Hello again!
I'm gonna continue for the next two or three weeks about “The Comedy Toolbox” approach to comedy structure.
There is quite a bit of crossover between this method and other methods you've heard of. But that's probably a good thing; there should be some similarity ...
The Comedy Plot, Toolbox Edition (part one)
Banes at 12:00AM, May 11, 2017Yin and Yang – Creation and Deluge: Archetypal Motifs part 3
Tantz_Aerine at 12:00AM, May 6, 2017
Who hasn’t seen this ubiquitous symbol? It’s one of the most typical motifs signifying the balance between opposing forces in the world- but also the ever alternating phases of destruction and creation, of overwhelming overturning of the status quo so the new can be created.
And that is ...
Archetypal Motifs (Carl Jung, part 2): Apocalypse
Tantz_Aerine at 12:00AM, April 29, 2017
Starting with Jung’s archetypal motifs, I think it’s best to remind why they’re called ‘archetypal’ first:
Archetypal motifs replicate themselves in stories across time and culture, in all human endeavors to create.
Motifs in general are tokens in a story that appear several times and symbolize something ...
Carl Jung is Your Friend (part 1)
Tantz_Aerine at 12:00AM, April 22, 2017
I’ll start today by talking a bit about one of the superstars in the field of Psychology (please don’t groan, it’s for a good cause):
Carl Jung was a Swiss psychologist and psychiatrist (the super sayan combo in our field). He is considered the founder of analytical ...
COMEDY - part two - Creating Comedic Characters
Banes at 12:00AM, April 20, 2017
Last week I looked at a theory of the “comedy premise” that has to do with crossing the mundane with the unusual.
Here's that post:
http://www.theduckwebcomics.com/news/2017/apr/12/comedy-part-one-the-premise/
This week: Creating Comedic Characters!
Using the same principle as the “premise” creation, we can ...
World Building Is Ubiquitous
Tantz_Aerine at 12:00AM, April 8, 2017
image from The Art of Veiling, by yours truly
There have been posts before (I think) about how to go about creating a world, especially when it comes to fantasy settings. You’re supposed, if you want to do it right, to build everything that makes up the world in ...
Basic Shapes in Character Design
Banes at 12:00AM, April 6, 2017
From the Best of Banes Collection…
CHARACTER SHAPES
I've never consciously designed characters this way, but I recently remembered hearing about this notion some time ago, on the dvd special features for an animated movie or show. I don't remember which one.
Characters derived from basic shapes can ...
START AS YOU MEAN TO GO ON
HyenaHell at 11:17PM, March 23, 2017
Every now and again, an acquaintance or friend who ain't as deep in comics culture and creation as I am (which is to say they ain't really got much of an idea about comics but have seen the Sunday funnies page and know that Batman is a thing ...
RULES PART TWO: CONTINUITY AND DISRUPTION
HyenaHell at 12:00AM, March 17, 2017
Aight y'all, go ahead and fasten yer proverbial seat belts, on account of we got a lot of ground to cover with this one! Actually come to think of it there ain't really too many proverbs about seat belts; more like I'm stretching out a turn of ...
PHOTOCOMICS
Banes at 12:00AM, March 9, 2017
Image by Gunwallace, from Utterly Rucked, found here on the Utterly Drunk Duck!
Photocomics
My somewhat undisciplined, regularly wandering mind went, awhile back, to the possibility of doing photocomics instead of drawn ones.
Of course, my fanciful thoughts hit a wall after realizing the amount of WORK that goes into ...