I want to play a game…
Here we go lads, lasses, dummy thicc axes, I meant to do a movie review for Scream last week but I saw The Ruins and just felt the need to get into it.
Anyway for Scream! So, be warned, there are spoilers, probably bad ...

The motive ruined it for me...
damehelsing at 12:00AM, Oct. 17, 2021Horror and Morality
Banes at 12:00AM, Oct. 15, 2021
The idea of “sin” is a prevalent one in horror stories. In terrifying tales, the monstrous against the human also explores good vs. evil.
There is often a “sin” perpetrated by horror Protagonists. The classic Psycho begins with Marion Crane stealing money from her job. Her intentions are understandable, maybe ...
Tropes I Hate
Tantz_Aerine at 12:00AM, Oct. 2, 2021
So maybe the verb ‘hate’ is excessive, but there are some tropes that can really throw me off a story. Or perhaps, what throws me is the way they are used. I firmly believe that any trope can be part of a solid, enjoyable story, even the ones I hate ...
The Use of Imagery
Tantz_Aerine at 12:00AM, Sept. 25, 2021
One of the greatest power of webcomics is that a lot can be said with an image, thus making the need for words minimal. The old ‘picture is a thousand words’ adage, and so on.
Through the power of imagery, and what we choose to add or leave out of ...
Making mistakes in your writing
Emma_Clare at 12:00AM, Aug. 27, 2021
Last week I wrote about what you can do when you make mistakes in the artwork of your webcomic. A mistake in the writing is oftentimes harder to fix than the artwork. Foreshadowing and building of the world’s foundations is baked into what you write, so when you finally ...
CtW: Normalize the Strange
damehelsing at 12:00AM, Aug. 22, 2021
pst… CtW stands for Changing the World and has to do with my article here - also I really liked everyone's comments in that article, great stuff!
Before the last Sunday I discussed about how tough it is (for me personally) to combine the regular human world as we know ...
Changing the World
damehelsing at 12:00AM, Aug. 8, 2021
I think a lot of us have dreams of growing up and changing the world. Impacting it in some great way. Or if you’re villain type, maybe in a bad way.
Anyway, now that I got your attention with changing the world.
I’m not talking about changing “our ...
Speaking in tongues - Character voice
Emma_Clare at 12:00AM, July 23, 2021
Designing memorable characters doesn’t just stop at their appearance. The manner in which they speak and use body language is integral to building a full picture of who they are as a character as well as how others react to them. Here are some tips on how to make ...
Foreshadowing the future
Emma_Clare at 12:00AM, July 2, 2021
An effective way to land the climax of your comic arc is to build it up using foreshadowing. Foreshadowing is when a creator lays down small nods or clues throughout their story that an event is going to happen or a character is going to act a certain way. When ...