Episode 623 - Arrogance vs humility

Feb 20, 2023

Arrogance is a fun subject. Related to cockiness, hubris, assertiveness, self confidence and pride. It's a fantastic trait for a villain and it's really fun to write. Heroes are often arrogant too when they need to learn a lesson in order to become a better person, it's super common in stories. We're all a bit arrogant ourselves about our skills, our knowledge, where we come from, what we look like etc. It's a universal trait! It often strikes when we think we know better or know it all on a subject: the human tendency to over-reach and to speak for others.

Topics and Show Notes

The famous Dunning-Kruger effect is a type of arrogance: basically, when you know a little about a subject you tend to imagine you know a LOT more about it that you do. Whereas when you know a lot about a subject you know enough to know that you also know that there's so much more that you DON'T know. Beginners think they know much more than they do and experts tend to know more than they realise.
But people mistakenly think that Dunning-Kruger only affects stupid people, when in reality it affects everyone all the time. No matter how clever you are there are a million things you are not an expert in and can never be, and you will overestimate your knowledge without even knowing it. I'm doing that right now with Dunning-Kruger :)
A good word for these people comes from Greece: Sophomore. In English it means a beginner, but in Greek it means “wise fool”; a person who knows just enough to think they're wise on a subject but not enough to know the limitations of their knowledge.

So who are your fave arrogant characters? Rick from Rick and Morty is surely one. He can back up his arrogance with actual knowledge and skill though, which just makes him an a***hole. Scaramouche from the Commedia Dell'arte is a famous example, so is Blackadder who's some what based on him. One of my favourite arrogant characters was also from Blackadder; Lord Flashheart and also Captain Flashheart (both played by Rick Mayall). They're hilarious in their overblown image of themselves. Arrogance can add charm and comedy to a character or it can make them insufferable and repellent. Do you like arrogant characters? What about arrogant people?

This week Gunwallace has given us the theme to Kirth Space Bounty Hunter - Almost sounding like a space-age version of traditional Chinese music, this is a fascinating piece. It’s upbeat and yet slightly mournful and quite evocative. All in all a joy to listen to.

Topics and shownotes


Featured comic:
Simple Complications - https://www.theduckwebcomics.com/news/2023/feb/14/featured-comic-simple-complications/

Featured music:
Kirth Space Bounty Hunter - https://www.theduckwebcomics.com/Kirth_Space_Bounty_Hunter/ - by RobertRVeith, rated T.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/banes
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/

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Episode 600 - AI is bad at art

Sep 12, 2022

3 likes, 6 comments

here's a lot of buzz about so called AI generated art at the moment using programs like Dall-E, Neural blender, Dream studio lite and so on. People use text prompts, i.e. “flying clockwork fish balloon” and the AI generates “art” based upon that. It usually does this by using actual art and photography created by real people, and visually mixing them to create a new image. Some results are much better than others.

Episode 538 - Fashion and Trends in Webcomics

Jul 4, 2021

5 likes, 0 comments

We chat about the styles and trends in webcomics and what causes them, whether it's people copying stuff they like, working with the limitations of the technology they're using or other reasons.

Episode 452 - Storytelling styles change!

Nov 11, 2019

3 likes, 0 comments

Storytelling styles change over time for various reasons: fashion, audience expectations, competition for audience attention due to increased choice and availability of media, technological limitations and abilities, and culture. We chat about the reasons for the changes and how styles have changed.

Episode 436 - Master of none?

Jul 22, 2019

4 likes, 0 comments

To become truly successful at one thing you need to focus on that alone. Is it worth it? There are MANY calls on our time with all the side things we like to do, ESPECIALLY webcomics. One of the few ways to become a really successful superstar at any one thing is to start dropping all the other things that call on your time and devote all your energy to that one thing! Then you can push past all limitations and devote the effort and time needed to properly succeed.

Episode 408 - The imitation game

Jan 6, 2019

2 likes, 2 comments

Happy new year! This is the first Quackcast recorded in 2019! Pitface is back too, can you believe it? In this Quackcast we chat about Imitation, based on Amelius's newspost from last Sunday. How do you know if someone has copied your work, just been influenced by it or influenced from the same sources as you, or has actually stolen your work wholesale? And what do you DO about it? Is imitation or someone doing the same thing as your “original” idea, always a bad thing?

Episode 373 - Stupid millennials, greedy baby-boomers and lazy Gen Xers!

May 7, 2018

4 likes, 5 comments

Millennials are so dumb, Gen Xers are SO lazy, and those Baby-boomers are just greedy as hell aren't they? But seriously, in THIS Quackcast we chat about the different generations of webcomicers and what's changed and what we have to learn from each other. The first generation of real webcomics came in with Sluggy Freelance, 8 bit theatre and a few others. Webcomics started out in the mid 90s as the web version of “Zines”: independent creator driven personal projects. The second generation came about in the 2000s. Sites like Drunk Duck and Keen Space were a huge part of that. It made it easier for creators to make the jump online. We'd seen what those first guys did and now it was OUR turn, there were a lot of copy-cats in this generation, but a lot of experimentation and creativity too, with sound, animation, interactivity and infinite canvas being a mainstay. Later there was an explosion in hosting sites like DD and comicers moved on to other formats like Tumbler and Twitter etc. The pro comic publishers saw how things were going and tried to get in on the act with online comics too. I think the 3rd generation saw a lot of commercial focussed projects. Comicers saw it as a way to make money so we had a lot of slick, pro work flooding in. In the 4th generation I think we have people doing comics for mobile devices or ON mobile devices. A lot of the comic hosting sites have far more limitations on work than they used to in terms of content and format, a lot of stuff has a bit of a pre-packaged feel, you see almost no experimentation with format now. On the upside though quality is a lot higher and comic sites will reliably work a lot better than they used to. Styles have changed over the generations: In the old days most comics were fully drawn and scanned. Tablets were rare and very expensive and so were graphics programs. If you saw a fully digital comic back then you knew the artist was either a pro or they were at university with access to high level equipment - or it was dodgy work done with a mouse and Windows Paint. Those tools have become far more accessible now and the barriers have come right down. Most work is digital. What generation are you? This week Gunwallace has given us the theme to DreamcomicbookDOTcom! Journey into a claustrophobically narrow electronic service tunnel, filled with high voltage wires humming with unimaginable power and mysterious cables running off endlessly into the dim, dark shadows in the distance. The creepy patterings and low hum of this music will take you there!


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