Quackcast 335 - Dialoguecast

Ozoneocean at 12:00AM, Aug. 15, 2017

LISTEN!

Dialogue is one of the most important elements for storytelling in most webcomics (there are exceptions). But dialogue is often hard for beginners, writing out imaginary conversations to push stories forward, show characterisation, or expositions are skills that don't come naturally! Banes has given us a helpful newspost ...

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How Much is Just Right when it Comes to Shock Value?

Tantz_Aerine at 12:00AM, Aug. 12, 2017



Having decided that shock value is needed in your comic and you must scare, disgust or generally traumatize your audience in some way in order to get the emotional reaction to serve your theme and your subject matter, how do you decide when and where to draw the line? (note ...

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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Mega Milestone: The Godstrain Brings Down the Final Curtain

kawaiidaigakusei at 12:00AM, July 31, 2017



What goes up must fall down; Where there is a beginning must also have an end; Every opening must have a closing. KimLuster's 437 page masterful comic, The Godstrain, has been a Drunk Duck staple since 2012 when it first started and eventually earning a Feature recognition at the ...

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The Murky Middle

Banes at 12:00AM, July 27, 2017

Thursdays with Banes - The Murky Middle

A good way to put together a story is to figure out some essentials, first - Elements of Character, Plot and Theme, and Building some World and all that. We've talked about these things around here a lot, and we'll prolly continue to ...

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Constructing Your Fantasy World Rigging

Tantz_Aerine at 12:00AM, July 22, 2017



Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...

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FEATURED COMIC --> Una Garza Negra

kawaiidaigakusei at 12:00AM, July 19, 2017



One dock, three people. Una garza negra, the black dock.

It is sunset at a small pier as two men sit silently side-by-side when one of them breaks the silence. The two have an exchange of small talk when the quietest man begins a philosophical discussion about society and how ...



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Fantasy Is Hard Work

Tantz_Aerine at 12:00AM, July 8, 2017


art by yours truly

It is no secret that as an artist, it is prose that I’m professional at rather than painting/drawing. And historical fiction aside, what I’m told I write quite well is fantasy. So, for a long time I have wanted to talk about writing ...


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FEATURED COMIC --> Holy Bible the Albino Ginger version

kawaiidaigakusei at 12:00AM, June 28, 2017



We might have heard a traditional version of the Holy Bible in the past, but it is very likely that the Albino Ginger version will be new for everybody. In a similar fashion as the original, this comic begins with Genesis, but the vivid twist and creative art energy will ...

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How to Research for Your Comic

Tantz_Aerine at 12:00AM, June 24, 2017



Every comic needs to be researched. Except maybe an autobiographical one, since it’s most likely you already have a thorough knowledge of what is going on in your life.

Or maybe you don’t, and this is your Cognitive Therapy homework.

In any case, a few exceptions aside, just ...





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