Episode 476 - Tell me about your childhood

Apr 26, 2020

How does where you grew up influence your comicing? This idea interested me, so I posted about it on the DD forums and asked other people. I didn't really know about it myself: how did my childhood environment influence my later comicing? The conclusion I came to was that since my childhood experience was so alien to the worlds depicted in the media I enjoyed so much most of my comicing and creation was based on imagination out of necessity: Historical fantasy set in mountainous, cold, hazy Europe, vs my own experience of a new country without much history, with sunny weather, clear skies and a beachy lifestyle in Australia.

Topics and Show Notes

A lot of the respondents to my thread (and Pitface in the Quackcast) seemed to have a similar view: their writing was quite different from the world they grew up in. Escapism is quite popular apparently! “Writing what you know” isn't always that fun or interesting. That said, a lot of people do write what they know and do it very, very well! That was also a popular result on the thread.

So what was the world like when you were a kid?


The musical feature this week that Gunwallace has given us is theme to Crucial Corona Chronicles - Rhythmic pulsing, blood pumping through veins, platelets and white blood cells surging through vessels… nasty, globular corona cells and invading and populating, multiplying, spreading, echoing the sickness of society as they populate and change every corner…


Topics and shownotes


Links

Your childhood environment thread - https://www.theduckwebcomics.com/forum/topic/178408/

Featured comic:
Click Track Lolita - https://www.theduckwebcomics.com/news/2020/apr/21/featured-comic-click-track-lolita/

Featured music:
Crucial Corona Chronicles - - https://www.theduckwebcomics.com/The_Crucial_Corona_Chronicles/, by GRKZTR, rated M.

Special thanks to:
Pit Face - https://www.theduckwebcomics.com/user/PIT_FACE/
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/

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Episode 473 - Genre vs Setting

Apr 5, 2020

3 likes, 3 comments

In this Quackcast we talk about the differences between genre and setting and what genre really is. For instance: Fantasy and SciFi aren't genres, they're settings… Mostly. It's complicated but they both pretty much USED to be genres, now they're mainly just settings for genre stories to take place in. What does that mean? Well, Fantasy wasn't even considered a genre back in the day, not really till after the success of Tolkien. Later on a lot of writers began using that same style and consumers really wanted it, so it became a “genre”. It was only later on when it graduated out of that to become a setting that has genre stories set within it.

Episode 465 - Planning Vs pantsing!

Feb 10, 2020

4 likes, 0 comments

There are a couple of approaches when it comes to making a big creative project: planing it all out or working things out as you go i.e. flying by the seat of your pants. Well in reality it's a spectrum and those are the two extremes. Most of us work somewhere between those two, sometimes with more or less planning etc… I've tried a lot of different mixtures myself!

Episode 464 - The current digital art landscape

Feb 2, 2020

4 likes, 3 comments

I recently had to upgrade my main computer because Windows isn't supporting Windows 7 any longer and I don't want to install Windows 10 on the perfectly functioning old one in case it ruins it and my main programs can't run any longer… SO I had to get a new PC. This got me thinking though: The barrier to getting into digital art is lower now than ever!

Episode 454 - Are Marvel movies "Despicable"?

Nov 24, 2019

2 likes, 0 comments

This week we look at the famous quote by respected film director Martin Scorsese that “Marvel movies aren't Cinema” and also the quote by fellow director Francis Ford Coppola that Marvel films are “despicable”. We try and look at the proper context of these remarks outside of the twitter garbage and social media outrage to see if either had any point or whether they're way off the mark and deserving of criticism.

Episode 441 - Cooperation = cool

Aug 26, 2019

2 likes, 0 comments

Cooperation Vs Competition. For decades the mantra was competition is good: it produces progress and makes things better… Well that's actually false. Competition is what you're forced into as a response to limited resources, so you do what you have to to win, which mainly involves losing everything that doesn't serve that specific objective. Competition is massively harmful to progress in general, it ONLY helps you excel in one small area to massive cost. Think of it in terms of an Olympic sprinter: they become the fastest runner in the world, but to what point? Only the artificial structure of a sporting event… they spend years training, exercising, eating right, wasting a huge portion of their lives, creative, and intellectual potential on that one meaningless goal, and IF they achieve it they might get a bit of fame and money and a footnote in history because someone else will inevitably take their spot. More likely though they won't achieve the goal and instead be forgotten.

Episode 440 - Character tropes VS characterisation

Aug 19, 2019

3 likes, 0 comments

Today we compare and contrast two ways of making characters: starting with a pure archetype and building it with tropes, or creating a character organically through circumstance and interaction with other characters.

Episode 411 - The Right to Copy!

Jan 28, 2019

4 likes, 5 comments

Copyright is a huge thing! It allows us to make money from our creations and stops other people from stealing them. But culture isn't about a series of billions of totally original ideas invented from nothing- absolutely NOT. Culture grows from ideas that are recycled, reiterated, and reinvented. It's all quite derivative and mixed. So there has to be a balance between respect for rigid copyright and some flexibility to work with existing ideas.


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