Episode 167 - Anatomy of a Villain

May 19, 2014

Today we talk about villians! Kawaiidaigakusei made a newspost about villains that generated quite a bit of interest so Banes and I had her on to chat about them and read out some of the things our community members had to say. Kawaii can introduce the topic in her own words: I used to take the side of the cheerful, positive, and heroic protagonist in films and comics when I was much younger. As I got older, I wised up to the idea that being a protagonist is relative to biases of the storyteller. Now I rewatch those same films with a renewed perspective of what constitutes “good” and “bad”. Lately, I have been finding that more and more, I am a fan of villains. I believe the reason we are seasoned to differentiate heroes and villains at a young age is to train our super-ego about rules and societal expectations. It teaches every Goffus that they should aspire to be more like Gallant. But living a hero's lifestyle by-the-book can be as boring as vanilla. For the record, I love vanilla, it is GOOD, but it does not make it any less boring. Emulating the characteristics of a supervillain feeds our id. It just feels good to break the rules. Give villains a chance. Afterall, without a villain, there would be no need for a hero.

Episode 166 - Opinions on Weaponry and mecha

May 12, 2014

6 likes, 3 comments

Continuing our theme on Mecha and weaponry in webcomics we opened the discussion to our DD creators and they had some very interesting things to say! I fact there were so many interesting contributions that we had to split it up over two Quackcasts- this being the first. We start of with a little comedy quiz on what's mecha and what isn't and then play another great music piece by Gunwallace, this time a theme for Pinky TA! Very appropriate to the discussion... Then we launch into the great contributions!

Episode 165 - Mecha Madness!

May 5, 2014

7 likes, 16 comments

Today Banes and I have a little talk about weaponry and mecha in webcomic- how do you come up with it? How much research do you do? Should it actually work? Is coolness the only factor to consider? How detailed do you go when you design it? how far away from reality and cartoony is appropriate? We consider most of those questions and a few more, there's a LOT to get into on a topic like this and we really only just barely scratch the surface! In my own webcomic Pinky TA I've done a LOT of research and design work to get my mecha and weaponry looking right, so this is a subject dear to me. But we all have our own opinions on this, not just in webcomics but in games, movies, anime, and manga. I would love it if people could contribute their ideas in the comments here or on the DD forum here: http://www.theduckwebcomics.com/forum/topic/176137/

Episode 164 - Operation Moon 2

Apr 29, 2014

6 likes, 1 comment

A very SPECIAL episode! For this Quackcast Pit Face, Abt Nihil, Tantz Aerine, Banes, and Ozoneocean perform the sequel to last years Live radio play, with; Operation Moon 2! It also carries on nicely from the continuity of the last three SciFi Quackcasts. After the adventures in the alien hunted diner, the two Hill-billies, Daisy Dooks and her pervy old uncle Hayseed are in the custody of two sinister aliens, Palavi Kuklamu and Fritzi Von Horstheim. Their path is about to cross with the devilishly handsome space rogue Ozoneocean and brave Captain Banes! It's great fun to record a live play like this with all your actors doing their thing at the same time, nice and quick too. Editing is more of a challenge this way though. It's also specially challenging to write the whole thing in one night!

Episode 160 - SciFi spectacular

Mar 31, 2014

6 likes, 6 comments

While out on a routine survey mission in the Asimov Nebula, space-Captain Ozone and security officer second class Stanley Banes find themselves face to face with a drunken rampaging mutated alien duckmonster! Join our spacefaring heroes as they ramble about some of their favourite SciFi and discuss some of the best and worst features of the genre. But more importantly; will they get out of this predicament alive and will they ever get their booze back?

Episode 159 - Shades of DAJB

Mar 24, 2014

8 likes, 5 comments

In this Drunk Duck webcomics podcast Banes and I interview DAJB, a long time Drunk Duck regular! We talk to him about his work on the long running webcomic "Shades". This is especially interesting since DAJB approached this comic as a professional work; as the writer but also the producer of the project, interviewing and hiring artists to work with him on the full production of the comic. Shades is a very British superhero comic, featureing a number of interesting characters such as the Celtic warior queen Boadicea, or "Boo" as she's affectionately known, battling the forces of darkness in the modern UK. It's very exciting, fast paced and well written! Give it a read if you haven't seen it already :) *I have to apologise for the sound issues here; it seems it recorded my (ozoneocean) voice with a delay so the conversation seems slightly out of order.

Episode 158 - A Very Modern Modest Medusa: Part 2

Mar 17, 2014

2 likes, 13 comments

In the second part of our interview with Jake Richmond of Modest Medusa Banes and I discuss with him topics like the use of gradients in comic art, background details, simplifying your artwork, cell shading, and the perils of covering up art with speech bubbles! This was not originally intended as a two parter but we chatted on with Jake after the Quackcast was over and he was so interesting, insightful, and on-topic that we didn't want to waste any of the chat we had with him.

Episode 157 - A very modern Modest Medusa

Mar 11, 2014

5 likes, 4 comments

Banes returns to the Quackcast to join me on another interview with Jake Richmond of the very popular Modest Medusa! This time we get to find out more about Jake's comic making technique, his writing style, character creation, colour technique, drawing materials, programs and his whole work flow. I had wanted to get into this last time as well on Quackcast 155 but we had a great chat about the things you can do to make money from your webcomics instead. So now we get a full picture of what goes into the making of Modest Medusa! For example; did you know it's all drawn on paper and scanned? Neither did I! This is part one, part two will come out next week. Stay tuned!


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