. All Rights Reserved Mastodon