When you're just starting out, coming up with good designs is pretty simple, but when you've been doing it for a while or it's your job, you run out of easy ideas- you've picked all the low hanging fruit. What do you do then?
This applies ...
Quackcast 331 - Retconning your work
Ozoneocean at 12:00AM, July 11, 2017 LISTEN!
Starwars, Ender's game, Captain America… All these are great examples (or bad ones) of “retcons”. But what IS a “retcon”?
What it means is that you go back and change an established work by adding new information that has the effect of changing it in a small or ...
Fantasy Is Hard Work
Tantz_Aerine at 12:00AM, July 8, 2017
art by yours truly
It is no secret that as an artist, it is prose that I’m professional at rather than painting/drawing. And historical fiction aside, what I’m told I write quite well is fantasy. So, for a long time I have wanted to talk about writing ...
Quackcast 330 - A feature on features!
Ozoneocean at 12:00AM, July 4, 2017 LISTEN!
Following on from my newspost about features last week, now we have a whole Quackcast on the subject, tell you what features are and how we do them at DD.
Refer to the links bellow to learn about how to get a feature. In this Quackcast Banes and Pitface ...
How to Research for Your Comic
Tantz_Aerine at 12:00AM, June 24, 2017
Every comic needs to be researched. Except maybe an autobiographical one, since it’s most likely you already have a thorough knowledge of what is going on in your life.
Or maybe you don’t, and this is your Cognitive Therapy homework.
In any case, a few exceptions aside, just ...
Quackcast 327 - Flashback heart-attack!
Ozoneocean at 12:00AM, June 13, 2017 LISTEN!
Art by Ozoneocean
FLASHbacks… you have to do them right or they will screw up the flow of your story. That's the theme of the newspost by Tantz Aerine that we stole this podcast topic from. :)
Flashbacks can be expository, they can explain story elements and plot to ...