

Episode 596 - Leadership!
Aug 15, 2022
Leaders are not born, they're created… literally in the case of fiction, created by creators of comics, books, movies, and other media! For this Quackcast I was inspired by two things: a video on Leader Characters by the satirical YouTube channel Terrible Writing Advice, and the Disney movie Lightyear, in which the lone wolf classical hero figure learns how to lead.
Topics and Show Notes
Lots of traits are useful for leadership: Charisma, experience, age, rank, communication skill, empathy, compassion, dominance, and confidence among others, and different styles of leadership work better in different contexts. Take for example the military paradigm of the lieutenant and the sergeant - a lieutenant is typically the lowest ranking commissioned officer, they're a beginner. They're young and they're not experienced but they outrank enlisted men and non-commissioned officers who might have more experience than them. The sergeant is usually one of the highest ranking “non-commissioned officers”, they're usually older than the lieutenant, who outranks them, and they have a LOT more experience. This creates an interesting leadership dynamic- the lieutenant learns from the sergeant but they also lead in a different way from them. The sergeant is better at leading the soldiers and knowing what to do from a practical standpoint while the lieutenant is better at theory and interpreting with higher level orders, eg. “Our orders say we have to take that hill and meet up with the other squad near the river at this map reference, so I want to split the squad…” etc While sergeant will actually be able put all that into practice a lot better than the lieutenant could.
- (Said by a non-military person, so this could be very wrong)
Fiction is full of leaders, good and bad. Most Scifi tends to have a military influence so it all has a very familiar military hierarchical setup. Star Trek is especially known for its “good” leaders, who're inspiring, clever, brave, full of empathy, experienced, and wise. The perfect foil to them is Zapp Brannigan from Futurama who was specifically created to be the anti-Star Trek type leader with all the very worst traits that any leader could ever have. He's a horrible person, sacrifices troops meaninglessly, has a poor grasp of strategy, and takes advantage of his position for self-gratification and self-aggrandizement, all of which makes him beautifully entertaining as a character! He's one of my fave leaders in fiction, on a par with the 90s Star Trek leaders Jean-Luc Picard, Captain Benjamin Sisko , and Captain Kathryn Janeway.
Leadership is a huge subject with lots of other aspects. Politics is a massive subsection in its own right! And we can't forget that it's the followers who actually give the leader power and if they choose to desert then that power can vanish… We cover all this and more in the Quackcast. Who're your fave fictional leaders and why?
This week Gunwallace has given us a theme to The Waves Inside - Clear ocean. Orange blue pink. Liquid metal swells. A calming, hypnotic synth journey over 1000 kilometers of smoothly textured sea.
Topics and shownotes
Links
Terrible Writing Advice, Leader Characters - https://www.youtube.com/watch?v=lawvXdBYlAI
Featured comic:
Mydan Post Beginnings - https://www.theduckwebcomics.com/news/2022/aug/09/featured-comic-mydan-post-beginnings/
Featured music:
The Waves Inside - https://www.theduckwebcomics.com/The_Waves_Inside/ - by TheJagged, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
PitFace - https://www.theduckwebcomics.com/user/PIT_FACE/
Banes - https://www.theduckwebcomics.com/user/Banes/
Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Episode 595 - Oversold to the Moon!
Aug 8, 2022
How do you describe your work to sell it to people? Writing blurbs is a real skill! You generally have to avoid doing these four things: Underselling, Overselling, Selling the wrong story, or Revealing too much. It's quite a tricky balance to master. I've been writing feature blurbs for comics here on DD for many years now (about 16), so I've developed a technique but even I haven't mastered it!

Episode 588 - Revisiting Old Ideas
Jun 20, 2022
Sometimes it's worth revisiting old ideas because you can do them better or explore them deeper. This could be in the form of a full reboot, or it could be as simple as reusing a pose in a panel or using the same theme again like Pixar does with 90% of their output i.e. “coming of age”. Like them you don't need to feel obligated to always do something totally original, revisiting old ideas is a great way to refine them, create better work, or explore different aspects of them you hadn't considered before and put new and interesting spins on things. Consider that Pixar's Turning Red, Encanto, Moana, Coco, The Incredibles 2, Ratatouille, Inside Out, Brave, Onward, and Luca all share the same “coming of age/childhood independence” theme and yet all do it in unique and original ways, exploring different aspects of the idea from all sorts of angles.

Episode 585 - Adaptation
May 30, 2022
Adaptations of one thing into another is an interesting process. What's lost, what's gained, what modifications do you have to do to make it happen? As webcomicers we do it all the time in many ways, we have to adapt our influences into ideas, adapt those to stories, and adapt those to images and comics, which isn't trivial! It's often quite difficult to transform the written word into narrative sequential art- what portion of the writing gets directly turned into images, what's cut, and what becomes dialogue? For me about 20% is cut, 78% becomes art and 2% becomes dialogue or captions.

Episode 583 - Why is it bad?
May 16, 2022
Spoiler- we don't actually talk much about Yu-Gi-Oh! But I feel it's a good example of a pretty bad a so-bad-it's-good story, but bad nevertheless. The idea we're talking about here is that it's useful to look at bad stories and stick with them because they can really help you write better. They're a lot more useful than good stories because you'd rather just enjoy those and it's a bit harder to examine them for technical details, but with “bad” stories the faults stand out strongly. Instead of simply dismissing a bad story or making fun of it, it's more useful and valuable to try and “fix” it: try and work out why it seems bad and think about what would be needed to make it better, then think about how that applies to your own work. Maybe you're actually making many of the same mistakes?

Episode 578 - Punching toys in the boobs
Apr 11, 2022
BANES RETURNS! …to talk about boobs with the rest of us. The topic of the discussion this week was brought to us by Tantz's newspost on the 2nd of April about bosoms and how their shape and size doesn't matter. In the crusade against “sexualisation” in comics people tend to focus too much on big or “unnaturally shaped” boobs, but the truth is that any type of boobs can be fetishized and by reacting against one type you just cause a new form of exclusion.

Episode 576 - Retro Adventure heroes
Mar 28, 2022
Retro adventure heroes are an interesting and unique sort of hero. The trope was revived and crystallised by George Lucas and Steven Spielberg with Indiana Jones, but it had existed long before then and continues to persist now in many forms. They're not without their problems But I like these characters. I love their outfits, their competency, intelligence, self sufficiency, and their penchant for exploration and discovery.

Episode 553 - Out of date humour?
Oct 18, 2021
I was reading an article the other day about the comedy of Sacha Baron Cohen and how that style of comedy is now out of date, along with The Hangover and Hot Tub Time Machine. The idea is that the day for this sort of masculine, bawdy, sleazy humour has been and gone and that we're more advanced, sophisticated and enlightened now. Personally I took issue with this, I think this style of comedy is extremely relatable and eternal because of it. You can see examples of it going back thousands of years across all cultures because many factors of it are universal to the human cultural experience.