QUACKCAST 441 - Cooperation = cool

ozoneocean at 12:00AM, Aug. 27, 2019

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Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you ...



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Cooperation vs. Competition in Comics

Tantz_Aerine at 12:00AM, Aug. 24, 2019



Ozoneocean suggested this topic, and I am intrigued to explore it.

I've made a good few posts about assorted drama in the comic world, especially between different factions and concerning different approaches to the art. Often that is addressed from a strictly ideological point of view. But today I ...



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Characters falling flat

Emma_Clare at 12:00AM, Aug. 23, 2019



The lifeblood of your comic is the characters in it. They offer a way for the audience to be invested in the world and contextualise any conflicts that will inevitably occur. So it is important that the characters don’t come across as flat. A flat character is one dimensional ...

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QUACKCAST 440 - Character tropes VS characterisation

ozoneocean at 12:00AM, Aug. 20, 2019

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Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance ...




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On Spoilers

Tantz_Aerine at 12:00AM, Aug. 17, 2019



So, full disclosure: I am spoiler immune.

I don't really care if I know how a story ends, or where the twist is. I might even enjoy it more as I anticipate it. I will watch the movie without issue and still enjoy it just as much.

Granted, when ...





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QUACKCAST 438 - You just don't get it

ozoneocean at 12:00AM, Aug. 6, 2019

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Sometimes your audience just doesn't pick up on the clever symbolism, the hints, the metaphor, the underlying themes and all the artistic cleverness in writing and ...



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On Time Travel Yarns

Tantz_Aerine at 12:00AM, Aug. 3, 2019



Time travel is a narrative trap. It's quicksand.

It's very alluring to use, being able to put a person from one historical era into another and watch as shenanigans ensue, but very quickly, a writer (and often the audience too) discovers that it quickly unravels, and the story ...



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Knowing when to end

Emma_Clare at 12:00AM, Aug. 2, 2019



When Stranger Things ended their first season I didn’t feel that there was a need to continue. The character’s had had their arcs come full circle, most loose ends were neatly tied and, despite the ending being left slightly ambiguous, for the most part, it was wrapped up ...

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How Realistic Can Animation Be Before It is Not Considered Animation?

kawaiidaigakusei at 12:00AM, July 22, 2019



In an attempt to cool down during the heatwave that has taken over two-thirds of the country, all Saturday was spent at the movie theater watching Toy Story 4 and the new Iive-action Lion King movie on IMAX. Toy Story 4 picked up where Toy Story 3 left off and ...

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When your art style changes

Emma_Clare at 12:00AM, July 19, 2019



Often webcomics are a long term endeavor spanning over multiple years. In that time it is inevitable that your art style and character designs will change. As an avid webcomic reader I saw my fair share of project restarted in an attempt to standardise the art direction and character designs ...

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