Episode 627 - Character consistency and speech bubbles!

Mar 20, 2023

Today its another technical comics making focused cast, suggested by Tantz Aerine! We cover our notions about how to maintain character consistency and consistency in general, plus a bit on speech bubbles and the text in them. I was SOOPER tired towards the end though so I wasn't all there mentally but the guys carried it through admirably.

Topics and Show Notes

How do you maintain character consistency? The industry standard is to create a “bible”… basically you put all your character info in there. All the descriptions and traits and also sketches of them from all different angles and in different outfits, doing different things, lots of facial expressions, hairstyles etc. If you do that then you have a document to refer to each time you need the character, so you can look back on it and always be consistent. It's a lot of work to create one of those, but it saves a lot of time as you go. Unfortunately Banes, Tantz, and I all gave up on character bibles after a single sketch (waaay too much work), so the way we maintain consistency is to do things like remember the relative heights of characters and make such we look at previous pages while we're making the current one. How do YOU do it?

Apologies for the weird sound in this one! I may have forgotten to put the microphone close to my face.

This week Gunwallace has given us the theme to Thrud Goddess Of Thunder - Big fat beats and an epic sound! This one really brings the thunder! It’d be great as the intro tune to a professional wrestling match. It builds anticipation perfectly and really slams home and delivers on its promises. Epic sounds! Maybe this could be the new Quackcast theme?

Topics and shownotes

Links

Featured comic:
Game Punks - https://www.theduckwebcomics.com/news/2023/mar/14/featured-comic-game-punks/

Featured music:
Thrud Goddess of Thunder - https://www.theduckwebcomics.com/THRUD_Goddess_Of_Thunder/ - by Takoyama, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 118 - The Industry Standard

Mar 25, 2013

6 likes, 5 comments

In Quackcast 118 Banes and I approach the subject of Photoshop, attempting to give a quick intro to the dark, mysterious, primordial creator god of webcomics... in our own rambling way, well in MY own rambling way since I'm the on bumbling through pretending to know what I'm talking about while Banes asks sensible questions to prod me along onto the correct lines again. We chat about layers, setting stuff to "multiply" and what that means, mention short-cuts, pallets etc. One of the conclusions we come to is that good old Photoshop is such a gigantic behemoth that as a webcomic artist you don't really need it anyway since it's massive overkill and there are many specialised art programs that are more streamlined and more clearly focussed on the art skills you need, BUT if you really MUST have a pro photo-editing tool like Photoshop hopefully this gives you at least some brief info on it- as much as you can without screen-shots and stuff. :)


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