
1. All official actions in game must be PQ'd to the GM (that's me) to be counted as valid.
2. Please do not deadtalk. If you died in the game, alas you are dead. Don't tell game information to other alive players.
3. Feel free to share the results of PQ's I send you, but do not post them in the actual forum.
4. Each day cycle will begin with a narrative summarizing the actions during the night. A clue will point to ALL actions that have transpired in the night.
5. Actions are resolved on a first come first serve basis. (Example: Mafia sends in a kill for the vigilante. Vigilante later sends in a kill for the Mad Hatter. Vigilante will die before he can make the kill.)
6. If your hit is preempted by someone else(ie, someone else kills your target before you do) I will notify you of this.
7. The cake is a lie.
As this is a webcomic forum, if you are campaigning for the position of mayor I will give one bonus vote to you if you draw your campaign in comic form~
TOWNIE ROLES
The townie’s win condition is to find and kill all mafias.
Mayor
The Mayor is elected at the start of the game and has numerous roles. His special abilities are:
Seal of the Mayor: Increased vote count of 2 during lynching.
Desperate times, desperate measures: The Mayor can declare 2 double lynches anytime during the game When double lynches are in effect each player gets two votes on two different people.(must notify me during night cycle or early on in the day so voting can be arranged accordingly).
Did you ever know that you're my hero…: Cannot be killed during the night while his bodyguard(s) are alive. Only the Mayor will know who the bodyguards are.
Let's celebrate!: The Mayor has the option of insta-lynching one player by the end of Day 1 once he's won the election. No voting takes place. Whoever the Mayor picks, gets lynched. Take heed if you plan to use this ability since no clues have been given that could point you at a mafia at that time.
Pardoner
As a check and balance to the Mayor, the pardoner is the runner up to the Mayor. The pardoner has the ability to cancel two lynches throughout the game. This could be either two single lynches, one double lynch, one half of a double or whatever. The pardoner will have to notify me within one hour of lynch vote results before the lynch is actually posted. He is also unable to pardon on the insta-lynch.
Bodyguard
Random townies will receive the role of bodyguard once the mayor has been elected. The mayor alone will know who these people are. The bodyguard cannot be a mafia or special role, he can only be a regular townie. As long as the bodyguard is alive, he protects the Mayor and Pardoner from being killed via mafia or vigilante hit.
Vigilante
You have the ability to kill once per night, whoever you so choose. A clue will be left behind that points to you for the mafia (or the town) to interpret.
Paramedic
You have the ability to watch one other player during night, which you must tell me about before the end of night (this move can be made during the day cycle). When a player is watched he cannot die unless the number of people attacking him outnumbers the number of people watching him or his night lives. In other words if two mafia attack a person being watched by one paramedic, the person will die. The narrative will indicate that the target was attempted but saved, but it will not explicitly say who the target was. It does not matter if the paramedic chooses to watch someone before or after he is attacked; he will protect the person regardless.
Veteran
You've been around the block a few times and know how to escape an attack on your life. But for how long? The veteran gets two lives, meaning two hits must be made on him before he dies.
Paranoid
While pro-town, the paranoid is a wee bit unhinged by his experiences in some horrible and bloody war. At day, he's perfectly normal but during the night he keeps to himself and relives the horrors of his past. The Paranoid will kill whoever was the first person to target him in any way during the night, whether it be mafia or villager (such as a paramedic opting to protect him). The Paranoid is unable to NOT kill, but will only kill one person a night. Should two persons attack him, the first person will die but the second will not.
Detective
You have three abilities you may use. You have the ability to ask me whether or not a specific clue points to a specific person and get a yes/no answer, you can ask me what role a specific person has, or you may ask me how many mafia voted to lynch a specific person after the conclusion of voting. You may only use one ability per day/night cycle.
Townie
You are a dedicated townie! Although you do not have any special abilities, you participate by solving clues, networking, and voting.
MAFIA ROLES
The mafia’s win condition is to kill all townies. Unlike townies, all mafias know who each other are. All mafia members can kill once per night cycle. With the exception of the Godfather, a mafia member cannot kill a fellow mafia member.
Godfather
Like the Mayor, the godfather has several special abilities in his arsenal.
Send him a message: The godfather is able to leave a severed horse head in the target's bed. This has the effect of negating any special abilities the person may have had for one day and night cycle.
Call in a favor: The Godfather can once per game, cancel a lynch. If he uses that ability, during a double lynch, both lynches are canceled.
Behind the curtains: The Godfather doesn't dirty his hands since he has his goons to carry out his orders. The godfather will appear as a regular townie to the detective. Also, he can't be killed by the vigilante as long as this power is in effect.
Now it's personal: The godfather has decided to take actions into his own hands. He's brandished his pistol and taken to the streets. He gains the ability to kill once per night but looses all benefits he received from his Behind the curtains power. If the godfather is the only mafia member left, this power is automatically activated.
Mad Hatter
Each night, the Mad Hatter can do one of the following, plant a single bomb on someone or detonate a bomb that he's already planted. He can not plant a bomb and detonate it during the same night. The Mad Hatter can at most keep two undetonated bombs in circulation but is free to plant more, once he's detonated one. Every time he detonates a bomb, a clue is given who he might be. Should the mad hatter be killed either through a lynch or vigilante hit, all bombs in circulation will detonate, killing his targets. If one of his targets are killed by someone else, he loses that bomb. The bomb is also discovered on the body, which gives the townies a clue who he might be.
Mafia
You are a regular mafia member. You get to stab someone in the face every night cycle.
Rival Family Member
You can kill one person every night cycle. Your win condition is to be the last one standing.
Elected posts
Mayor:1
Pardoner:1
Townies (18)
Bodyguard:2
Vigilante:1
Paramedic:2
Veteran:1
Paranoid:1
Detective:1
Townie:8
Mafia (4)
Godfather:1
Mad Hatter:1
Mafia:2
Rival Family Member (1)
Post here if you want to be a part of this. New players, as I mentioned, are more than welcomed to join.
1.WAFF-MAN!!the Townie killed Night 7
2.Bocaj the Vigilante killed Night 1
3.the2ndredbaronthe Townie killed Night 2
4.gullas the mafia member lynched Day 3
5.Niccea the Great Deceiver the Veteran lynched Day 7
6.InuYasha_Rulesthe Townie lynched Day 2
7.ParkerFarker] the Townie killed Night 6
8.KillerBobthe Townie lynched Day 5
9.Crocty the Mafia member killed Night 8
10.kitty17 the Mad Hatter killed Night 6
11.D_Dude the Townie killed Night 6
12.Product Placement the Townie killed Night 6
13.Ochitsukanai the bodyguard killed Night 5
14.Hakoshen the Paranoid killed Night 6
15.Salsa the Townie killed Night 4
16.pastel
17.Avalon comicsthe Townie killed Night 7
18.humormanthe Godfather lynched Day 8
19.Exzachly the paramedic killed Night 5
20.Aghammer the detective killed Night 5
21.DarthVaderS1999the Bodyguard killed Night 7
22.Harkovastthe Paramedic killed Night 2
23.therealtj the townie lynched Day 4