Jan 13, 2020
Today Banes and I chat about our top tips for doing a great comic page: What is most important? I mainly focus on art and Banes is talking about page design and writing tips. Bellow are our top 5s for ways to make better comics! We expand on these and explain them in the Quackcast.
Topics and Show Notes
If you can't listen to it here, go here instead - https://www.facebook.com/DrunkDuckcomics/posts/2921504494550602
Banes' tips for making a comic page:
1. Page layouts
2. Economical wording
3. Vary the camera
4. Don't always hide things you can't draw
5. Don't eat the ink off your brush!
Banes writing tips:
1. Avoid too much exposition up front.
2. Write things that matter to you.
3. Let different characters be different
4. Powerful stories have themes but work better if it's hidden
5. Avoid burnout by working too hard all in one go
BONUS 6. JUST DO IT! Jump in and start.
Ozone's comic art tips:
2. life Drawing
This week Gunwallace has given us the theme to Molly Lusc: Dark shades of grey, shadows in the night, penumbra, tenebrae, and twilight. We move in the not-quit-night, keeping our actions secret and behind closed doors. No one must know! The dual life and secretive nature of Molly Lusc is well summed up with this creepy noir tune of whispers and shadows.
Topics and shownotes
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My top 5 comic art tips - https://www.theduckwebcomics.com/news/2020/jan/09/my-top-5-art-tips/
The Watch Dogs - https://www.theduckwebcomics.com/news/2020/jan/07/featured-comic-the-watch-dogs/
Molly Lusc - https://www.theduckwebcomics.com/Molly_Lusc/, by Andreas Helixfinger, rated M.
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean
Banes - https://www.theduckwebcomics.com/user/Banes/
Feb 11, 2019
It's just Ozoneocean and bouncy Banes today. This time we're chatting about breaking and subverting structures, formulas and conventions in webcomics. Commercial creative projects need to use formulas and familiar structures because that's what audiences expect, it's also what studio executives, creative editors, publishers, producers and all the people that greenlight those projects need and expect as well. The Hero's Journey and other conventions and formulas aren't just used because they make good stories but because of the commercial realities and risk averse nature of the industry (there's a lot of money and jobs on the line). Webcomics don't have those pressures so we're talking about why webcomics shouldn't necessarily adhere to popular formulas and structures and why many don't.
May 21, 2018
In this Quackcast we chat about the categorisation of work by specific genres and how it makes it easier to promote your work to people, while for fans it makes it easier to find what you're into, but it can also be a bad thing when people categorise too specifically and narrow their audience to nothing or just pointlessly confuse the crap out of people. I came to this topic because I saw a post on Facebook which was very badly explaining “Steampunk” and “Dieselpunk” while introducing the two utterly superfluous sub-genre names of “Ray-punk” and Atom-punk“.
Apr 30, 2018
In this Quackcast we use the movie Avengers: Infinity War as an excuse to chat about grey characters and how that applies in the Marvel universe. In truth we don't touch much on that movie but we do chat about a few of the other marvel superhero movies and “grey” characters in general, Tantz is of the opinion that “grey” characters are rarely truly grey.. My favourite quote from Tantz was “It's hard to punch the bad-guy while you're punching yourself”. Do the Marvel movies follow the comics or do the comics follow the movies? We'd love to know! This week Gunwallace has given us the theme to Alienated: This is as if Joni Mitchell wrote a classical adventure anthem. This tune urges you on into the vastness and glory of nature. You are Caspar David Friedrich, A Wanderer Over A sea Of Fog, with the world in all its awesomeness spread out far below you.
Nov 27, 2017
In this Quackcast we're talking about writing scripts! But not just scripts in general, this Quackcast is about turning your webcomic into a script. As the creator of a webcomic, a story, what is your ultimate goal, your dream? Wouldn't it be marvellous if your characters and story came to life, played by real actors? Emmet, aka Surgeryhead came along to give us some pointers. He's written many scripts himself so he has a bit of experience. Ultimately we want to do performances on the Quackcast of short scripts written by DDers who've adapted parts of their comics, go to this newspost for details: http://www.theduckwebcomics.com/news/2017/nov/16/turn-your-comics-into-movie-scripts/ Contact me directs for my email for where to send your finished script. This week Gunwallce has given us the theme to Stuffed Nature - Groove to the cool, solid bass line, with a bright lightning squiggle of keys, and the even pacing of a quiet guitar riff, this’ll get you in the mood for action!
Jun 19, 2017
Today we're going to chat about how you go about getting more readers on Drunk Duck for your webcomic! Hyena hell did an amazing newspost about it for us, outlining all the ways you can increase your audience here on DD in her fantastic, colourful vernacular! Along with many great analogues from the real world. But I'll cover the basics again in quick point form here: -- 1. Make sure you have a signature image banner so that when you contribute to the forums people can see that you have a comic. -- 2. Comment on other people's regularly, recently updating comics, especially the top ten, and others will click on your name to have a look at your comic- make sure you never post “hey check out my work” as a comment though, that will have the opposite effect. Just be complimentary and people will come. -- 2. Commenting on Newsposts can work as well. -- 3. Make sure your profile page has enough interesting info about you that someone would want to see your work. -- 4. frequent updates will put your comic icon on the front page more often so more people will check it out. -- 5. Increasing popularity through outside sources is done by getting a link to your comic on a popular blog, buying advertising through Project Wonderful on other comics or on The Duck Webcomics is a sure fire way. -- 6. If you get enough views you comic will go into the top 10 listing and then more people will see it on the front page. -- Our music theme by Gunwallace this week was for Sword of Kings. It's urgent, regal chase music, Fleetwood Mac’s Tusk meets Ivanhoe. This is an exciting track that conjures scenes of high adventure and epic battle.
Jan 2, 2017
What defines evil in fiction? I say the simplest one is bad guys are selfish, good guys are selfless. That is massively over simplistic but it's a good easy template for basic hero's and villains. Basic ones I was just doing a quick thought experiment to work out an easy way to define “good” and “evil” characters in fiction. The more selfless someone is the more “good” they are: the more they think of others, want to help people, put the needs of the masses first, the more willing they are to reach across to their enemies etc. The more selfish a person is the more “evil” they are: if they don't consider the needs or feelings of others, help out their own small group and let others suffer, help themselves first. Of course there are many other more advanced aspects, especially if you consider the relative nature of these things: the idea that everyone thinks they're the good guy from their own perspective, being cruel to be kind, being too authoritarian and heavy handed in the use of power, NOT using power when you should, helping in a way that only SEEMS destructive and selfish, trying to help but causing destruction and chaos in the process, which brings us to the dreaded “unintended consequences”. BUT, the selfless/selfish equation is a nice simple starting point to build from. In the Quackcast we discuss these aspects as well as more advanced notions about what makes a good evil character, what makes a bad one, humanising evil, and weakening you evil character by humanising them too much. Gunwallace's musical theme was for The Cull: Dark, haunting, and compelling- Eastern European Jewish, country and rock, reminds me of Tracy Bonham’s later work.