Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.
Topics and Show Notes
Professionals produce work for a living. It has to support them. Because of this they need to develop a high level of skill and proficiency. They need to learn how to produce work reasonably fast and to a consistent level of good quality on a regular basis. Time, cost and quality are the main factors, the pressure is on them to make things relatively cheaply, relatively fast, and at a good quality. This is very hard to do so they learn to make compromises and take shortcuts to achieve that. “Quality” becomes “good enough”, or basically with enough tricks and shortcuts to convince you that it IS high quality. In terms of art that involves tracing, pre-rendered images, photo backgrounds with filters, gradient fill colouring, cut and pasting, use of 3D assets, reliance on standard models. For writing that means sticking to formulas and story outlines someone else has come up with; tasks are split and delegated to teams: pencilers, inkers, colourists, background artists, creative directors, writers story editors and so on.
Amateurs come in many flavours. On one end of the scale you have the beginners who are learning, then you have casual people with just enough skill to do the job, and finally you have people with an extremely high level of skill, higher than any professional. Amateurs lack the pressure to make a living out of their work which means they have far more time to produce it in and experiment. They have the freedom to learn, advance and perfect, far beyond what is available to people stuck in the professional world.
But of course it's not a case of either/or. Both worlds can learn from each other and frequently do. There are many helpful tricks that amateurs can pick up from the pro world and pros have a LOT to learn from doing projects at a more amateur level. I hope this Quackcast helps to dispel the old myth that Pro = great, while amateur = bad. Reality is frequently a lot more interesting and complicated! ;)
This week Gunwallace has given us the theme to Lost Honey. Something epic is about to begin! Chords full of portent rise and flood your ears, creating a gorgeous blue backdrop upon which play the golden notes of the piano, full of stinging melancholy, joyful exuberance and wistful reminiscence.
Topics and shownotes
Only for Patrons who donate $5 or more, here:
Urban Legend - https://www.theduckwebcomics.com/news/2018/dec/18/featured-comic-urban-legend/
Banes - https://www.theduckwebcomics.com/news/2018/dec/19/merry-quackmas/
Emma Clare - https://www.theduckwebcomics.com/news/2018/dec/20/winding-down-and-looking-back/
Tantz - https://www.theduckwebcomics.com/news/2018/dec/21/a-most-awesome-dd-year/
Pitface riding in a TIGER TANK - https://www.youtube.com/watch?v=au8cImGEjhA&feature=youtu.be&t=948
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Lost Honey - https://www.theduckwebcomics.com/Lost_Honey/, by Fleebites, rated E.
Dec 2, 2018
This Quackcast was inspired by a newspost by Tantz. There seems to be this prevailing idea at the moment that serialised storytelling is better than episodic style stories. Tantz informs me that it's one of the many Twitterverse controversies! So let me explain what I mean here: Episodic story telling is when most of the story you're telling can be parcelled into the course of an episode: you can have a strong beginning, middle and satisfying conclusion in the course of your episode, whether that takes the form of a comic chapter, a page, a strip, or a half hour TV show. The Serial style has things stretching over multiple chapters or TV episodes. What we talk about in this Quackcast is that it's an utterly false dichotomy: You do not have to have either or, in fact most projects have elements of BOTH at the same time and it's a little foolish to think that one style could possibly be inherently superior to the other since they're just tools for telling a story. It is up to the creator to pick which one is right for their own work and the context in which it's going to be shown.
Nov 12, 2018
In this Quackcast DD members tell us about their history with us as well as the pros and cons of webcomicing. This is the 400th episode of the Quackcast! That means we've been doing these for over 8 years now. That's quite a milestone for a podcast. We have JustNoPoint over to help us out, he's a Patron at the $20 “Royal” level so he gets a few perks. JustNoPoint has been with us since 2006 with his comic The Devon Legacy. He managed the awards for many years and was crucial to us getting the site back online when we had our hard crash in August of 2013 that destroyed the site so thoroughly that it had to be rebuilt, a job which took us all TWO months!
Nov 4, 2018
How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?
Oct 22, 2018
Fear: What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such comics inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? This Quackcast is about horror comics, how they work and why we like them. We chat about many of the horror comics on DD.
Oct 8, 2018
Fighting ladies, female bad-ass characters… There are a lot more of them around now, but once upon a time they were pretty thin on the ground. I love a good badarse lady, my own comic character Pinky TA exemplifies that character type. There's something about a tough lady who can kick butt with the best of them that's especially compelling. They evolved from something a little more exploitative, ladies fighting in bikinis basically, then we had ladies that were just the female version of a male character (Batwoman, Supergirl etc), which is something we're starting to see a little more of unfortunately, but on the good side of things we ARE actually getting fighting ladies who're their OWN women: Original characters. In this Quackcast we talk about some of our faves and some of the earlier incarnations of the character type, from Robert E Howard's Red Sonya and Valeria, to Catherine L Moore's Jirel of Joiry, to Wonder woman, then later characters like Red Sonja (from the comics), She-Hulk, Sarah Conner, Ripley, Buffy, Xena, Aeon Flux… What are some of YOUR faves? Mine are Tank Girl, Lara Croft, Motoko Kusanagi, Garnet and many more :) This week Gunwallace has given us the theme to Dolphin Bros: Jump, jump, jump up and down to this mad dolphin party scene. It’s all over the place but all it wants you to do is MOVE!
Oct 1, 2018
Nostalgia! - Where does it fit in the creative process? People are the product of their influences. For a lot of us the strongest influences happen when we're growing up and learning about the world and all the things IN it for the first time. As you get older the things you experience don't make as much impact, simply because your brain has already had most of its “first times” and it's already learned enough about the world to be fully functional and independent.
Jul 9, 2018
This week we talk about maintaining suspension of disbelief: the way you have to convince people of the world your story is set in and keep them there. Everything you do is done for that, to convince them your characters make sense and the world works. There's a very mistaken idea that this ONLY applies to fantasy or SciFi. No, it applies to ALL fiction and even non-fiction in the case of stories and jokes from your friends, biographies and autobiographies. You have to maintain a suspension of disbelief in all these things in order to fully enjoy and be a part of the story.