Aug 31, 2020
Does a story always need an antagonist embodied in the form of an active character? I don't think they do! We chat about examples of stories without antagonistic characters that work just as well, if not better than the reverse! This is based on Bane's newspost from last Thursday (link in the notes). Tantz and I have a long argument about what the main antagonist in Wall-E was! I think that a lot of the better Pixar movies don't have their main antagonising force embodied in characters- Inside Out, Moana, Coco, Wall-E etc, and we they do they're not quite as strong or as touching. Even in Up the villain in that only plays the main antagonist for a short time. What d you think?
Topics and Show Notes
The musical feature this week that Gunwallace has given us is theme to The Second Crimean war - Heavy, grey winter skies, pregnant with snow and sadness. Cold snaps the brittle air, crystal daggers hang in the forest, a whistling breeze sings of desolation and loneliness. A thaw will be long in coming to this blighted world of war and suffering… Synth violins and cellos set the scene beautifully, touches of quiet bass and piano round out the landscape of the Second Crimean war.
Topics and shownotes
Banes' newspost: No Antagonist, No Arc - https://www.theduckwebcomics.com/news/2020/aug/26/no-antagonist-no-arc/
The History of One Humankind - https://www.theduckwebcomics.com/news/2020/aug/25/featured-comic-the-history-of-one-humankind/
The Second Crimean war - https://www.theduckwebcomics.com/The_Second_Crimean_War/, by the Doodler, rated T.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei/
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Feb 10, 2020
There are a couple of approaches when it comes to making a big creative project: planing it all out or working things out as you go i.e. flying by the seat of your pants. Well in reality it's a spectrum and those are the two extremes. Most of us work somewhere between those two, sometimes with more or less planning etc… I've tried a lot of different mixtures myself!
Aug 7, 2018
In this Quackcast Tantz and I chat about the differences between working with historical settings and the different approaches we take. Tantz's comics (Without Moonlight and Brave Resistance), are both set in a real period of history: Nazi occupied Greece during WW2. Pinky TA is set in the 1920s in an alternative version of history, with Pinky coming from the fictional “Crimean Empire”. Tantz has to keep times, places, and details close to real history while with Pinky TA I can pick and choose the things from history I like the best and create my own idealised pastiche. The advantage of Tantz's approach is that everything is there, nothing has to be invented, just researched and reproduced, whereas my approach involves a lot of creation which slows things down and makes it harder. On the upside Pinky TA is much more flexible, I can easily fit whatever I want into the story, whereas Tantz's comics are bound by the rules of the history she's presenting.
Aug 3, 2015
We've talked about formulas before, but mostly in the context of escaping formulas and reinventing them. NOW however we're talking about using existing formulas to create a story, or creating new formulas and sticking to them to come up with your stories. Formulas can be a good tool to write with, along with their close sibling “the trope” they take elements that are proven to work and stick them on a solid framework for you to more easily create your story around. All you need to do is plug in your characters and situation and see how it all fits. Formulas are comfortable for people and make it easier for a writer to structure their story faster AND in a way they know should appeal to people. Enjoy Gunwallace's lovely theme for Rismo!
Nov 30, 2014
Peipei, artist of the very long running story comic DeadFingers in on-board for the Quackcast today! Peipei has been drawing the popular DeadFingers comic regularly for forever on DD, in addition to running her own successful business as a professional illustrator, AND being a great cosplayer who guest cosplays at various conventions around the US! She's one talented, dedicated, and interesting individual. Listen as she tells us about the great odyssey that is DeadFingers as well as what it's like to run your own illustration graphic design business as well as a cool titbit about the her wonderfully realistic CG art program of choice: Artrage!
Aug 14, 2014
This Quackcast came about in response to an article that was supposed to be about the biggest mistakes in starting out with a webcomic, I felt it was incredibly superficial and that it was mainly focussed on someone who wanted to go straight for the “pro” side, jump right in and make it BIG right away… The trouble is that there's WAAAAAAY more to the subject than that! Hence this Quackcast on the subject. I've seen thousands of webcomics come and go over the years, most fizzle out in the first few weeks or months for a whole lot of reasons, but even the ones that have staying power still run into many issues at the beginning. Here we cover a lot of the big mistakes webcomic creators make early on. We've also got some great contributions too!