At the End of the Day, We All Revert to Our Seventh Grade Selves

kawaiidaigakusei at 12:00AM, May 22, 2017



Before I begin, I must preface that this news article is brought to you by the workings of a large iced dark roast coffee (black) and a large unsweetened iced green tea. This magical concoction of caffeine has offered a rush of thoughts and clarity to the regular thoughts that ...

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Archetypal Events – Staples in Devising Plot (part 4)

Tantz_Aerine at 12:00AM, May 20, 2017




So here we are after the brief intermission, back to talking about archetypes from our friend Jung.
As of course is natural, all stories have to have a plot in order to be engaging and be in a position to make their points and get them across because the alternative ...



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ART IMITATES LIFE IMITATES ART

HyenaHell at 12:00AM, May 19, 2017



As all y'all probably are well aware, I am a hilarious genius. All cartoonists are hilarious geniuses; we have to be! Well, half the time anyway- the other half we spend hating ourselves and overcompensating for our inadequacies. It's a storied and well-documented tradition dating back to the ...

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The Comedy Plot, Toolbox Edition (part two)

Banes at 12:00AM, May 18, 2017

Welcome to part two of a twenty-seven part series about outlining simple comedy plots!

Who is the Hero
What Does the Hero Want?
The Door Opens
The Hero Takes Control


So last week we went over the first two items. A particular character who wants something on a surface level ...







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CHOOSE YOUR WEAPON!

HyenaHell at 12:00AM, May 12, 2017



Hey there, gang! Here we are again, another Friday, another ramshackle collection of anecdotes and tangents in the guise of comix-related blogging from yours truly! This week we're gonna jump right into another exciting episode of “aw, crap, well lemme think… what have I been up to recently? I ...

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The Comedy Plot, Toolbox Edition (part one)

Banes at 12:00AM, May 11, 2017

Hello again!

I'm gonna continue for the next two or three weeks about “The Comedy Toolbox” approach to comedy structure.

There is quite a bit of crossover between this method and other methods you've heard of. But that's probably a good thing; there should be some similarity ...



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Retro Rewind: Comix Zone (1995)

kawaiidaigakusei at 12:00AM, May 1, 2017



A few weeks ago, I bought a collection of old school video games released for the Sega Genesis. Buried within the game titles was Comix Zone, a game where the comic creator is one of the most important characters in the game because it is responsible for creating the settings ...

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Archetypal Motifs (Carl Jung, part 2): Apocalypse

Tantz_Aerine at 12:00AM, April 29, 2017



Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.

Motifs in general are tokens in a story that appear several times and symbolize something ...




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Carl Jung is Your Friend (part 1)

Tantz_Aerine at 12:00AM, April 22, 2017



I’ll start today by talking a bit about one of the superstars in the field of Psychology (please don’t groan, it’s for a good cause):

Carl Jung was a Swiss psychologist and psychiatrist (the super sayan combo in our field). He is considered the founder of analytical ...



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COMEDY - part two - Creating Comedic Characters

Banes at 12:00AM, April 20, 2017



Last week I looked at a theory of the “comedy premise” that has to do with crossing the mundane with the unusual.

Here's that post:

http://www.theduckwebcomics.com/news/2017/apr/12/comedy-part-one-the-premise/

This week: Creating Comedic Characters!

Using the same principle as the “premise” creation, we can ...









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