What you love and what you hate about comics

Emma_Clare at 12:00AM, Aug. 16, 2019



Creating a webcomic is a multi-faceted endeavour. There are many moving parts from writing to drawing to managing social media accounts and everything in between. For me, there are some parts of the process I like and some which I really struggle to find motivation to do, particularly when life ...

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QUACKCAST 438 - You just don't get it

ozoneocean at 12:00AM, Aug. 6, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Sometimes your audience just doesn't pick up on the clever symbolism, the hints, the metaphor, the underlying themes and all the artistic cleverness in writing and ...



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On Time Travel Yarns

Tantz_Aerine at 12:00AM, Aug. 3, 2019



Time travel is a narrative trap. It's quicksand.

It's very alluring to use, being able to put a person from one historical era into another and watch as shenanigans ensue, but very quickly, a writer (and often the audience too) discovers that it quickly unravels, and the story ...



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Design Language

ozoneocean at 12:00AM, Aug. 1, 2019



When you're creating the look of your fictional world what can really help you in the design of the look and feel of it is coming up with a “Design Language”.
What I mean by this is the theme of the overall look of things and the reasons for ...


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Getting Inspiration

Tantz_Aerine at 2:14AM, July 13, 2019



Inspiration is a flighty and whimsical thing. We don't know when we'll get it and sometimes we never do when we need it. Even others, we get it when we least need it, or when we can't use it. Or when we're sleeping, and lose it ...

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Celebrating Milestones

Emma_Clare at 12:00AM, July 12, 2019



Throughout my various job positions as well as comic work, there were countless times where my team and myself would accomplish an important goal or milestone but take very little time to step back and look at what we had achieved. This is very easy to do, particularly if there ...

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How long is too long to work on a comic

Emma_Clare at 12:00AM, July 5, 2019



A few days ago, I stumbled across a fellow creator who was asking how should you work on a webcomic? They weren’t referring to how long should one spend on an individual episode or chapter or even page, rather, how long should a comic project take you and how ...

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Worldbuilding with Playsets

Banes at 12:00AM, July 4, 2019



While rambling through youtube I saw some reviews of these playsets that caught my eye. They were for the old classic The Muppet Show.

I'm not sure how well known this show is these days; it's been a LONG time since it was popular (of course, I know ...



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Time management for webcomics

Emma_Clare at 12:00AM, June 14, 2019



When producing a webcomic, it is good practice to stick to an uploading schedule. Not only does this mean that readers know when to expect the next installment of your story, but it also helps you plan around the general activities of life. So here are some tips to help ...

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QUACKCAST 429 - Bad ends, not bad fans

ozoneocean at 12:00AM, June 4, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/


This Quackcast was inspired by the fan reaction to Game of Thrones, a series that I haven't watched but Tantz and Banes have! Specifically it's ...




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