
Boring Rule Stuff:
Roles: All the classics
ELECTED ROLES
Mayor: The big cheese himself
-Insta
lynch: Celebrate like a tyrant! Upon winning the election, the mayor
has one hour to make an insta lynch. One person is automatically killed.
If its unused, its gone.
-Double Votes: I'm da biggest! Mayor's votes for lynching counts for double.
-Body Guards: Meat sheilds! The Mayor has two (or one if insufficient numbers) body guards. He can't be attacked at
night while they are alive.
The Pardonner: The runner up of the mayoral election. They still get some powers.
-STOP
RIGHT THERE: We can't afford graves! The Pardonner has the ability to
stop any two lynches in the game. Note that does not include the insta
lynch or his own lynching
-Body Guards: See mayor
TOWNIES
Townstonian
(the left overs): You do nothing but vote AND die. If you are lucky,
you will get elected. Only Townies may be upgraded to Bodyguards.
Bodyguard:(1-2)
Two random Townstonians will be upgraded to Bodyguards after the
election. While they live, the electees can't be attacked. Only the
mayor is told their identity
The Veteren: (1) Tough as nails!
-That all you got?: He got it worse in… which ever war he was in. The Veteren needs to be attacked twice to die.
Medics: (1) The doc, the bone saw, the healer man. Also, usually the mobs #1 target.
-House Call: The Doctor is IN. During the nigth phase, the doctor can watch
over another player stoping the first attempt to kill that player for the night. He will also defuse any bombs on the player. Neither leaves a clue, but will be narrated
Detective: (1) the
gumshoe, he watches over the town like a hawk. He may only do one power
per combined day/ night phase (ie if he does something day/ night 1, he
cant do another until day 2)
-Background check: Leafing through files and stalking the perps. The Detective can look up a players role
-That doesn't add up: Once per game, the detective can see how many criminals voted for whom
-DID YA DO IT?!: The detective may ask the DM a yes or no question about a murder.
Vigilante: (1) THE GOD DAMNED BATMAN.
-JUSTICE: Once per NIGHT phase, a vigilante can kill another player. This leaves a hint.
Old Man Jenkins: (1) As crazy as he is insane.
-Paranoia:
Old Man Jenkins has booby trapped his home. First VISITOR (psycho,
detective, mafia, vigilanties OR medics) every night will be killed.
Thisdoes not leaves a hint behind. Old Man Jenkins will NOT know of
their identity (the GM will only tell them they are townstonians)
THE MAFIA
The Don: (1) The big boss, the made man, da boss, see?
-Behind
the curtain: All attacks on the boss will fail (but the attempt will be
narrated) while he still has goons to watch his back. He will appear as
a Townstonian to the detective.
-Dirty work: The boss can kill other
players at night, but doing so will leave a clue AND cancel BEHIND THE
CURTAIN until the next night.
-Horse Head: Offer he can't refuse.
Once per game, durring the NIGHT phase, the don can nominate another
player. The following DAY phase, the named player finds a horses head in
their bed, and thus cannot vote in that days lych vote. This won't
leave a clue or deactivate BEHIND THE CURTAIN.
-Kiss the ring: Making
a made man. The don may, once per game invite a player to join the
mafia. They retain their role, and gain the ability to kill if they
didn't already have it, but now count as a mafia member, and therefore
need to be killed for Townie victory. The player is allowed to refuse.
Goon(1-2): The mafia grunts. They do the dirty work.
-Wack ‘Em!: Make ’em sleep with the fishes! Once a night, the Goons can kill another player each. Leaves a clue.
Arsonist(1): He likes to watch the world burn.
-Planted:
Tick tick. Once a NIGHT phase, the arsonist can plant a bomb on another
player (up to two bombs active at once). This doesn't get narrated.
-The
button: BOOM! The Arsonist may detonate any number of bombs he has
active durring the night phase. He may not detonate a bomb he just
planted though. The bombings leave a clue.
UNAFILIATED
Psycho(1): “Oh sure, you kill a guy and wear his skin one time and they all declare you this and that!”
-STABBY STABBY: once a night he may kill another player, leaves a hint.
WIN CONDITIONS:
-Mafia outnumbers the town, and the vigilante is dead.
-Serial Murderer stabbed everyone.
-Mob/ Serial Murderer are dead
-three way tie: Rare, but it has happenned. all factions die. In this case, no winners, just laughs.