Episode 276 - Time management, Deadlines and Organisation

Jun 20, 2016

For Quackcast 276 we had a discussion about the topics of time management, organisation and deadlines- all things essential to the practitioners of webcomics, and even more-so to people involved in webcomic collaborations! This is tricky stuff to handle, you have to balance your webcomicing with your other life activities as well as audience expectation for updates! And as you go on it gets harder and harder to stick with self imposed deadlines, so how do you combat that? Well one way is to make a Patreon account so people will put money towards you updating, That can make an excellent incentive to stick to a deadline, when there's money involved! Collaborations can be easy or hard to keep alive, as long as everyone is equally eager to take part and everyone wants it to succeed then you're good, if not then your group project needs a good leader: not someone who WANTS to be a leader, rather someone who's dedicated to getting the project DONE and needs to be the leader to make that happened, sort of like my role at Drunk Duck. They need to be willing and able to coordinate people and tell them what to do, handle their strengths and weaknesses right to get the work done. The last part to remember is contingencies for when things go wrong! What are your safeguards? i.e. buffers, finishing early so you've got extra time to work on the project if it needs it, have backup people lined up to do work for you, filler art at the ready, guest strips, maybe even simplified techniques or just posting line art instead. How do YOU stick to deadlines (if you do), how do you handle time management and organisation with your comics and collaborators? Gunwallace's theme music this week was Z74's Star Knights. It's An operatic swarm of hornets on a massed bombing run over enemy territory.

Topics and Show Notes

Topics and shownotes

Featured comic:
Torn Vines - http://www.theduckwebcomics.com/Torn_Vines/

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - http://www.theduckwebcomics.com/Without_Moonlight/

Featured music:
Z74's Star Knights - http://www.theduckwebcomics.com/Star_Knights/, by Z74, rated E.

Episode 271 - Pitface’s tales of ribaldry

May 15, 2016

6 likes, 0 comments

What makes the “meat” of a story? What makes you fall in love with it, keep coming back for more watches or reads or whatever? I contend it has nothing to do with conflict or culminations or climaxes, those are merely generic structural plottings that are pretty much the same format no matter what story you read- you know they're coming and you know what form they'll take and once they're over it's not really that significant anymore; “re-playability” is low, they're just too tied in with the story structure to have much life away from it in your mind. What keeps me coming back to a story and fall in love with it are the Characters, exploring the world in which they exist, and the development that occurs during the story. Gunwallace provides us a theme to CTV Revamped, the new version of Charby the Vampirate! Good and creepy techno for Charbs!

Episode 268 - the antagonist-cast

Apr 25, 2016

6 likes, 5 comments

On the Quackcast we've talked about villains plenty of times before. This time it's very different though… I wanted people to talk about their OWN villains, to promote their comic as if the antagonist was the main character, to give their antagonists the time in the sun that they so desperately CRAVE! And well it sort of worked out, not as well as I hoped but it was a good idea. We have many good contributors and they're read out by Pitface, Banes and myself. I must apologise for the audio quality though- very sorry about that, Skype kept on cutting out. Gunwallace gave us a theme to Cataclysm, a comic that I keep on trying to feature over and over again for some mysterious reason XD It's a very jaunty and modern, a good positive take on the Scifi.

Episode 265 - Drunk Duck updates and the future

Apr 4, 2016

3 likes, 4 comments

For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:

Episode 260 - D.U.C.K. Radio1

Feb 29, 2016

6 likes, 4 comments

Welcome to D.U.C.K. Radio! Get ready for your DJs: Smooth Ramone, Hard rock Jimmy Storm (BRINING THE THUNDER!!!), Weatherman Rhet Blanket, Conspiracy theorist Smiley Fraudson, and hilarious* Maple and The Syrup (*they're not funny). This is the first part of Radio DUCK, we're bringing you ALL of the fantastic themes Gunwallace has composed for many great webcomics. You got a small, tiny, insignificant taste little taste of it in Quackcast 258, now be prepared to take the FULL blast! 29 of Gunwallace's classic themes in this cast and two more casts to go to get the rest so stay tuned. Gunwallace radio - All great music all the time!

Episode 256 - Using and creating weapons in fiction

Feb 1, 2016

3 likes, 2 comments

Tantz Aerine, Banes and Ozoneocean discuss the topic of using and creating weapons in fiction and some of the pitfalls involved- all the things you can easily do wrong and do better! Stuff like using overly specialised weapons in too general a role, like giant swords where they'd be next to useless, or tricked out assault rifles with way too many things hooked onto them so they're oversized and weight a ton- also copying ideas and tropes about weapons usage without understanding why the exist and in the process making many of the same mistakes as others have in the past.

Episode 238 - Draw your world

Sep 28, 2015

4 likes, 3 comments

We had a Quackcast about creating your world a while ago, but that was mainly in terms of writing. Some people touched on the visual aspects, Falopian Crusader among them, and Usedbooks showed us her city map. For this Quackcast we discussed creating the LOOK of the world your story takes place in. Whether that's just the flat scenes with a few props you get in a comic strip or the whole city you get in Tantz Aerine's Without Moonlight. Do you do research? Just base it all on imagination? Draw what you know? Do you do designs for buildings, floor plans, interiors, the objects within the room? What about the colour choices of your environments - Do you go for a unified scheme or just do whatever? Pitface and Tantz Aerine joined us to tell us how THEY do it. Have a listen to Gunwallace's quirky theme for the slice of life comic Monday Monday!

Episode 232 - Creating a Rounded World

Aug 17, 2015

5 likes, 8 comments

Hello, hello, hello! This is the second part of our hugely long expose on the tricky art of WORLD BUILDING! And it really IS extra loooooooooooog… that's because we take so much time crafting the Quackcast world for you. To recap: world-building is a big part of ALL fiction from SciFi and fantasy to your common or garden police shows or even comic strips. You create locations that have relationships with each other, characters that have jobs, families, friends, histories etc, all that is just as much world building as a fantasy world with a specific style of magic and monsters or a SciFi world with aliens and a 1000 year war. Typically, if you do your homework and set up your world nicely then it makes it easier to write stories within it, but you also have to remember not to show all that research to people in the form of big long explanations. Banes and Bravo1102 join Ozoneocean to talk about it! Listen to Gunwallace's lovely theme for Regarding Dandelions!


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