Episode 665 - Eyes

Dec 10, 2023

This week our talk is an art one: eyes! We talk about how to draw them, adding meaning and expression, the way different cultures use them, different styles for doing eyes, reflection, shadow, focus and a million other things!

Topics and Show Notes

Eyes anchor a face, they're THE most important landmark because humans are instinctively drawn to them as are most other creatures because eyes are an ancient thing that connects most animals, not just mammals but birds, reptiles, fish, crustaceans, arthropods, arthropods, insects and more. And for this reason hiding eyes or blocking them or even removing them is a great indication of evil or that something is wrong. There are Soooo many ways of drawing them from simple dots, circles within circles, lines, or going full on with something more realistic.

While not the first to develop it, Disney is famous for popularising a particular style of big eyes, which notably went on to influence early manga creators and that in turn became the main style throughout eastern Asia in animation and comics. Large eyes in narrative art in the region have been honed to an intricate art form with extremely complicated reflections, intricate colourings, and a multitude of expressions and indications of character and mental states.

Typically western comic art uses eyebrows and eyelids to a lessor extent to indicate expressions. Usually eyes are either proportionally realistic or in more stylised art they tend to be large and simplified. And while the eyes in manga style art are able to take the entire burden of representing expression, in western art they tend to have to work in concert with other facial features like the mouth, brows, set of the jaw and creases on the face.

One of the toughest things with eyes is to make both of them the same. A trick is to simply copy and paste to mirror one eye. In the old days you'd use tracing paper, carbon paper etc… Ironically though if you make both eyes too perfectly mirrored and alike things look LESS real and relatable because in reality eyes are rarely perfectly mirrored and when they are it's a little weird, though it's not something you notice most of the time because your brain automatically corrects for things like that. The upshot is that you shouldn't get too crazy about making sure the eyes you draw match perfectly, as long as one isn't too tilted or higher than the other.

We talk a LOT more about this on the Quackcast of course…
So how do you go about drawing eyes? Do you prefer the manga look or the Western approach? Do you have any issues with drawing eyes?

This week Gunwallace was too busy to we replayed an old fave, Gunwallace's theme to Android Blues - Cold blue, ancient mechanisms, clicking and pulsing… springs contracting, gears turning, cams slipping, servos spinning, capacitors whining… the machine works perfectly and mysteriously.

NEXT UP - Quackcast 666. Something evil…

Topics and shownotes

Links

Featured comic:
Short changed - https://www.theduckwebcomics.com/news/2023/dec/05/featured-comic-short-changed/

Featured music:
Android Blues - https://www.theduckwebcomics.com/Android_Blues/ - by Stahlberg, rated A.

Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/
Banes - https://www.theduckwebcomics.com/user/Banes/


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Episode 549 - Love stories

Sep 20, 2021

3 likes, 0 comments

In today's cast we're chatting about LOVE stories! This isn't a subject we get into much but it's a huge genre so we thought we'd tackle it. We thought none of us even WORK in that genre till I belatedly realised that Banes and I sort of DO with Bottomless Waitress hahaha! There's all sorts of love in there… Sorry for the sound quality with this one I've no idea what went wrong.

Episode 330 - A feature on features!

Jul 3, 2017

3 likes, 1 comment

Following on from my newspost about features last week, now we have a whole Quackcast on the subject, tell you what features are and how we do them at DD. Refer to the links bellow to learn about how to get a feature. In this Quackcast Banes and Pitface join me! Pitface, who has been absent for weeks and weeks! No Tantz though, since she was off giving speeches at universities in the UK. Poor Pit was afflicted by a severe case of poison Ivy but joined in with the feature-cast anyway. What a trooper! And in other news Pitface has agreed to be a featurer! But she'll need training… Features are tricky things to do, first you have to find a great comic with good art, or writing or both, it has to have at least 15 pages, be updating regularly, it can't feature already copyrighted art (sprite comics, fan comics etc.), be A rated or have been featured before. That's sometimes harder than you'd think. Anyway, listen on and learn about features. Gunwallace's theme for the week was Motivational Housecat. It's Motivational, energetic, this music makes you want to move and gyrate to the driving rhythm and feel the sound with your body. This sound is going places!

Episode 123 - Happy Birthday Mr Abt Nihil

Apr 29, 2013

7 likes, 3 comments

This week we interview Leonardo Da Abt Nihil, The Duck's very own renaissance man: Philosopher, scientist, self taught artist and writer, he is a man of many talents and lucky for us he posts the fruits of his labour on our site, many of which have been featured! Abt kindly agreed to be interviewed on his birthday, so Banes and I were finally have to do an in-depth talk with him and find out some of what makes him tick and at the same time celebrate that special day with him. So please listen and enjoy the melefluent tones of Abt's amazing voice and then GO and read some of his comics, especially Bombshell and Holon!

Episode 68 - Save the Cat for the Screenwriting

Mar 12, 2012

5 likes, 11 comments

This marks the beginning of our story writing month! We're focusing exclusively and intensively on the art of writing, following on naturally from Kroatz's clever take on the concept of the monomyth. Bane's special interest and expertise is in scriptwriting, particularly movie screenwriting, so this is the approach we're taking. Screenwriting translates perfectly to comics even more than it does to novel writing or play-writing so hopefully this should come in handy to our webcomicing writers out there! First up we begin with an outline of general story structure, then move on to an explanation of some of the different TYPES of story.


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