

Episode 603 - Players, Cads, and "fun" boys
Oct 3, 2022
We are talking about the trope of the Cad, AKA the Player. F***boys are their little scrappydoo kid-brothers, we call them “fun” boys for obvious reasons… It's a fun trope which is often exaggerated for comedic effect but actually comes from a very real thing! There are a lot of famous pop-culture versions though like Barney Stinson, Pepe Le Pew, James Bond, and The Continental.
Topics and Show Notes
They're characterised by predatory behaviour, a focus on sex, shallow interactions, narcissism, caring a lot about their appearance, they're egotistical, manipulative, secretive, and deceptive. Often they can be wrongly looked up to as a kind of male hero ideal because of their seemingly easy catalogue of sexual conquests and their attractive, cultivated charm, but that's only because we ignore the emotional cost to the women they bed. They can be used as funny antagonists though and it's always a joy to see them get their comeuppance, as long as it's not excessive.
So that's the topic here! What do you think of cads and players? Know any good ones? Which is your fave? Have you dealt with real life ones or are you one yourself?
This week Gunwallace has given us a theme to Joanna Ghost Hunter - Wondering creepy spirits, wafting slowly here and there, defying all known laws of physics as they defy gravity, emit light without energy and effortlessly pass through walls… This tune conveys all sorts of weird creepiness. All the world is grey in sleepless perpetual twilight.
Topics and shownotes
Featured comic:
Blank - https://www.theduckwebcomics.com/news/2022/sep/27/featured-comic-biank/
Featured music:
Joanna Ghost Hunter - https://www.theduckwebcomics.com/Joanna_Ghost_Hunter/ - by Zarpaulus, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
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Episode 596 - Leadership!
Aug 15, 2022
Leaders are not born, they're created… literally in the case of fiction, created by creators of comics, books, movies, and other media! For this Quackcast I was inspired by two things: a video on Leader Characters by the satirical YouTube channel Terrible Writing Advice, and the Disney movie Lightyear, in which the lone wolf classical hero figure learns how to lead.

Episode 595 - Oversold to the Moon!
Aug 8, 2022
How do you describe your work to sell it to people? Writing blurbs is a real skill! You generally have to avoid doing these four things: Underselling, Overselling, Selling the wrong story, or Revealing too much. It's quite a tricky balance to master. I've been writing feature blurbs for comics here on DD for many years now (about 16), so I've developed a technique but even I haven't mastered it!

Episode 588 - Revisiting Old Ideas
Jun 20, 2022
Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.

Episode 585 - Adaptation
May 30, 2022
Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Episode 583 - Why is it bad?
May 16, 2022
Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 578 - Punching toys in the boobs
Apr 11, 2022
BANES RETURNS! …to talk about boobs with the rest of us. The topic of the discussion this week was brought to us by Tantz's newspost on the 2nd of April about bosoms and how their shape and size doesn't matter. In the crusade against “sexualisation” in comics people tend to focus too much on big or “unnaturally shaped” boobs, but the truth is that any type of boobs can be fetishized and by reacting against one type you just cause a new form of exclusion.

Episode 576 - Retro Adventure heroes
Mar 28, 2022
Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.