Balancing detail and speed is one hell of a trick for a webcomic creator. It is common pitfall for many of us starting our webcomic. Unfortunately one cannot always have both of these qualities in the work. We go ham on all the intricacies early on and then wonder why ...

Speed Vs Detail
Emma_Clare at 12:00AM, June 22, 2018Finding your style
Emma_Clare at 12:00AM, June 15, 2018
When you look at a developed artist you can recognise their work straight away. Maybe it is in the way that they do their lineart, or it could be the facial expressions that characters have, (think the Dreamworks Smirk), or maybe it is the tropes that they use in their ...
When your muse skips town
Emma_Clare at 12:00AM, June 1, 2018
Inspiration is quite the rush. The mind is set alight with seemingly limitless possibilities and, in that moment, you want to experience them all. For a creator, inspiration is the high that we pursue. But eventually our creative significant other packs up their stuff and quietly disappears into the night ...
Quackcast 374 - Selling yourself
Ozoneocean at 12:00AM, May 15, 2018 LISTEN!
In this Quackcast we have a chat about some ways to promote your comics and sell yourself. Emma Clare and Tantz have been doing cool stuff with the DD Twitter account. Hash tags are an important part of that, help them come up with a hash tag for DD ...
Quackcast 372 - Marvel heroes and an infinity war against greyness
Ozoneocean at 12:00AM, May 1, 2018 LISTEN!
In this Quackcast we use the movie Avengers: Infinity War as an excuse to chat about grey characters and how that applies in the Marvel universe. In truth we don't touch much on that movie but we do chat about a few of the other marvel superhero movies ...
On Hiatus - Be Back In Five Years
Emma_Clare at 12:00AM, April 20, 2018
Recently, my writing partner and I have gone on a very short hiatus whilst we rework a few things to accommodate another project and it got me thinking about the almost inevitable and sometimes dreaded occurrence that is, “The Hiatus”.
It is very rare to find an artist or team ...
These Boots Were Made For Walking
Emma_Clare at 12:00AM, April 13, 2018
So for the last few posts I’ve been meaning to go back and finish off an idea that I had begun to explain, albeit poorly, but, as you can see, I have not. I know that there is more I could do with it; more I could delve into ...
Bad Ideas
Banes at 12:00AM, March 29, 2018
It's easy to get lost in uncertainty, anxiety and self doubt when creating something. I often find myself spinning my wheels when working on a story, character, or what have you.
An interesting technique that I use all the time is the TEN BAD IDEAS list.
It goes like ...
Burnout
Emma_Clare at 12:00AM, March 16, 2018
I want to take a quick break for a second to talk about something creators go through but often don’t talk about. It is hard to see it coming and even harder still to lift yourself out of once you are there. This post is about addressing creative burnout ...
Writing into (and out of) the corner
Tantz_Aerine at 12:00AM, Feb. 17, 2018
So you've written this awesome scene, or placed your pawns (aka characters) just perfectly to create a perfect scenario… and then you are stuck.
There is no way you can solve the problem in a way that pans out well for the character or the plot, or what you ...