MAD Magazine shows up once in awhile in our conversations around The Duck. Not a whole lot, but once in awhile. And when someone mentions it as an influence or whatever, there's usually a chorus of Duckers who chime in, expressing their agreement and their love for MAD.
Al ...

QUACKCAST 284 - Writing Dialogue pt2
Ozoneocean at 12:00AM, Aug. 16, 2016 LISTEN!
Art by Ozoneocean
Well this is the SECOND part of our Quackcast on Dialogue! As with last week, this Quackcast is based on a thread in the DD forums discussing different approaches to creating Dialogue in webcomics. This time we have an additional guest though: the mighty Pitface joins ...
QUACKCAST 283 - Writing Dialogue pt1
Ozoneocean at 12:00AM, Aug. 9, 2016 LISTEN!
Art by Ozoneocean
Dialogue is a key part of any comic, it pushes the story along, keys the reader in on things that would be otherwise ambiguous, hints and foreshadows at future happenings, creates humour… well, it's just a big part of comics, that's all! And that ...
QUACKCAST 282 - MOOD
Ozoneocean at 12:00AM, Aug. 2, 2016 LISTEN!
Art by Ozoneocean
The topic of THIS particular Quackcast is MOOD! And for no particular reason I dressed as the Mad Hatter, as typified by Tom Petty in the film clip to Don't Come Around here No More… So that was the mood of this Quackast… We based ...
Why do my characters all speak the same way? (Guest Post by Gunwallace)
HippieVan at 12:00AM, April 15, 2016
Rather than write about something I'm good at I thought I write about something I'm struggling with, and my attempts to resolve it. Writing characters with distinct voices.
Comics are usually conversations between characters. Speech bubbles are the preferred way to tell comic stories, as opposed to large ...
Healing through Art
HippieVan at 12:00AM, April 8, 2016
Some very calming public art in my city - The Leo Mol sculpture garden.
As part of my degree, I’ve spent the last several months interning at an art gallery to learn hands-on curatorial skills. This particular gallery is fairly unique, because it’s actually located inside of a hospital ...