

Episode 600 - AI is bad at art
Sep 12, 2022
here's a lot of buzz about so called AI generated art at the moment using programs like Dall-E, Neural blender, Dream studio lite and so on. People use text prompts, i.e. “flying clockwork fish balloon” and the AI generates “art” based upon that. It usually does this by using actual art and photography created by real people, and visually mixing them to create a new image. Some results are much better than others.
Topics and Show Notes
The main issue with the approach is that the AI like all AI is dumb: it has no awareness, no understanding, it can't think, it can only serve up the most superficial interpretation of the prompt text. 100% of the “meaning” or “art” a viewer sees in that image is their own imagining, this in itself is never a good indication of art. But this also means that the AI has no capacity to understand the visual language it's speaking so it just provides you with a poor facsimile of art, which is all it can ever do due to inherent limitations.
For example, ask it to create a pirate image based on certain parameters. All it will be able to do is create a pastiche of already created images on the subject, like a bad deviant art image by a poor artist. A good human artist would think about the subject in terms of the ethnicity of the pirates, the type of vessel they use, how ratty or decorated their clothes are due to their time at sea, the body hair, tattoos, piercings and injuries on the pirates, the time of day and where the light comes from, the style of clothes and weapons due to the period, geography, and culture of the pirates etc. All that means something and will have a significant influence on the image (you can apply this to any other scenario too), while AI can only produce generic pretend art.
Unfortunately people don't understand these significant limitations and expect AI to do more than it can, (in all fields, not just art). AI is a useful tool when used correctly and when you properly understand its limitations, but when you don't it creates havoc. Which is why AI assisted systems tend to be so shit- like auto-correct spellcheckers, Google search algorithms, Facebook and Instagram image checkers, YouTube copyright checkers, “smart” chat-bots that big companies use as help systems etc. If we have people mistakenly thinking AI can replace artists or graphic designers, then we're in for a tsunami of boring, generic, meaningless design and the world will be a blander place because of it.
Try not to be fooled by the “idea” of art, when you see an AI generated image remember there was no thought behind it, no meaning to the placement of figures, style of clothes, body posture, mistakes etc, and the stylistic choices are simply stolen from human artists. It's a system that specialises in creating pointless parody pastiches.
This week Gunwallace has given us a theme to Brittany Hyperstyle - Bouncy, pop bubblegum bubbles of light and joy floating, rising and falling in sweet smelling convection currents. This sound is pink and powder blue with a sheen of iridescence. Synth electronica that’s fun, light and happy!
Topics and shownotes
Links
Forum discussion that inspired the topic - https://www.theduckwebcomics.com/forum/topic/179155/?page=1#latest/
Dream studio lite - https://beta.dreamstudio.ai/dream/
Featured comic:
Vast as the Night - https://www.theduckwebcomics.com/news/2022/sep/06/featured-comic-vast-as-the-night/
Featured music:
Brittany Hyperstyle - https://www.theduckwebcomics.com/Brittany_Hyperstyle/ - by Shampoo Venom, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
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Episode 598 - 2D or not 2D!
Aug 29, 2022
What makes a character two dimensional? What makes them three dimensional? Does it matter that they only have two dimensions to them? This was an idea that GeekyGami posed and so we thought we'd explore it in the cast. My own theory is that a character that is purely archetypal, tropeish, or cliche, with everything about them flowing from that archetype, and they never go beyond their archetypal traits- that makes them 2D.

Episode 592 - Back in MY day!
Jul 18, 2022
History is happening faster now. With the growth of universal high speed communication and cheap world travel, culture and technology move at unprecedented speeds. Because of these factors the rate of change is different to what it was at any time in the past. This is an objective and verifiable truth rather than subjective perception: the current speed and quality of global communication has never been possible before and that has ramifications for how the world changes.

Episode 590 - Fave Superhero Movies?
Jul 4, 2022
I wanted to do an easy and fun one this week and just chat about our fave superhero movies, starting with our firsts! For me and Banes it was Superman with Christopher Reeve. It's a real classic, full of positivity, hope, and optimism, all with bright colours and classic iconic imagery… In that way it's a bit like many of the Marvel films and the more popular DC offerings like Aquaman and WonderWoman, but without the overbuilt and over-defined muscles!

Episode 584 - Drawing gender
May 23, 2022
We start off with the idea of talking about art techniques, tips and tricks we've mastered and could help people with but the cast turned into a discussion about drawing male and female characters- also trans, androgynous, etc. There's an art to representing gender in imagery! It's super important to remember that the way we see gender in art is mainly culture based rather than an innate biological reaction and the perception of gender in art is different according to your cultural background. It's basically a visual language that everyone learns, but as an artist you have to learn to actually “speak” it, and that's not as straight forward as you think.

Episode 583 - Why is it bad?
May 16, 2022
Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 582 - Time travel
May 9, 2022
Let's go forward in time to the past so we can get back to the future and kill our grandfather and be our own ancestor while we step on a bug and change the course of evolution 200 million years in the future and doom the Morlocks to a date with Doctor Who, while Bill and Ted drive a Delorean in the Old West and save Fry's dog as it waits out the front of the Pizza place… Time travel is fun to talk about, but it's easy to mess up because paradoxes in plots pop up all over the place as timelines intersect and cross over and over, getting tangled and logically prevent events that have already happened from happening!

Episode 576 - Retro Adventure heroes
Mar 28, 2022
Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.