Figuring it out

Ozoneocean at 12:00AM, Aug. 4, 2017



Let's talk figure drawing again.
We've discussed this in the past but it's ALWAYS worth talking about. In fact one of the lost Quackcasts was on this very subject.

Figure drawing isn't easy, you need constant practise to maintain the skill. If you neglect it degrades ...




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WRITING A SCENE

Banes at 12:00AM, Aug. 3, 2017

WRITING A SCENE


Here are some thoughts on writing that smallest unit of a story: the scene.


First off, what is a scene? What defines that little mug?

It's Change.

Something changes between the beginning and end of a scene.

Here's a way to write one if you ...











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Mega Milestone: The Godstrain Brings Down the Final Curtain

kawaiidaigakusei at 12:00AM, July 31, 2017



What goes up must fall down; Where there is a beginning must also have an end; Every opening must have a closing. KimLuster's 437 page masterful comic, The Godstrain, has been a Drunk Duck staple since 2012 when it first started and eventually earning a Feature recognition at the ...

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Researching Your Fantasy World

Tantz_Aerine at 5:42AM, July 29, 2017



Goodness, I'm so late posting this, my apologies…

So you have answered your main worldbuilding question, you’ve gone ahead and created your rigging and you’re all set! Now you get to research for your world- you are about to sink your teeth in the juicy, succulent meat ...



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The Murky Middle

Banes at 12:00AM, July 27, 2017

Thursdays with Banes - The Murky Middle

A good way to put together a story is to figure out some essentials, first - Elements of Character, Plot and Theme, and Building some World and all that. We've talked about these things around here a lot, and we'll prolly continue to ...

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Constructing Your Fantasy World Rigging

Tantz_Aerine at 12:00AM, July 22, 2017



Every building needs a skeleton in place before building begins, so that the end product will be sound. It’s no different with fantasy world building: before you begin gathering and using your story’s bricks and mortar (= the research) you need to have the world’s skeleton, or rigging ...

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Where do you get your design inspiration?

Ozoneocean at 12:00AM, July 21, 2017



When you're just starting out, coming up with good designs is pretty simple, but when you've been doing it for a while or it's your job, you run out of easy ideas- you've picked all the low hanging fruit. What do you do then?
This applies ...


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Reflecting on Reflection Characters

Banes at 12:00AM, July 20, 2017



Reflection Characters

When I was doing a little reading on the “Mentor” character type, I learned about something called “Reflection Characters”. It was an eye opener; I'd never heard of this before, though I could instantly see how it made sense in storytelling, and dozens of examples came to ...



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Quackcast 331 - Retconning your work

Ozoneocean at 12:00AM, July 11, 2017

LISTEN!

Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”?
What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or ...


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Fantasy Is Hard Work

Tantz_Aerine at 12:00AM, July 8, 2017


art by yours truly

It is no secret that as an artist, it is prose that I’m professional at rather than painting/drawing. And historical fiction aside, what I’m told I write quite well is fantasy. So, for a long time I have wanted to talk about writing ...


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