Episode 673 - By their deeds you shall know them

Feb 5, 2024

Here we're fulfilling the promise of Quackcast 671 and examining what the art can tell us about the artist! Can certain themes, an art style, choice of imagery, jokes, humour, character opinions, colour choices or anything else tell us anything about the artist?

Topics and Show Notes

This can be pretty subjective though a lot of stupid and dishonest critics pretend it isn't and tell us great long stories about how this director is “deeply misogynist” because of certain repeated themes - I once watched a youtuber focussing this criticism on Tim Burton with content that was 100% subjective motivated reasoning entirely dressed up as objective fact. It was very silly. It helps if you know a bit more about the artist, their opinions and life when using the art to examine them so you don't go too far off the rails like that youtuber. It still doesn't give you a reliable result but it's better and if you do it well it can at least be entertaining and make sense.

In our Patreon vid we tackle our old fave Star Wars and see what that can tell us about George Lucas. A very cool way to begin! And I think we managed to come up with some interesting insights. For the Quackcast first we jokingly examine each other's work in a critical way… then we move on to our absent Quackcast Alumnus Pitface and examine her using her first main comic on DD, Putrid Meat. This was a fascinating examination!

If you're still unsure about this sort of thing, take the example of pulp writer Robert E Howard.
What does his work tell us about him? We mainly know him as the writer of Conan, muscle bound barbarian and poster child for the old Sword and Sorcery genre. But he was also the creator of many similar stories about other characters from different times and places, some funny and some serious but almost all male, big, strong, clever, crafty, physically fit, and intuitive. Knowing what we do of Howard, a young man from a small Texas town who was incredibly well read but also large and muscular it's easy to say his characters usually represented an idealised version of himself. They shared his small town distrust of the big city types (representatives of decadent civilisation in his stories), as well as his own pretensions to “racial superiority” which was very much off the time and area (Texas in the 1920s and 1930s), but more tailored to himself and NOT the silly Nazi “Aryan” version. His characters initially reflect his own thoughtless misogyny and sexual inexperience, almost verging on homosexuality, but that rapidly changes in his later writing, even notions of racial superiority melting away as his own experience of the world broadened and a relationship with a woman in his life changed his ideas about femininity. This culminates in his last story “Red Nails” which features an evolution and almost a reversal of a lot of his earlier themes, with a female protagonist hero while Conan is relegated to a side character.

Reading his stories in the order they were written as well as knowing a little about that man's biography seems to give you a fascinating insight into his thinking and reasoning! THIS sort of thing is where examining the artist through their art shines, even though it is still largely subjective.
What does your art tell us about you?

This week Gunwallace has given us a theme inspired by Maynard and Grimm - Grim and hauntingly introspective. This theme takes you down some dark and mysterious paths, into gloom and hidden places. Be careful, it’s very, very dangerous!

Topics and shownotes

Links

Putrid Meat - https://www.theduckwebcomics.com/PUTRID_MEAT/

Featured comic:
I Am Not The Protagonist - https://www.theduckwebcomics.com/news/2024/jan/30/featured-comic-i-am-not-the-protagonist/

Featured music:
Maynard and Grimm - https://www.theduckwebcomics.com/Maynard_and_Grimm/ - by Phinmagic, rated E.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/


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Episode 631 - Entitlements

Apr 17, 2023

5 likes, 3 comments

What rights are people actually entitled to? That question is a lot bigger than you think! The Quackcast today is sequel to last week's about entitled people, this one is about actual entitlements- what people SHOULD be entitled to. i.e. rights and such. It's a topic that Banes and Tantz really wanted to do and my purpose was to link it to writing and comics (not just theory and politics), which I think I did ok. This topic turned out to be very interesting.

Episode 616 - Happy New years!

Jan 2, 2023

3 likes, 0 comments

Happy 2023! This was the last Quackcast of 2022 and the FIRST Quackcast of 2023! I was recording during 2023 while Tantz, Banes and Pit were still stuck in 2022 because of the time difference between us, so we straddled the years! We had the full crew here of myself, Banes, Tantz Aerine, and Pit Face! We chatted about what we did with comics in 2022, what movies we saw and the issue of “AI Art” and how it impacts actual artists. It was a really cool talk!

Episode 586 - Working with disability

Jun 6, 2022

4 likes, 0 comments

How do you keep on with your creative output when something happens to you? When you lose function or are impaired in some way, how do you adapt or relearn so you can keep on as you were before? Maybe you can't and have to change to another medium that's a better fit for your abilities? Comic creator Bravo1102 once talked about how he moved from drawing to using action figures to make his comics partially because of his eyesight. My own eyesight has suddenly started to go bad and I'm having to adapt to that, and Tantz tells us how her deteriorating eyesight forced her to work digitally.

Episode 550 - Gaming

Sep 27, 2021

3 likes, 0 comments

We decided to chat about games. Video game and computer games. They're now a huge part of pop-culture entertainment and they've influenced us in many ways creatively throughout our lives. There are many different kinds of games out there, but one of the really cool things about them is that they're able to deliver a kind of interactive narrative experience that takes things further than Film or comics can easily do. Games were also instrumental in the early days of the first big popular wave of webcomics with gamer comics (PVP, Ctrl Alt Dlt, and Penny Arcade) and sprite comics (8 bit fantasy), being some of the most popular.

Episode 532 - Fixing art to make it less sexy?

May 23, 2021

4 likes, 0 comments

Tantz made a great newspost about this little trend of “fixing” people's art to make it less sexy, as if there was something wrong with sexy art. I think worst about it though is the implied moral superiority of the “fixer”. They're judging the art as non-realistic and “bad” (because it's sexy), and they set about “fixing” it to gain some sort of social kudos, slimming busts, increasing the girth of the figure, making their pose less provocative etc… I think the exercise would be perfectly fine if the context and the attitude wasn't one of “I judge this art to be BAD because it's sexy, I am fixing it to make it non-sexy and that will make it better! And you will all agree that the original was shit and I have improved it!”.

Episode 453 - Lost in Translation

Nov 18, 2019

2 likes, 0 comments

Where does your main audience come from? And how do you change your work to accommodate them? For a lot of us it's north Americans (mainly from the USA), which is interesting, especially for those of us outside of there because our cultures are slightly different. We THINK we totally understand each other but there ARE differences. So to make ourselves properly understood with the original intent of the story we often have to translate things slightly (much more in Tantz's case!). This goes doubly when a story is set in a different era. How much do you localise your story for the audience, how much SHOULD you?

Episode 392 - Outside hobbies

Aug 19, 2018

2 likes, 0 comments

In this Quackcast we chat about what interests we have outside of webcomics and we want to know what YOU do as well. What are your hobbies and interests? Our interests and hobbies really inform what we do as comic creators in all sorts of ways, it can be fascinating to learn about what drives a person and what led them to be where they are now. For Banes it was music, keyboards, drums, magic and ventriloquism. For Tantz it's writing and a fascination with surgery. For Pit it's archaeology, heavy metal, and art. For me it's making, art, costume and sewing. What about you?


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