Once Equivocate was without an artist I decided to try it 3D. Building up a library of materials to do it was time consuming and my modelling skills are still very limited. As are all my skills with this 3D lark, as such there was a bit of experimentation. Getting the look of the initial three leads wasn't too tricky, but some of the coming characters are proving more challenging. The biggest trick is going to be cybernetics. there are some premade skins and cyber limbs available but not that many. In a setting where such things are common place I need to create the variety of different looks. As such I have been modelling away and am building a number of mix and match props.