

Episode 593 - Risky Business
Jul 25, 2022
The risks of online creative success We live in a wonderful time where you're able to turn your creative passion into a job that can support you just by using freely available online services like YouTube, Spotify, Instagram, Patreon, Ebay, Paypal, Etsy, Webtoons etc. You can start with nothing more than your computer or phone and end up with a thriving business based on your passion project. It's not easy, achieving enough success where you can quit your day job still tends to take a lot of work, but once you get there it can be amazing. However, that's not the end of the story unfortunately.
Topics and Show Notes
The services that you use do not have too much compassion or care for their creators. They are not subjected to the same regulations or legal responsibilities as traditional businesses. They are not neutral services that you can use to build a business around and always have the same expectation of stability.
To use an analogy- it's like a business park office complex offers tenants free space and basic services if they set up their businesses there. So of course you leave your previous rented office spaces because it's pointless managing two locations. In return for the use of the space and services you help bring in multiple new customers who want to see you, but they're able to also redirect them to their other tenants and show their advertising to them as well. That system seems to work great for both of you, till they decide they want to redirect all of your regular customers to their other tenants because they don't like what you do for their image anymore; or they decide to shut down your offices which erases all the money, time and effort you've put in to making your business a success…
If that happened in the real world, you could very easily have a legal case against them. But there is zero recourse like that in the digital world. Instead they pretend that they're just providing free tools and nothing more, and so they have zero responsibility for the real world investment of money, time, and energy that people put into their work to build their audiences- Audiences which are the real capital and what Google, Facebook, Instagram, Etsy, Spotify and all the rest REALLY need the hard work of the creatives for. These “free” services use the effort of the creatives as a free resource to build and maintain a larger user base that they exploit in various ways; data-mining them, trading personal-information, up-selling subscription services, and selling their time to advertisers.
So they DO have a lot of ethical responsibility to their creative user-base, but not a legal one because the law hasn't caught up yet unfortunately.
There have been many thousands of instances of creators being shafted because the service they used suddenly screwed them over. Patreon, YouTube, Instagram, Spotify, Tumblr, Paypal, Facebook to name a few have all carelessly harmed creators/users in various ways.
So, you can become a huge success, but you can also have that success robbed from you by the very system that you used to start yourself off. How do you combat this? You could try lobbying politicians to bring accountability to these large companies that control the internet, but more realistically there are sensible precautions you should take: Don't quit your day job- always have a real source of real world income; Don't put all your eggs in one basket- use multiple services and sites and accounts for your work if you can; Try and own your own domain name so you can point users to a new service if your old one betrays you. I'm sure there are other ways too.
Lastly, we can sort of put The Duck Webcomics in this category too since we offer a free service to creators and we benefit form the audiences those creators bring in. However, we haven't changed our rules for over a decade, the service were provide is fully stable, our entire motivation is about maintaining a good neutral place for creators to host their comics, we don't make any profit on the site, and we don't mine our site audiences in any way at all: no data-mining, no selling of information to marketers, no up-selling of subscriptions or other services. But even so you shouldn't just put all your eggs in our basket either because no site is 100% reliable in perpetuity.
This week Gunwallace has given us a theme to Cribal Series - Raw, wiry electric guitar weaves in and out in an exotic tangle, threading around this tune to create a barbaric themed melange from a distant time and place.
Topics and shownotes
Links
Featured comic:
Black Parade - https://www.theduckwebcomics.com/news/2022/jul/19/featured-comic-the-black-parade/
Featured music:
Cribal Series - https://www.theduckwebcomics.com/Cribal_Series/ - by Trebuxet, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Episode 585 - Adaptation
May 30, 2022
Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Episode 573 - Join the cult?
Mar 7, 2022
Cults are weird. Unlike normal religions (from which many cults stem), cults are usually based more around charismatic individuals rather than simple doctrine. Which means the followers of cults can often get a little crazy because they're following the whims of an individual rather than boring old text from a book. And this is why religious groups with charismatic leaders (i.e evangelical Televangelists and hardline Imams), become crazy and cultish too.

Episode 571 - Myths of fiction
Feb 21, 2022
There are so many really silly cliché myths from fiction that we all just tend to accept. They're objectively stupid but they get repeated so often that we don't bat an eye when we see them and we can even start to believe them in reality. I thought it'd be fun to dig into them in a Quackcast. I made a thread in the forum for people to contribute to. Unfortunately we didn't get to many in the Quackcast but there's always time to do another!

Episode 566 - feeling the vibe!
Jan 16, 2022
Let's talk about total immersion… When consuming media rather than creating it, if you're lucky you become immersed: the struggles and fears of the character become your own. You feel for them, you care, their pain, their hunger, even their shivers and sweats, you care about the world in which they live… That can be an amazing feeling and it's pretty much WHY we really enjoy and keep consuming media. Themes, great visuals, intellectual explorations of ideas and concepts are all very well but nothing compels and excites you as much as when you really CARE what's happening. So that's what we're chatting about! Join us on Discord - https://discordapp.com/invite/7NpJ8GS

Episode 560 - When Fiction Meets Reality
Dec 5, 2021
We all know that fiction and reality are separate things, but fiction mirrors reality and we suspend disbelief to ignore the parts that are unrealistic so that we often treat fiction the same way AS reality. But there are many tropes and aspects of fiction that ONLY work in fiction and can't work in reality. I was inspired to examine this idea because of our Fetish-cast with Fallopian Crusader and his idea that certain fetishes can only exist in comics.

Episode 558 - The surreal adventures of Edgar Allen Poo aka Dwight L Macpherson!
Nov 22, 2021
Interview with Dwight L Macpherson, creator of The surreal adventures of Edgar Allen Poo, now known as The imaginary voyages of Edgar Allen Poe! Dwight joined DD back in the old days, well over a decade ago. Back then he hosted his comic with us, about Edgar Allen Poe. From the very beginning I could see that both it and its author were destined for bigger and better things and I'm pleased to say that came to pass. Through a lot of hard work, with the efforts and both him and his wife working as a team, Dwight has found success as an independent published author with a number of projects under his belt and more ongoing ones in the pipeline.

Episode 550 - Gaming
Sep 27, 2021
We decided to chat about games. Video game and computer games. They're now a huge part of pop-culture entertainment and they've influenced us in many ways creatively throughout our lives. There are many different kinds of games out there, but one of the really cool things about them is that they're able to deliver a kind of interactive narrative experience that takes things further than Film or comics can easily do. Games were also instrumental in the early days of the first big popular wave of webcomics with gamer comics (PVP, Ctrl Alt Dlt, and Penny Arcade) and sprite comics (8 bit fantasy), being some of the most popular.