Episode 116 - Bravo in the Valley of the Dolls

Mar 11, 2013

This week Banes and I speak to the dangerous, paranoid, recluse known ONLY by the mysterious call sign: Bravo1102. We tracked this fearsome wildman down, deep in a dark forest, living alone in a lonely lone shack, feeding on squirrels and noodle flavoured earthworms. It was from this flawed mastermind that we gained fascinating insights into creating comics with photography, plastic action figures, painstakingly constructed sets, and hand built models. For Banes and I it opened up a whole new world... but at the end we realised that we'd only barely scratched the surface, so next week we plan on retracing our steps back to the lonely shack in the deep dark forest and once again confronting Bravo1102 and pumping him for all he knows!

Episode 104: Call Me 24 Hour Tom

Nov 30, 2012

4 likes, 4 comments

24 hour comics day was on the 20th of October! Buuuut, we dodn't cover that for the Quackcast because we were too into our halloweeeenie plans, I think... or maybe we were just being lazy, I fergit. Anyway, in this week's Quackcast we speak to someone who actually participated in the great and fabled rituals surrounding the legendary event to get an inside perspective on just exactly how things work. To that end Dr Banes and I packed up our carpetbags, shucked on our greatcoats and top hats and did up each other's gaiters in order to travel to merry Ye'olde Engal-land to speak to one of its inhabitants who was rumoured to be a man of great knowledge on this subject. There we encountered a fellow by the name of Tom, or Call Me Tom to be exact, a fine figure of a man, raw boned and massive, standing well nigh over nine feet tall and a million inches, bald as a coot on top, with red sidewhiskers down to his knees. He was good enough to let us into the secret lore of 24 hour comics day! - Halfway through our learned discourse we were attacked by Geth and replaced by simulants. :(

Episode 103 - Beginning a Collaboration, A Single Step

Nov 12, 2012

5 likes, 8 comments

They say a long journey begins with a single step... Banes and I are undertaking just such a journey, undertaking a collaborative comic between the two of us! In this Quackcast we finally try and put all the theory into practise, remembering what we have learned from all our many previous Quackcasts on the subject of collaboration and attempting to find what out of all that is most useful to us in our stab at doing a collaborative web-comic.We undertook this Quackcast with no plan or structure, so please forgive us if it was a bit ropey, it was really just an attempt to document the beginning of our collaboration. Collaboration collaboration, collaboration, COLLABORATION!

Episode 68 - Save the Cat for the Screenwriting

Mar 12, 2012

5 likes, 11 comments

This marks the beginning of our story writing month! We're focusing exclusively and intensively on the art of writing, following on naturally from Kroatz's clever take on the concept of the monomyth. Bane's special interest and expertise is in scriptwriting, particularly movie screenwriting, so this is the approach we're taking. Screenwriting translates perfectly to comics even more than it does to novel writing or play-writing so hopefully this should come in handy to our webcomicing writers out there! First up we begin with an outline of general story structure, then move on to an explanation of some of the different TYPES of story.

Episode 66 - Why do you do it?

Feb 27, 2012

6 likes, 13 comments

After finally definitively vanquishing Ozoneocean last week, Banes is now top dog and chief superhero in the Quackcast universe. He begins his reign by trying to find out from the comicers on DD WHY they write and/or draw their comics, possibly as part of a dastardly plan. In Quackcast 66 we wanted to know what drives people to want to create? How did their comics come to be: Ideas-wise, writing-wise, editing-wise, and web-wise? Why did they choose comics as opposed to some other medium, like dance or archery? How/where did people's initial spark come from for their comic? Where do people draw ideas from? These and more questions are answered interestingly by many creative and clever people, giving us a cool insight into their work and hopefully your own as well.

Episode 58 - Secret Santa Rokulily Interview & What Happens Next

Jan 3, 2012

8 likes, 11 comments

Happy New Year! This is our first Quackcast of 2012! This week we have an informative and entertaining interview with the marvellously creative manageress of 2011's Drunk Duck Secret Santa: Rokulily. Rokulily tells us a bit about herself, her plans to take over Drunk Duck with the rest of her extended family, the dangerous New York Squirrel population, Mafia games and finally some inside info on controlling the whole Secret Santa community art project. And to finish up, our exciting weekly adventure soap, "What Happened While I Was Away" at 51.19. Catch Roku here: http://www.drunkduck.com/user/rokulily/

Episode 47 - The Show About Websites and Design Stuff

Oct 18, 2011

2 likes, 3 comments

oz is the expert on this one, which focuses on advice about designing a comic website which makes your comic look good and is easy to navigate, as well as some advice about logos and branding. skool has her own opinions as well!

Episode 45 - A Not-Very-Organized Hour on 24 Hour Comics Day

Oct 4, 2011

4 likes, 0 comments

This week, Zac of The New Luciefer joins skoolmunkee and ozoneocean to talk about the featured comics and 24 Hour Comics Day. skool and oz have never done it, but Zac (as of recording) is just about to!


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