Junji Ito and the art of unease

Emma_Clare at 12:00AM, Aug. 7, 2020



A core principle of the works of horror mangaka Junji Ito, is the mundane and everyday only backwards. This concept is perfect for short stories as there is no need, or time, to explore lengthy explanations for the uncanny. Events are as they appear which renders them all the more ...

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FEATURED COMIC --> Ask Andante

kawaiidaigakusei at 12:00AM, July 15, 2020



In a world with creatures that resemble cute pocket monsters, there is a small, pink Mew-type animal that loves to give advice at a booth (as suggested by the title “Ask Andante”). Andante lives in a world with very similar creatures that also spend time responding and answering random questions ...

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A Binary Approach to Motivation

Tantz_Aerine at 12:00AM, July 11, 2020




I've talked a lot about motivations in my articles. And how could I not? My scientific field aside, what makes us behave in certain manners or way is a question that has occupied entire schools of thought in psychology, philosophy, political science, even AI and (bio)chemistry.

There are ...




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Stuff About Stuff

Banes at 12:00AM, July 9, 2020


I've watched Mr. Plinkett's reviews of the Star Wars Prequels 3 times. Saw the movies once.

An obscure horror movie was recommended to me and I hunted it down to watch it - it was a great hidden gem for a horror fan like me. A few really effective ...


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Grounding your comic with theme

Emma_Clare at 12:00AM, July 3, 2020



A narrative theme can be described as the core meaning or message behind your story. It serves to tell your audience what your story is about as well laying groundwork for its context. Establishing the core theme early can help you keep your comic grounded and focused as you begin ...

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FEATURED COMIC --> Ingenimia Aus

kawaiidaigakusei at 12:00AM, July 1, 2020



It is a typical morning in a picturesque cottage: wake up, smell the flowers, pick some fruit from an unknown plant, get chased off the scene by a pair of vicious boars. Aus is about to meet another Guardian named Eradin and take a needed vacation from his home. Before ...

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Writing More Than You Know

Tantz_Aerine at 12:00AM, June 13, 2020



We're all aware of the classic tennet for writers and creators of all stories- write what you know in order for the story to be good.

We've explored before what it means to write what you know, and where this rule should be adhered to: at the core ...



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Using 3D Art to Create Comics by Genejoke part 3

Banes at 12:00AM, June 11, 2020



Welcome back to the 3D Comics-making series by Genejoke. These tutorials accompany the new video
version that he created.


Video Tutorial Part 3: https://www.youtube.com/watch?v=OJO3ehav02E


BUILDING SETS


Another huge and time consuming aspect of making 3D comics is set building and it should definitely factor ...









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There Is No See Saw

Tantz_Aerine at 12:00AM, May 23, 2020



(I'm writing this after a very long and hard day of mental and physical work so if it sounds ranty or convoluted…. eh, you've been warned :P )

Humans are competitive by nature. Somehow we have to rank everything- all things, from the most concrete to the most abstract ...



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QUACKCAST 479 - Big ideas in fiction

ozoneocean at 12:00AM, May 19, 2020

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well”
What I meant ...




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