Feb 8, 2021
Weird one this week! A monneyless system in a working Scifi utopia. This was based on an idea Banes came up with talking about Star Trek and how the federation has “evolved beyond money”, We discuss if this is possible, why it is and how it is. That means no need for money substitutes like credit or barter either. It's a really interesting topic and a brave choice for a world setting. The most common type of scifi world by FAR is a dystopia so the fact that Star Trek is a working utopia (at least in the original and 1990s series) is a very brave and unique choice and the idea that it functions without money is even more clever and interesting.
Topics and Show Notes
In this Quackcast we talk about how that's possible. And for those that want to do world building and SciFi futurism it's good to remember that dystopia isn't the only choice! It's quite possible to create a utopia for your action to happen in and for it not to be boring because conflict doesn't have to be based on the world falling apart, which is one of my pet peeves with modern Scifi: it's ALWAYS a dystopia with a messed up world or a spaceship where a mission has gone horribly wrong and the crew are fighting for their lives. There's more to SciFi than that and good old 90s Trek shows us how.
This week Gunwallace has given us the theme to The Next Town Over - The train’s a’commin’! Hop on and go fer a ride. Get off at the next town over if you like, it’ll be rollin’ on though soon… Just like this energetic, highly rhythmic track that pounds and thumbs along with great energy and momentum, with all the power of a fully laden steam strain!
Topics and shownotes
Banes' newspost on Treckenomics! - https://www.theduckwebcomics.com/news/2021/feb/03/star-trek-economics/
The Sparrow - https://www.theduckwebcomics.com/news/2021/feb/02/featured-comic-the-sparrow/
Next Town Over - https://www.theduckwebcomics.com/Next_Town_Over/, by Emehlos, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
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Oct 5, 2020
What is the worth of human life in your stories? This isn't something people often consider, we just tend to have a fairly accurate guess based on our experience of the real world, but sometimes stories get it really wrong and that can harm suspension of disbelief.
Mar 9, 2020
We're talking about the cartoons that made us! This was inspired by kawaiidaigakusei's newspost from last week about Daria. Daria was a really cool cartoon from the late 90s. It was influential to her, to me as well, and I thought it would be a great idea for a Quackcast to talk about the other cartoons that were influential to us at certain points in our lives.
Jan 26, 2020
Sexpostion is sex plus exposition, it's exposition with sex on the screen. Tantz Aerine addressed the topic of sexposition in an article last year, but what we're doing here is talking about the reason it even exists, why it isn't a new trend, and why it probably won't last.
Jan 20, 2020
Today we have a special guest! Jessica Schab. Jessica works for Mainframe entertainment in Canada, one of THE premier digital animation companies! Before things like Pixar they were THE CGI animation people! Behind the Video for Dire Straights' Money for Nothing video back in the 80s, Transformers Beastwars, Octonaughts, Babrie, and my personal fave: Reboot!
May 13, 2019
Inspired by Emma Clare's Friday newspost about supporting characters, today we're discussing sidekicks! Sidekicks are a useful character type that are used in so many different ways. They can be a specialised type of supporting character that are also a main character or they can be the main protagonist in some cases. In comics sidekicks came in during the early days as a way of giving juvenile readers their own insert character who they could identify with… Bucky Barnes, Jimmy Olsen, Robin etc. They had other functions like giving the hero someone to save, providing commentary, reaction and exposition. Later when that kind of sidekick fell out of favour they became superheroes in their own right.
Nov 4, 2018
How many characters is too many? Ensemble casts can be fun and the interaction between characters can be more interesting than the actual plot of a story! But keeping track of characters from the audience point of view or even from the creator's perspective can be hard when you have a lot. Characters can copy each other and just become bad clones or you can forget what some are meant to be doing and create plot holes, audiences can stop caring about some of them or just become really confused. So how do you keep track? I think breaking them into small groups can be one good way to do it… What are some others?