Feb 12, 2018
Today we talk about where our characters began, not their origin stories or why we started writing them but rather what they used to look like! Pitface was inspired to create a thread based on this idea by Emma Clare's newspost series of origin stories. So we just HAD to have Emma Clare along with us to discus this too! Pit, Tantz, and Emma discuss their bishie origins and talk about maybe doing a bishie DD calendar… We HAVE to make them do that! Emma Clare of course does our Friday newsposts as well as the comic Puppets and Strings and is the artist on Constellation Chronicles. What did your character look like when you first started? This week Gunwallace has given us the theme Wolf Moon - A slow, rich acoustic beginning lulls you calmly, then we roar into a rough, electric feast, a veritable tidal wave of sound washes over you and carries you out to sea.
Topics and Show Notes
Topics and shownotes
Fallen World - http://www.theduckwebcomics.com/news/2018/feb/06/featured-comic-fallen-world/
Pit's Primordial Creations Thread - http://www.theduckwebcomics.com/forum/topic/177847/
Emma Clare's webcomic origin's newspost - http://www.theduckwebcomics.com/news/2018/feb/02/the-origin-stories-of-webcomics-part-3/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
PitFace - http://www.theduckwebcomics.com/user/PIT_FACE/
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
Emma Clare - http://www.theduckwebcomics.com/user/Emma_Clare/
Banes - http://www.theduckwebcomics.com/user/Banes/
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean
Wolf Moon - http://www.theduckwebcomics.com/Wolf_Moon/, by Selecia, rated E.
Jan 22, 2018
This week we mine Banes's ideas about damaged protagonists. Does having physiologically damaged protagonists (as opposed to merely flawed), make them more realistic or relatable? I think we came to the conclusion that this isn't necessarily the case at all, in fact it can mean the opposite sometimes. Where that sort of “damage” can come in useful it making your character more interesting, in that they can make unusual choices that serve the story nicely and stop it being too predictable. Where “damaged” characters were used badly was in popular mainstream comics where the idea became something of a fad and therefore a cliche, and so uninteresting and trite. This week Gunwallce has given us the theme to Doc2DWho. It has the apprehensive feel of oldschool Doctor Who, entering the darkness and unknown, this music is spatial and atmospheric. THANKS AGAIN TO ALL WHO DONATED TO OUR INDIEGOGO!
Nov 27, 2017
In this Quackcast we're talking about writing scripts! But not just scripts in general, this Quackcast is about turning your webcomic into a script. As the creator of a webcomic, a story, what is your ultimate goal, your dream? Wouldn't it be marvellous if your characters and story came to life, played by real actors? Emmet, aka Surgeryhead came along to give us some pointers. He's written many scripts himself so he has a bit of experience. Ultimately we want to do performances on the Quackcast of short scripts written by DDers who've adapted parts of their comics, go to this newspost for details: http://www.theduckwebcomics.com/news/2017/nov/16/turn-your-comics-into-movie-scripts/ Contact me directs for my email for where to send your finished script. This week Gunwallce has given us the theme to Stuffed Nature - Groove to the cool, solid bass line, with a bright lightning squiggle of keys, and the even pacing of a quiet guitar riff, this’ll get you in the mood for action!
Nov 13, 2017
Special treat at the start of this Quackcast, a Spang news announcement from the oooooold days of DD! This week's Quackcast is on the interesting notion that talking CAN be action. It's based on a newspost of Tantz's. I'm not quite bright enough to fully explain it here so I'll quote Tantz: “Often in making webcomics, creators may try to have more action than discourse, as it tends to make the comic more visually interesting and give opportunities to avoid ‘talking head’ scenes. However, I think that sort of conundrum is a potential trap that might prevent creators from truly making use of all the potential their story and characters have- because if done right, everything on the webcomic page IS action. Discourse or discussions between characters have a natural dynamic and pacing that has to be tapped in, in order to make the scene itself dynamic and powerful even though the character’s aren’t physical with each other.” Basically, even the talking IS action, not separate from it. The talking give the action meaning and context after-all! This week Gunwallce has given us the theme to Energize: Serious beats, plodding purposefully, harsh guitar, flashing like the pulse of a police light, eclectic electric rock, flavours of early 80s ska and post-punk create an unusually tasty mixture!
Oct 23, 2017
Does a horror film without the horror still make sense? If it does then it's probably a really good film… that's what we're talking about in this Halloween themed month! The idea was based on a recent newspost by Banes. We also tapped the massive resource that is Banes for our cover image, which comes from a horror short by Bane's film director brother. Check it out, the link is down bellow. That film, Little Matthew, is a good example of the topic… I won't spoil it, but the scenario and the setup of the film could work just as well without the horror part. The characters are believable and you want to know more about them, this helps you start to care about them, which makes the advent of the horror scenes more effective. In the Quackcast we chat about that, examples that fit the model and possible exceptions. This week Gunwallce has given us the theme to Pulse Comics. It's Creepy, creepy pulsing electronica, like the burrring, burning and zapping sounds of industrial lasers and mechanical robot arms moving in precise, regular rhythm with delicate movements in a vast, echoing fully automated factory of the future.
Oct 16, 2017
Some characters are active and others are reactive. Reactive characters mostly only react to things rather than make them happen so they can be very boring if not done right! Active characters are the ones that drive events by doing things and making stuff happen, these characters grab your interest. This idea was based on Tantz's fantastic newspost, we talk it out, coming up with some good examples of each character type. Our epiphany for this Quackcast was that if you want a “strong” female character what you REALLY want is an “active” female character. The mistake people made with the trope was that they thought the female character had to be either a main character or a kick-arse masculine style character, when in reality neither is required. Make your character “active”; making decisions, causing things to happen, having an impact, causing OTHER characters to react etc and they will be a “strong” character. She could be a minor character who never lifts a sword or fires a gun but still be the strongest character in the story if she's the most active. ;) This week Gunwallce has given us the theme to Boys Land - This one surprises you, sneaking up with a gentle beginning, then it hits like a bomb bursts of rainbows and warm breezes! Beautifully, the same tune is repeated in many different forms, there’s even a bit of Primus type bass in there. It finishes as it begins, with a gentle acoustic guitar.
Sep 11, 2017
Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state of mind, occupation, status, personality, era, class and a host of other things. Have a listen to our Quackcast to learn more! Gunwallace's theme this week was for RUNRUN - a symphony of urgent electronica. This track wants to get you moving in a linear fashion, faster and faster, rhythmic and regular like the pace of a runner. Run into a bright, white high tech future with RUNRUN!
Aug 28, 2017
This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because she's not confident enough in her spoken English, so what we've done instead is read out a written interview that I did with her especially for this Quackcast. Amelia has some surprising and valuable insights for comic creators. You can read the full text of her interview bellow. Gunwallace's theme for the week was for Abejitas - This tune bounces in like a wild thing, spinning and buzzing crazily, full of black striped yellow techno sweet honey madness and rapid wingbeats of energy, this will sting you into full awareness!