Webcomics don't need to follow rules.
They are often created by one person and don't need to answer to editors, publishers or money-type-people. They can be made by just you, and can be made for an audience of just a couple friends or relatives…or just for yourself ...
Inside Jokes
Banes at 12:00AM, Jan. 5, 2017Quackcast 304 - eeeeeevil!
Ozoneocean at 12:00AM, Jan. 3, 2017 LISTEN!
What defines evil in fiction?
I say the simplest one is bad guys are selfish, good guys are selfless.
That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones
I was just doing a quick thought experiment to work ...
Beginnings
Tantz_Aerine at 12:00AM, Dec. 31, 2016
Happy New Year’s Eve!
Thinking about the new year that is just about to begin, I thought to talk about beginnings in stories, and especially in webcomics.
How a story begins, the very first pages of it, are key for catching the audience’s attention and keeping it. The ...
One Dimensional Characters
Banes at 12:00AM, Dec. 22, 2016
Talking Stock
A good character is a three-dimensional character, right? They have to be relateable. With wants and fears that make sense. And a bit of a history. And a flaw or two to keep them “human”. And a wound to try and overcome. And maybe even a contradiction within ...
Good Artists Copy, Great Artists Steal
Tantz_Aerine at 12:00AM, Dec. 17, 2016
So this quote that, according to Google, is attributed to Picasso, popped up in my facebook feed, and now I want to talk about it.
At first I thought to make the newspost about plagiarism vs. inspiration, but it sounded something self explanatory, especially in a community of comic artists ...
Diminishing Returns
Banes at 12:00AM, Dec. 15, 2016
Emotional Charges and Diminishing Returns
Many writing methodologies suggest mapping out the emotional change of each scene. The scene either starts positive, and goes to either negative or “extra positive”, or starts negative and goes to positive or “extra negative” by the end of the scene.
So if a lovelorn ...