Dec 23, 2018
Merry Christmas one and all! And all that stuff. This year our release date falls exactly on the 25th! It was a busy year for us, lots happened. But in this Quackcast what we chat about is something rather different: the difference between pros and amateurs, specifically when it comes to comics. There's this common misconception that an amateur is a novice that will produce work of a lower quality, while a professional is an experienced person who knows what they're doing and will always produce things of the highest quality… The REAL story is more complex than that.
Topics and Show Notes
Professionals produce work for a living. It has to support them. Because of this they need to develop a high level of skill and proficiency. They need to learn how to produce work reasonably fast and to a consistent level of good quality on a regular basis. Time, cost and quality are the main factors, the pressure is on them to make things relatively cheaply, relatively fast, and at a good quality. This is very hard to do so they learn to make compromises and take shortcuts to achieve that. “Quality” becomes “good enough”, or basically with enough tricks and shortcuts to convince you that it IS high quality. In terms of art that involves tracing, pre-rendered images, photo backgrounds with filters, gradient fill colouring, cut and pasting, use of 3D assets, reliance on standard models. For writing that means sticking to formulas and story outlines someone else has come up with; tasks are split and delegated to teams: pencilers, inkers, colourists, background artists, creative directors, writers story editors and so on.
Amateurs come in many flavours. On one end of the scale you have the beginners who are learning, then you have casual people with just enough skill to do the job, and finally you have people with an extremely high level of skill, higher than any professional. Amateurs lack the pressure to make a living out of their work which means they have far more time to produce it in and experiment. They have the freedom to learn, advance and perfect, far beyond what is available to people stuck in the professional world.
But of course it's not a case of either/or. Both worlds can learn from each other and frequently do. There are many helpful tricks that amateurs can pick up from the pro world and pros have a LOT to learn from doing projects at a more amateur level. I hope this Quackcast helps to dispel the old myth that Pro = great, while amateur = bad. Reality is frequently a lot more interesting and complicated! ;)
This week Gunwallace has given us the theme to Lost Honey. Something epic is about to begin! Chords full of portent rise and flood your ears, creating a gorgeous blue backdrop upon which play the golden notes of the piano, full of stinging melancholy, joyful exuberance and wistful reminiscence.
Topics and shownotes
Only for Patrons who donate $5 or more, here:
Urban Legend - https://www.theduckwebcomics.com/news/2018/dec/18/featured-comic-urban-legend/
Banes - https://www.theduckwebcomics.com/news/2018/dec/19/merry-quackmas/
Emma Clare - https://www.theduckwebcomics.com/news/2018/dec/20/winding-down-and-looking-back/
Tantz - https://www.theduckwebcomics.com/news/2018/dec/21/a-most-awesome-dd-year/
Pitface riding in a TIGER TANK - https://www.youtube.com/watch?v=au8cImGEjhA&feature=youtu.be&t=948
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - https://www.theduckwebcomics.com/user/banes
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Lost Honey - https://www.theduckwebcomics.com/Lost_Honey/, by Fleebites, rated E.
Dec 10, 2018
We mined Tantz's Saturday newspost for our discussion topic: Strong characters and how to write GOOD ones! What is a strong character? Well it has nothing to do with physical ability, power, command, or anything so obvious and trite. Strong characters are well rounded and well realised, they're often active and opposed to reactive, they make things happen, the story hinges on them. Failed attempts at “strong” characters or obvious and often result in Mary Sues, whether male or female. People hand them traits that they THINK will make the character strong: make them a general, make them a great fighter, make them royalty etc. The problem comes when none of that is ever logically backed up in the story. You can't just title a character something or have other characters talk about how great they are without having them demonstrate a reason for it, or else all you have is a pathetic paper tiger and a really shizzy failed part of your story.
Nov 25, 2018
We're all back together this week and we're chatting about audience expectations for characters versus the intentions of the creator. Which is more important? Well it's a bit of a balancing act… You don't want to pander to your audience because that's not fun and they won't enjoy it anyway, but by the same token you shouldn't just do whatever you feel like regardless. As a creator you build up a contract between yourself and the audience; if you betray that by subverting their expectations with characters in ways that are very “OUT of character” just because you feel like it then you can start to lose their respect and attention. Killing off characters all of a sudden can be a big responsibility too, try not to take that lightly.
Nov 19, 2018
This is Quackcast 401! Error, error! Pitface and Tantz were absent so Banes and myself were left to go quietly off the rails and expostulate all sorts of radical, half formed, badly articulated thoughts. This is an interesting one! We cover the death of the great Stan Lee, titan of the comics and superhero world. Then we sidestream into talking about comedians trying to be political commentators (re: Bill Maher)… I must apologise for my Ad Hominems. And lastly our focus is on a “new puritanism” in some aspects of pop-culture. It all ties together, if a little awkwardly.
Nov 12, 2018
In this Quackcast DD members tell us about their history with us as well as the pros and cons of webcomicing. This is the 400th episode of the Quackcast! That means we've been doing these for over 8 years now. That's quite a milestone for a podcast. We have JustNoPoint over to help us out, he's a Patron at the $20 “Royal” level so he gets a few perks. JustNoPoint has been with us since 2006 with his comic The Devon Legacy. He managed the awards for many years and was crucial to us getting the site back online when we had our hard crash in August of 2013 that destroyed the site so thoroughly that it had to be rebuilt, a job which took us all TWO months!
Oct 29, 2018
This week in the Quackcast we were going to talk about fear in general. What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such things inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? It's that Halloween time of year once again so it's time to focus on such things. We had Emma Clare on board as well! Oh it was going to be so amazing and fun! Little did we know…
Oct 22, 2018
Fear: What are we afraid of? Why do we like or do not like media that may reflect these fears or lead us to new ones? How do such comics inspire fear or similar reactions within us. DO we like horror because we like fear to an extent? This Quackcast is about horror comics, how they work and why we like them. We chat about many of the horror comics on DD.
Aug 19, 2018
In this Quackcast we chat about what interests we have outside of webcomics and we want to know what YOU do as well. What are your hobbies and interests? Our interests and hobbies really inform what we do as comic creators in all sorts of ways, it can be fascinating to learn about what drives a person and what led them to be where they are now. For Banes it was music, keyboards, drums, magic and ventriloquism. For Tantz it's writing and a fascination with surgery. For Pit it's archaeology, heavy metal, and art. For me it's making, art, costume and sewing. What about you?