Episode 269 - Historical Accuracy VS Story Needs

May 2, 2016

Never let historical accuracy get in the way of a good story… at least that's what Bravo proposes. We stole his thought provoking forum post subject for the topic of this Quackcast. This is how Bravo goes on to explain it: “So how do feel about that? Should exact adherence to the historical record be allowed to wreck your wonderful fiction? If so how much dramatic license is too much? What are your favorite examples of how they got it wrong and how they got it right? And what if just a touch more research would have revealed that the historical story was better than what the fiction writers concocted? How tragic is that? And what about the usage of known historical mythology/hoax as in the Da Vinci code?” The frisson between story requirements and known historical record is pretty interesting. In Hollywood the former wins out EVERY single time and usually it doesn't result in a better story anyway, but as we discuss in the Quackcast there are OTHER reasons than simple bad writing choices for not sticking to the real story and trying to hammer everything into the Hero's Journey template.

Episode 265 - Drunk Duck updates and the future

Apr 4, 2016

3 likes, 4 comments

For Quackcast 265 I wanted to steer the direction toward the idea of future fixes and features for Drunk Duck! We talked a bit about the 2nd wave of fixes that will be happening now- HippieVan worked to gather people's suggestions for the most important bugs that needed fixing (with our limited funds), and features people want added, and then did a survey to find what people though were the highest priority. It was a lot of work and took a few weeks to come up with the results. Bellow is a summery of what she learned:

Episode 264 - How to improve your online presence

Mar 27, 2016

4 likes, 2 comments

In this Quackcast we interview Marie Tary, AKA ShadowsMyst. We haven't talked to her since Quackcast 32 and 33 way back in 2011 when Skoolmunkee and I interviewed her about The art of analytics and how to market your webcomics properly. Now Banes and I talk to her about the changed landscape of website marketing, brand management, SEO and how it applies to comics and most particularly Drunk Duck itself. Brand management and marketing is Marie's job, as a senior graphic designer for a major university. She gives us some invaluable information about how we can put Drunk Duck back on top and return it to its former glory- very useful information that applies just the same to any online property, especially webcomics! So this will give you a clue what's in store for Drunk Ducks future and the sort of thing the future 3rd wave of fixes and features will entail. We also have the presentation of a lovely track by Gunwallace, the theme to Tangled river!

Episode 257 - Accents in Comics

Feb 8, 2016

4 likes, 2 comments

Using accents and different languages in comics can be a challenge, or at least a challenge to represent. Some people will actually have their text IN a different language or even a made up language in the case of aliens, and they'll have translations in a footnote. Some will use pointed brackets to represent the different language, some will use different fonts, and some won't bother showing that there is a different language being spoken at all. We spoke to Tantz Aerine and Pitface about this because that's something they both have to tackle in Brave Resistance and Tantz's solo comic Without Moonlight because it's very central to the plot: Tantz uses different colours for the languages. Pitface phonetically represents different accents in her comic Putrid Meat quite expertly. However, there can be challenges to phonetic representation when you get it wrong, most frequently in the case of Irish and Scottish accents! This was inspired by a newspost by Hippievan! Listen ad enjoy Gunwallace's audio interpretation of Aidana. VERY Pink Floyd!

Episode 256 - Using and creating weapons in fiction

Feb 1, 2016

3 likes, 2 comments

Tantz Aerine, Banes and Ozoneocean discuss the topic of using and creating weapons in fiction and some of the pitfalls involved- all the things you can easily do wrong and do better! Stuff like using overly specialised weapons in too general a role, like giant swords where they'd be next to useless, or tricked out assault rifles with way too many things hooked onto them so they're oversized and weight a ton- also copying ideas and tropes about weapons usage without understanding why the exist and in the process making many of the same mistakes as others have in the past.

Episode 255 - Drunk Duck Improvement Drive

Jan 25, 2016

5 likes, 5 comments

We're trying to fix up Drunk Duck, adding the the comic statistics back in, fixing forums, adding notifications to PQs and MORE, but we need money to do it. In this Quackcast, Ozoneocean, Banes, and Pitface talk about the improvements we want to have on DD, and what YOU can do to help us out. Please consider donating to our Indiegogo fund-raising drive to help us pay our programmer: https://www.indiegogo.com/projects/drunk-duck-webcomics-improvement-drive/x/4410947#/ There are a LOT of cool perks you can have including your own Quackcast interview all about YOU, original art from The creator of Modest Medusa, Charby the Vampirate and others, a 126 page Modest Medusa comic for only $10 and much more! If you can't spare any change, please consider spreading the word to your readers. Remember, these fixes are for everyone, by donating to DD you're helping yourself. :D

Episode 254 - Sexism in your OWN work?k

Jan 18, 2016

2 likes, 0 comments

OMFG you sexist PIG! Heh… today we talk about trying to recognise sexism in your OWN work, what to do about it, and WHY. It turns out it can be very hard to do, and if you DO acknowledged it the instinct is to rationalise it away, justify it, or just try and brazen it out in some kind of old fashioned, largely embarrassing, display. I frequently do all three. How do we spot it? Well the Bechdel test isn't that useful, that's better for looking at broad trends not giving specific works a pass/fail - sexy outfits is one thing, if females are dressed minimally or in tight gear in CONTRAST to the males or vice versa - females ONLY having old stereotype roles (maiden/mother/whore archetypes, secretary, nurse, victim, maid etc), though this is context sensitive, i.e. it's more forgiveable if you're doing a historical story or something stylised like a fairytale or a noire story - Gender balance is another thing, it's context sensitive because certain stories will naturally have more of one gender (WW2 submarine crew, Girl's school, a prison story etc), and you don't have to have an exact balance anyway but it's definitely something to THINK about because there is no reason most stories should feature a majority of male characters and a minority of females. WHY should you think about it? Why should you care? Well the audience for almost ALL types of stories, be they action adventure, romance, Scifi, fantasy, historical, even porn, is getting close to 50/50 between men and women these days (maybe it always was?), it really doesn't make sense to alienate or belittle half your audience just because you like to cling to older ways of doing stuff. Gunwallace's theme this week reminds me of a cross between the Knightrider theme and Gunship- it's VERY retro-future. It's the theme to DDSR, a comic with cool custom “sprites”, AKA pixel-art.

Episode 245 - fiction influencing reality and the myth of the friendzone

Nov 16, 2015

2 likes, 0 comments

In Quackcast 245 we TRY to talk about my idea that fictional characters, stereotypes, tropes and situations in media have influenced their counterparts in reality, and in a lot of ways helped to create them. Fictional stereotypes and tropes are made out of simplified models of things that happen in reality, usually by pulling together all the most dramatic, big, bold versions and then turning them up to 11 to make a new, more exciting fictional caricature, that NEW image is then spread far and wide and influences people to imitate it- a good example being the modern “cowboy”. This idea was kicked off by Pitface suggesting one of my characters looked like a douchey friendzoned character. I thought about it and realised that a real life version of this character (who's mooning over a girl in a relationship with another guy), WOULD be exactly as she described, also those characters are common to relationship comedies and so often friendzoned… SO that got me thinking: could the current crop of “nice guy” fedora friendzone exponents have based their crazy theories about relationships on images in the media? -since they don't have much relationship to reality yet they so closely match pre-existing tropes in movies and TV shows. Then we expanded the idea to other examples of media representations influencing reality. Pitface, Banes, and Tantz Aerine join me on the Quackcast. Gunwallace does a lovely theme for Entanglement.


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