Dialogue is a Paintbrush

Tantz_Aerine at 12:00AM, March 11, 2017



In any work of art where storytelling is concerned, dialogue (should) play a central part. The relatability of the characters hinges on how they behave, and a lot of that behavior is verbal, especially in movies, theatre and comics (but also books. And everything else.)

So how do we create ...



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Them's the rules, bub.

HyenaHell at 12:00AM, March 3, 2017



Well last week we had chaos and disruption, so reckon it's high time we reestablished some order around here. And to do that ya need rules, right?

Rules. Yeah… Oh boy.

Well fine, we ain't got to call it “rules”; we can think of it as a set ...





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Quackcast 310 - Where to begin

Ozoneocean at 12:00AM, Feb. 14, 2017

LISTEN!

Where to start; in the past, present, or future? Will you structure your story in a linear way or do something more complex? This was the topic of Hyena Hell's newspost on Friday and in this Quackcast Pitface, Banes, Tantz, and I discuss and mull over the ideas ...

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The Hated - Part One

Banes at 12:00AM, Jan. 19, 2017


art by Sandy Jarrell


The Hated, Part One - Villain Heroes

I've picked up all the “new” versions of the Archie universe and enjoyed them to different degrees for the most part. Sometimes there are a few laughs. Or some nice artwork. Or just the fun of seeing the characters ...





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Cultural background and comicking

HippieVan at 12:00AM, Jan. 13, 2017



My city had a massive snowfall on Boxing Day this year – the day after Christmas, for you non-Canadians. Nothing too unusual for a Canadian winter, but even so the city always seems to grind to a halt when it happens. After having a neighbour help him get his car unstuck ...

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Chekhov's Gun

Tantz_Aerine at 12:00AM, Jan. 7, 2017



To me this is one of the most fascinating elements of storytelling. The idea behind Chekhov’s Gun is to employ parsimony in the information comprising a plot and content: If something isn’t essential to the story, just don’t include it. Little by little, it became more “if ...

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Quackcast 304 - eeeeeevil!

Ozoneocean at 12:00AM, Jan. 3, 2017

LISTEN!

What defines evil in fiction?
I say the simplest one is bad guys are selfish, good guys are selfless.
That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones
I was just doing a quick thought experiment to work ...




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The Romantic and the Cynic

kawaiidaigakusei at 12:00AM, Jan. 2, 2017



The year 2016 was not as horrible as some people thought it to be. I did go through some personal changes that might not be seen as monumental in the wide scope of the world. I have always been a true romantic–a label given to me by an English ...

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Real

Banes at 12:00AM, Dec. 29, 2016



I ran out of time and didn't finish the Newspost I wanted to; it'll have to wait until next week. It's a cool one!

Instead…this.


It can be a challenge to “be yourself”. It can be difficult to even define what that means. Most people probably ...






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One Dimensional Characters

Banes at 12:00AM, Dec. 22, 2016



Talking Stock

A good character is a three-dimensional character, right? They have to be relateable. With wants and fears that make sense. And a bit of a history. And a flaw or two to keep them “human”. And a wound to try and overcome. And maybe even a contradiction within ...



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