To me this is one of the most fascinating elements of storytelling. The idea behind Chekhov’s Gun is to employ parsimony in the information comprising a plot and content: If something isn’t essential to the story, just don’t include it. Little by little, it became more “if ...
Chekhov's Gun
Tantz_Aerine at 12:00AM, Jan. 7, 2017My webcomic goals this year!
HippieVan at 12:00AM, Jan. 6, 2017
Sorry about last week’s missed newspost, everyone! Last week’s post happened to fall on “friend Christmas.” I’m the world’s worst adult, and spent the day eating so much holiday junk food that I got sick and had to go to bed rather than finish writing. I ...
Quackcast 304 - eeeeeevil!
Ozoneocean at 12:00AM, Jan. 3, 2017 LISTEN!
What defines evil in fiction?
I say the simplest one is bad guys are selfish, good guys are selfless.
That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones
I was just doing a quick thought experiment to work ...
The Romantic and the Cynic
kawaiidaigakusei at 12:00AM, Jan. 2, 2017
The year 2016 was not as horrible as some people thought it to be. I did go through some personal changes that might not be seen as monumental in the wide scope of the world. I have always been a true romantic–a label given to me by an English ...
Beginnings
Tantz_Aerine at 12:00AM, Dec. 31, 2016
Happy New Year’s Eve!
Thinking about the new year that is just about to begin, I thought to talk about beginnings in stories, and especially in webcomics.
How a story begins, the very first pages of it, are key for catching the audience’s attention and keeping it. The ...
A Fate Worse Than Death
Tantz_Aerine at 12:00AM, Dec. 24, 2016
part of the painting “The last days of Messolonghi” by François-Émile de Lansac
First things first- Happy Holidays everyone!
In all types of creative writing and artwork, and definitely in webcomics we always talk about the ultimate stakes in the game- death. Death is absolute and irreversible (except when it ...
One Dimensional Characters
Banes at 12:00AM, Dec. 22, 2016
Talking Stock
A good character is a three-dimensional character, right? They have to be relateable. With wants and fears that make sense. And a bit of a history. And a flaw or two to keep them “human”. And a wound to try and overcome. And maybe even a contradiction within ...
Good Artists Copy, Great Artists Steal
Tantz_Aerine at 12:00AM, Dec. 17, 2016
So this quote that, according to Google, is attributed to Picasso, popped up in my facebook feed, and now I want to talk about it.
At first I thought to make the newspost about plagiarism vs. inspiration, but it sounded something self explanatory, especially in a community of comic artists ...
Diminishing Returns
Banes at 12:00AM, Dec. 15, 2016
Emotional Charges and Diminishing Returns
Many writing methodologies suggest mapping out the emotional change of each scene. The scene either starts positive, and goes to either negative or “extra positive”, or starts negative and goes to positive or “extra negative” by the end of the scene.
So if a lovelorn ...