Bailing

Banes at 12:00AM, June 6, 2019



When do you bail on a series, movie or story?

We had a pretty fine conversation on the Quackcast last week that wandered into the category of “endings” and when they're set up well vs badly and such. I had a similar convo today with someone about various series ...



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The Oversimplification of a Child Hero's World

Tantz_Aerine at 12:00AM, June 1, 2019



Happy June 1st everyone!

I have been youtube-crawling today around the cinema pop-culture side. And as I was watching assorted comments and commentary on a whole lot of YA (i.e. Young Adult) and children's books and TV/film/animation series, from Harry Potter to The Last Airbender to ...



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Character voice

Emma_Clare at 12:00AM, May 31, 2019




If you want to design a memorable character it doesn’t just stop at their looks. How they speak, write and use body language is integral to who they are as a person as well as how other character’s may react to them. When you read a comic or ...


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Passive Characters

Banes at 12:00AM, May 30, 2019



Didn't Do Nothin'

During the making of the movie Cast Away, Tom Hanks and the screenwriter were developing the story, and
it was going well - other than the ending. In the end, the character was rescued.

Robert Zemeckis, the eventual director of the movie told them that the character ...






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Guilt

Tantz_Aerine at 12:00AM, May 25, 2019




Guilt is a powerful tool in the creative process.

No, I'm not talking about the guilt you feel because you haven't updated in six months which pushes you to sit down and finish that darn page (though that helps too, we've all been there).

Guilt is very ...






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Betrayal

Tantz_Aerine at 12:00AM, May 18, 2019



This is a topic that Ozoneocean suggested to me and I have to say I'm quite intrigued to tackle it and start a conversation perhaps around the concept as a plot device but also as an issue of the relationship of the creators and the audiences.

Betrayal can be ...



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Subverting expectations ≠ good storytelling

Emma_Clare at 12:00AM, May 17, 2019



When creating a story you begin leading the reader down a path. You know where you’re going, or at least can pretend to know, but the reader does not. But, with some well laid out clues and foreshadowing, they can begin to piece the map together. Now here comes ...

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Move It

Banes at 12:00AM, May 16, 2019


by Frank Miller

SHOWING MOVEMENT

I was talking to my brother about writing scripts for comics and mentioned that I sometimes forget that what I'm writing can't move. I'd start accidentally writing as if it were a movie script, with characters moving around, then realize that I ...




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QUACKCAST 426 - Sidekicking

Ozoneocean at 12:00AM, May 14, 2019

LISTEN on our new player!
Listen on Stitcher ​​- https://www.stitcher.com/podcast/drunkduck-quackcast
Or TuneinRadio - https://tunein.com/podcasts/Books–Literature/Drunkduck-Quackcast-p1150194/

Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many ...



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