QUACKCAST 491 - Getting retro right!

ozoneocean at 12:00AM, Aug. 11, 2020

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DD member Furwerk Studios posted in our forum about how annoying it was that movies try and do an 80s retro thing often get things totally wrong ...





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What to do when you think you've outgrown your comic

Emma_Clare at 12:00AM, June 19, 2020



As you grow and develop as a comic creator, you might find stories you had invested time into beginning to lose their appeal. You might be thinking that having outgrown your story. However, it might be a case of having written yourself into a corner or maybe you might need ...

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Using 3D Art to Create Comics by Genejoke part 4

Banes at 12:00AM, June 18, 2020



This is the final part of Genejoke's epic on creating 3D Comics. The articles accompany his new video tutorials

The Video - Part 4:https://www.youtube.com/watch?v=DDNn40Xewik


Part 4


Da finale


Lighting and rendering.


This will be the final part as there are definite limits to ...















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Writing More Than You Know

Tantz_Aerine at 12:00AM, June 13, 2020



We're all aware of the classic tennet for writers and creators of all stories- write what you know in order for the story to be good.

We've explored before what it means to write what you know, and where this rule should be adhered to: at the core ...



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Using 3D Art to Create Comics by Genejoke part 2

Banes at 12:00AM, June 4, 2020



Here's Part 2 of Genejoke's tutorial on 3d comics using Daz3D. He talks about character creation here, and also gives some
info on the computer capacity you might need. These tutorials accompany Genejoke's new video versions of his tutorials. Enjoy!



Video Tutorial Part 2: https://www.youtube ...




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QUACKCAST 481 - Fun with history?

ozoneocean at 12:00AM, June 2, 2020

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Today we're chatting about using historical stuff in your story and knowing how to use it right! Sometimes it's good to change stuff and sometimes ...



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The Art of the Conversation

kawaiidaigakusei at 12:00AM, June 1, 2020




Understanding the importance of the dialogue between two characters (or an internal monologue) is crucial for writing conversations in comics. It is true that comics are written differently than real world conversations because it removes a lot of the idiosyncrasies that happen in real-time conversations. However, learning to apply techniques ...


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Setting effective goals

Emma_Clare at 12:00AM, May 29, 2020




I recently got a new cork board for my work area to help organise all the goals I want to achieve throughout June. Every month it seems more gets added to the list, but how does one go about setting realistic goals that can be achieved?

It might be hard ...




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Using 3D Art to Create Comics by Genejoke part 1

Banes at 12:00AM, May 28, 2020



This is a tutorial by Genejoke, who agreed to share some of his knowledge for anyone who's interested in
starting a 3D comic!

He's turned his tutorials into videos, so we're reposting his tutorials for anyone who wants to check out the videos, read the written version ...




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QUACKCAST 479 - Big ideas in fiction

ozoneocean at 12:00AM, May 19, 2020

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My original idea for this Quackcast was: “Genre fiction is the best place to explore ideas, straight fiction doesn't do it as well”
What I meant ...




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