Episode 556 - That's What She Said!

Nov 8, 2021

The other day Tantz Aerine wrote a newspost about an article critical of Squid Game. The crux of things was that the Squid Game creator had said their message was anti-capitalist, while this critic was saying that the author's message with the Squid Game was an anti communist critique and not a very good one at that. The issue here is that isn't how you do criticism. At all. You can give an interesting reading of something and tell us why YOU think it's anti-Communist, or tell us how it looks through the lens of post-colonialism or new wave feminism etc, but you can't say that is what the author is saying or what the work means, especially if the author explicitly says WHAT they are saying. This may seem like a small distinction but it's actually very, very important. Bad criticism often tells us what the creator is saying. Don't do that. Don't be that person.

Topics and Show Notes

When you have a creative work to look at, you can't tell us what it means or what the author means, only the creator can do that. You CAN tell us what it means to you though. You can tell us about the commonly agreed meanings of various tropes and symbols too as well as their meanings within different cultural frameworks and contexts, but not why the creator used them, that's up to the creator.

The Squid Game is based on the deathmatch trope from anime and manga using all the clichés from that form including poor ordinary people caught up in something dangerous that they don't fully understand, a callous attitude to life, normally innocuous games turned deadly, twists and turns with who's really behind the whole thing, betrayal and so on. We can say that for a certainty because it's provably true. Why did the author co-opt the deathmatch trope? We can't say, but we can theorise they used it because it's popular in Korea and Japan. We can also talk about the history of the deathmatch trope, different examples of it like Running Man, Deathrace 2000, Gantz, Btooom, Danganronpa, Deadman Wonderland, Gyakkyou Burai Kaiji: Ultimate Survivor, and many more which all follow the same pattern. We can use those examples to talk about why the elements of those tropes exist but we can NOT talk about their use in Squid Game in isolation. That would be like talking about the use of the word “and” in the English language without talking about the use of similar words in other languages and the origins of the word in German.

It's important to remember that things do not exist in a vacuum but also that intent is up to the creator to define, not the critic.

This week Gunwallace ha given us the theme to Secrets Of Uncrom - Secrets, hidden knowledge, secret cult meetings in guttering candlelight, murder most foul, and plots thickening! This atmospheric electronic tune has layer upon layer of interesting and disparate sounds, suggesting mystery, darkness and hidden things.

Topics and shownotes

Links

Tantz's newspost on conflicting with the author intentions - https://www.theduckwebcomics.com/news/2021/oct/22/flipping-off-the-author/

Featured comic:
Sapling - https://www.theduckwebcomics.com/news/2021/nov/02/featured-comic-sapling/

Featured music:
Secrets Of Uncrom - https://www.theduckwebcomics.com/Secrets_of_Uncrom_The_Balance_of_Life_and_Death_/ - by Secretsofuncrom, rated M.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 537 - Historicity

Jun 28, 2021

4 likes, 0 comments

We have a chat about historicity in this Quackcast. What IS historicity? It's historical authenticity basically but a nicer way of saying it! It's pretty important for a lot of reasons to make the best effort you can with historical authenticity- it increases immersion of the audience, gives you a better understanding of the story and the world you're looking at (because things will make sense), and leads you to better understanding of your own history and where we came from. BUT, that doesn't mean you always have to be strict. As long as you as a creator properly understand historical context then you've got a lot more leeway to play without creating something stupid. Playing fast and loose with history is ok as long as you know what you're doing, not just being a moron and faking it (hey, many of us are guilty of that). Historical fantasy, myth, classics, fiction, biography etc are all different classes of story where it's more or less forgiveable to mess around.

Episode 522 - The fall of a politician and a furry, The ballad of Grey Muzzle

Mar 14, 2021

5 likes, 0 comments

Today we chat about the disappearance of another Drunkducker. This fellow was a politician in his daily life and a furry in his downtime. On DD he was the author of the adult furry comic Tina's story, an exceptionally well written slice of life comedy comic with adult elements, staring an anthro poodle lady and her human partner. This man had his online activity taken and used to destroy his political career. The comic which was his passion was used as ammunition to ruin him. We chat about this in our Quackcast! In light of what happened to Gina Carano for her silly words this is interesting.

Episode 498 - Your culture is MINE now!

Sep 28, 2020

4 likes, 5 comments

This week we're talking about cultural appropriation, cultural adaption and adoption, also stereotypes and all sorts of related stuff. It was inspired by a newspost from Tantz discussing the recent live action Mulan movie by Disney. Cultural appropriation is when you take an aspect that is sacred or important to one culture and own it yourself: decontextualising it, stripping it off it's meaning, making a cartoon version of it, commodifying it, commercialising or cheapening it in some other way.

Episode 489 - Continuity

Jul 26, 2020

3 likes, 0 comments

It's just Banes, Tantz and me today, chatting about the important topic of continuity! How do you maintain it, what continuity errors have you made, what continuity errors have you noticed in media? What's the difference between character continuity, story continuity and chronological continuity? - Something you notice when you watch or read a series in chronological order that was were NOT produced or meant to be viewed that way.

Episode 485 - For your eyes only

Jun 29, 2020

5 likes, 6 comments

Do you make work that no one will ever see? Do you do that so you can mess around and experiment without consequences, for practice, for testing out an idea that you MIGHT show later, or just so you can have fun? This was inspired by a newspost from Banes who used to draw figures on chalkboard and erase them as the story progressed. We chatted a lot about this and then moved on to talk about how we've each written or drawn porn that no one will ever see. Have you drawn or written secret porn in your free time for fun? :D

Episode 450 - happy Halloween horror franchises

Oct 28, 2019

3 likes, 0 comments

Tantz is dressed fabulously as a queen and I'm a skull faced monstrosity… I'm also wearing a costume, hahaha! Which you can see in our Patreon video ;) Queen Tantz Bathory and prince of horror Banes join me to talk about Horror movie franchises, what makes them work and what doesn't- as franchises rather than just a stand alone movie. The problems facing a movie series about horror are different from other genres and focus more on formula than just characters the way they do in most other types of film so it's an interesting discussion.

Episode 422 - Positive promotion and controversial characters

Apr 15, 2019

4 likes, 0 comments

The entire gang comes together today for two topics that were taken from recent newsposts: Emma Clare's Positive self promotion, and Tantz Aerine's Handling Controversial Characters. First up we chat about why it's always a great idea to sell yourself positively, NOT be arrogant or douchey, but rather by talking enthusiastically about what you genuinely love about your work and using that REAL and SINCERE enthusiasm to infect others with your love of what you do. Emma was mainly talking about the way you introduce your comics to friends and family but it definitely applies more broadly to self promotion in general: Don't try and get sympathy through self depreciation (oh, it's not very good…), and don't be an arrogant ass (My stuff is AWESOME!), rather you should just be honest about what you love about it (This story was so FUN to write!).


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