Gimme Five - Senses in comics
Comics are a one-sense medium. Or web comics are, at least. I suppose print comics have a physical touch sensation, as my ink-stained and paper-cutted fingers can attest.
But I'm talking about In-Story sensation. Sight is the only sense automatically being engaged in a ...
Gimme Five
Banes at 12:00AM, June 22, 2017Daring to Do Something Different
kawaiidaigakusei at 12:00AM, May 29, 2017
Today is Memorial Day in the United States. I have met many young men who have joined the military and each time I look into their eyes, I see a brave person who is able to confront fears I never had to face at that age. Some of them may ...
At the End of the Day, We All Revert to Our Seventh Grade Selves
kawaiidaigakusei at 12:00AM, May 22, 2017
Before I begin, I must preface that this news article is brought to you by the workings of a large iced dark roast coffee (black) and a large unsweetened iced green tea. This magical concoction of caffeine has offered a rush of thoughts and clarity to the regular thoughts that ...
Quackcast 323 - A space of your own
Ozoneocean at 12:00AM, May 16, 2017 LISTEN!
Drawing in public can be a pain! You really need to find somewhere comfortable, with lots of space, good lighting, and the right atmosphere to be able to settle down and work on your drawings… It can be tricky to find just the right posy. But it also depends ...
COMEDY - part three - You take the good, you take the bad...
Banes at 12:00AM, April 27, 2017
Comedic Characters - You Take the Good, you Take the Bad…
This week we continue talking comedy. Last time we started creating characters by choosing a “STRONG COMIC PERSPECTIVE”…like greed, innocence, obseque–obquestri–obteq– uh, weasellishness, and then EXAGGERATING that perspective to the extreme.
Now we finish creating our characters ...
World Building Is Ubiquitous
Tantz_Aerine at 12:00AM, April 8, 2017
image from The Art of Veiling, by yours truly
There have been posts before (I think) about how to go about creating a world, especially when it comes to fantasy settings. You’re supposed, if you want to do it right, to build everything that makes up the world in ...
Basic Shapes in Character Design
Banes at 12:00AM, April 6, 2017
From the Best of Banes Collection…
CHARACTER SHAPES
I've never consciously designed characters this way, but I recently remembered hearing about this notion some time ago, on the dvd special features for an animated movie or show. I don't remember which one.
Characters derived from basic shapes can ...
Hands
Banes at 12:00AM, March 30, 2017
They say that how hands are drawn is a good indicator of the technical expertise of the artist.
Makes sense!
Hands are definitely the most varied parts of the body, capable of the most diverse configurations. Add in the always-challenging angles and forshortening and you have a very difficult hill ...
Them's the rules, bub.
HyenaHell at 12:00AM, March 3, 2017
Well last week we had chaos and disruption, so reckon it's high time we reestablished some order around here. And to do that ya need rules, right?
Rules. Yeah… Oh boy.
Well fine, we ain't got to call it “rules”; we can think of it as a set ...
Show Us Where You Live
kawaiidaigakusei at 12:00AM, Feb. 27, 2017
In a recent forum topic discussion, moizmad invited everyone on the forums to share a photograph of home. This has opened up interesting topic of discussion in that Drunk Duck has a pretty diverse international user base (at least in the English speaking countries). It amazes me how randomly some ...