Speed Vs Detail

Emma_Clare at 12:00AM, June 22, 2018



Balancing detail and speed is one hell of a trick for a webcomic creator. It is common pitfall for many of us starting our webcomic. Unfortunately one cannot always have both of these qualities in the work. We go ham on all the intricacies early on and then wonder why ...

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These Boots Were Made For Walking

Emma_Clare at 12:00AM, April 13, 2018



So for the last few posts I’ve been meaning to go back and finish off an idea that I had begun to explain, albeit poorly, but, as you can see, I have not. I know that there is more I could do with it; more I could delve into ...

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Why do we need Webcomics?

Tantz_Aerine at 12:00AM, March 31, 2018



They’re painstakingly made, take a lot of time to be completed, often cause their creators to burnout or feel like their investment goes unsung or unrewarded. To make a webcomic is a serious commitment that requires discipline, dedication, planning and scope. And there are no guarantees.

So why do ...



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Writing into (and out of) the corner

Tantz_Aerine at 12:00AM, Feb. 17, 2018



So you've written this awesome scene, or placed your pawns (aka characters) just perfectly to create a perfect scenario… and then you are stuck.

There is no way you can solve the problem in a way that pans out well for the character or the plot, or what you ...



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Wall Mural Art

kawaiidaigakusei at 12:00AM, Jan. 22, 2018



What usually comes to mind when staring at a blank white wall on the outside of a building or on the inside of a nice restaurant? I am no stranger to mural art in all parts of the process: I have studied it, designed for it, and painted many around ...

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The Origin Stories of Webcomics | Part 1

Emma_Clare at 12:00AM, Jan. 19, 2018




For this week I decided to take a break from the usual topic of comic promotion and, instead, talk about something more personal. Every now and then I get asked how I got into webcomics and, as an inevitable follow up, where should they start. If you’ll indulge me ...


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Knowing what you Write

Banes at 12:00AM, Dec. 7, 2017

Last week we talked about “writing what you know” … but how about ‘knowing what you write’? I knew I wanted to do this one as soon as I posted the previous article…just for the title.

In a TV show, series of books, movie, printed comic series, or newspaper strip ...

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Researching Your Fantasy World

Tantz_Aerine at 5:42AM, July 29, 2017



Goodness, I'm so late posting this, my apologies…

So you have answered your main worldbuilding question, you’ve gone ahead and created your rigging and you’re all set! Now you get to research for your world- you are about to sink your teeth in the juicy, succulent meat ...



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Where's Chuck?

Banes at 12:00AM, July 13, 2017
tags: retcons



Where's Chuck? - Retcons

Hello again!

On the previous Quackcast we talked about retcons - here's that episode if you care to listen:

http://www.theduckwebcomics.com/news/2017/jul/08/quackcast-331-retconning-your-work/

A retcon is a little tricky to define perfectly, but I guess it boils down to an alteration ...









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The Character Archetypes (Jungian Archetypes Part 5)

Tantz_Aerine at 12:00AM, June 17, 2017



So we come to the end of this long litany of presentations on Jung’s assorted archetypes that craftsmen of the narrative arts have used since time immemorial to weave their yarns.

And what better way to end with the crowning jewel in every story, from books to movies to ...



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